VLDB 2026 Research / reviewers in the wild / expert
Austin Wang
dblp:167/8331
· DBLP profile ↗
7ranked-venue papers
0as first author
4since 2021 · last 2025
0000-0001-6785-7912ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 since 2021Systems, architecture and hardware · 3 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Generative modeling · 58% Representation and self-supervised learning · 25% Robot navigation and mapping · 13% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computational science and engineering · 54% Bioinformatics and computational biology · 46% | |
| Human-computer interaction and pervasive computing
1 paper |
Accessibility and assistive technology · 50% Games and playful interaction · 50% | |
| Software engineering, system software, and programming languages
1 paper |
Empirical software engineering · 100% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 8 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › diffusion model › inverse problem solving
diffusion-based inverse problem solving |
0.9 | 1 | 2025 | InverseBench: Benchmarking Plug-and-Play Diffusion Priors for Inverse Problems in Physical Sciences · ICLR 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | InverseBench: Benchmarking Plug-and-Play Diffusion Priors for Inverse Problems in Physical Sciences · ICLR 2025 |
Bioinformatics and computational biology
genomics |
0.8 | 1 | 2024 | DART-Eval: A Comprehensive DNA Language Model Evaluation Benchmark on Regulatory DNA · NeurIPS 2024 |
Accessibility and assistive technology
inclusive design |
0.5 | 1 | 2021 | Chasing Play on TikTok from Populations with Disabilities to Inspire Playful and Inclusive Technology Design · CHI 2021 |
Games and playful interaction
playful design |
0.5 | 1 | 2021 | Chasing Play on TikTok from Populations with Disabilities to Inspire Playful and Inclusive Technology Design · CHI 2021 |
Robotics › Robot navigation and mapping › social navigation
socially-aware navigation |
0.4 | 1 | 2019 | Pedestrian Dominance Modeling for Socially-Aware Robot Navigation · ICRA 2019 |
Image and video processing
image restoration |
0.3 | 1 | 2025 | InverseBench: Benchmarking Plug-and-Play Diffusion Priors for Inverse Problems in Physical Sciences · ICLR 2025 |
Robotics › Autonomous driving › interaction modeling
pedestrian interaction |
0.1 | 1 | 2019 | Pedestrian Dominance Modeling for Socially-Aware Robot Navigation · ICRA 2019 |
Methods — techniques the papers use, named apart from their topics
plug-and-play diffusion priors · 2.6self-supervised learning · 2.3probing · 2.3fine-tuning · 2.3thematic analysis · 0.5content scraping · 0.5perception study · 0.4dominance prediction from trajectories · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | InverseBench: Benchmarking Plug-and-Play Diffusion Priors for Inverse Problems in Physical SciencesabstractPlug-and-play diffusion priors (PnPDP) have emerged as a promising research direction for solving inverse problems.
However, current studies primarily focus on natural image restoration, leaving the performance of these algorithms in scientific inverse problems largely unexplored. To address this gap, we introduce \textsc{InverseBench}, a framework that evaluates diffusion models across five distinct scientific inverse problems. These problems present unique structural challenges that differ from existing benchmarks, arising from critical scientific applications such as optical tomography, medical imaging, black hole imaging, seismology, and fluid dynamics. With \textsc{InverseBench}, we benchmark 14 inverse problem algorithms that use plug-and-play diffusion priors against strong, domain-specific baselines, offering valuable new insights into the strengths and weaknesses of existing algorithms. To facilitate further research and development, we open-source the codebase, along with datasets and pre-trained models, at [https://devzhk.github.io/InverseBench/](https://devzhk.github.io/InverseBench/). Hongkai Zheng, Wenda Chu, Bingliang Zhang, Zihui Wu, Austin Wang, Berthy Feng, Caifeng Zou, Yu Sun 0022, Nikola B. Kovachki, Zachary E. Ross, Katherine L. Bouman, Yisong Yue |
ICLR | 5 |
| 2024 | DART-Eval: A Comprehensive DNA Language Model Evaluation Benchmark on Regulatory DNAabstractRecent advances in self-supervised models for natural language, vision, and protein sequences have inspired the development of large genomic DNA language models (DNALMs). These models aim to learn generalizable representations of diverse DNA elements, potentially enabling various genomic prediction, interpretation and design tasks. Despite their potential, existing benchmarks do not adequately assess the capabilities of DNALMs on key downstream applications involving an important class of non-coding DNA elements critical for regulating gene activity. In this study, we introduce DART-Eval, a suite of representative benchmarks specifically focused on regulatory DNA to evaluate model performance across zero-shot, probed, and fine-tuned scenarios against contemporary ab initio models as baselines. Our benchmarks target biologically meaningful downstream tasks such as functional sequence feature discovery, predicting cell-type specific regulatory activity, and counterfactual prediction of the impacts of genetic variants. We find that current DNALMs exhibit inconsistent performance and do not offer compelling gains over alternative baseline models for most tasks, while requiring significantly more computational resources. We discuss potentially promising modeling, data curation, and evaluation strategies for the next generation of DNALMs. Our code is available at https://github.com/kundajelab/DART-Eval Aman Patel, Arpita Singhal, Austin Wang, Anusri Pampari, Maya Kasowski, Anshul Kundaje |
NeurIPS | 3 |
| 2021 | Chasing Play on TikTok from Populations with Disabilities to Inspire Playful and Inclusive Technology DesignabstractThere is an open call for technology to be more playful [5, 79] and for tech design to be more inclusive of people with disabilities [80]. In the era of COVID19, it is often unsafe for the public in general and people with disabilities, in particular, to engage in in-person design exercises using traditional methods. This presents a missed opportunity as these populations are already sharing playful content rich with tacit design knowledge that can be used to inspire the design of playful everyday technology. We present our process of scraping play potentials [4] from TikTok from content creators with disabilities to generate design concepts that may inspire future technology design. We share 7 emerging themes from the scraped content, a catalog of design concepts that may inspire designers, and discuss the relevance of the emerging themes and possible implications for the design concepts. Jared Duval, Ferran Altarriba Bertran, Siying Chen, Melissa Chu, Divya Subramonian, Austin Wang, Geoffrey Xiang, Sri Hastuti Kurniawan, Katherine Isbister |
CHI | 6 |
| 2021 | Personalized Lecture Recommendations to Facilitate Bite-Sized LearningabstractThis paper presents an unsupervised, content-based approach to match users with shorter pieces of specific learning content, lectures, to target their learning goals at a more granular level. This method is especially useful when implicit data is unreliable or limited. At a high level, our approach generates a set of lectures for every topic via clustering and then matches lectures to users via users' topic affinities. Our central hypothesis is that important, fundamental concepts are repeated within many courses on the same topic, and by extracting clusters, we can identify these key information lectures per topic. Meltem Tutar, Austin Wang, Gulsen Kutluoglu |
L@S | 2 |
| 2020 | How are you feeling? Multimodal Emotion Learning for Socially-Assistive Robot NavigationabstractWe present a real-time algorithm for emotion-aware navigation of a socially-assistive robot among pedestrians. Our approach estimates time-varying emotional dynamics and behaviors of people from multiple modalities (i.e., their faces and trajectories) using a combination of deep-learning, and affective features from the PAD (Pleasure-Arousal-Dominance) model from psychology. These PAD characteristics are used to predict pedestrian movement with proxemic constraints. We use a multi-channel model to classify pedestrian characteristics into four emotion categories (happy, sad, angry, neutral). In our validation results, we observe an emotion detection accuracy of 85.33parcent. We formulate emotion-based proxemic constraints to perform socially-aware robot navigation in low- to medium density environments. We demonstrate the benefits of our algorithm in simulated environments with tens of pedestrians as well as in a real-world setting with Pepper, a social humanoid robot. Aniket Bera, Tanmay Randhavane, Rohan Prinja, Kyra Kapsaskis, Austin Wang, Kurt Gray, Dinesh Manocha |
FG | 5 |
| 2019 | Pedestrian Dominance Modeling for Socially-Aware Robot NavigationabstractWe present a Pedestrian Dominance Model (PDM) to identify the dominance characteristics of pedestrians for robot navigation. Through a perception study on a simulated dataset of pedestrians, PDM models the perceived dominance levels of pedestrians with varying motion behaviors corresponding to trajectory, speed, and personal space. At runtime, we use PDM to identify the dominance levels of pedestrians to facilitate socially-aware navigation for the robots. PDM can predict dominance levels from trajectories with ~85% accuracy. Prior studies in psychology literature indicate that when interacting with humans, people are more comfortable around people that exhibit complementary movement behaviors. Our algorithm leverages this by enabling the robots to exhibit complementing responses to pedestrian dominance. We also present an application of PDM for generating dominance-based collision-avoidance behaviors in the navigation of autonomous vehicles among pedestrians. We demonstrate the benefits of our algorithm for robots navigating among tens of pedestrians in simulated environments. Tanmay Randhavane, Aniket Bera, Emily Kubin, Austin Wang, Kurt Gray, Dinesh Manocha |
ICRA | 4 |
| 2018 | The Socially Invisible Robot Navigation in the Social World Using Robot EntitativityabstractWe present a real-time, data-driven algorithm to enhance the social-invisibility of robots within crowds. Our approach is based on prior psychological research, which reveals that people notice and-importantly-react negatively to groups of social actors when they have high entitativity, moving in a tight group with similar appearances and trajectories. In order to evaluate that behavior, we performed a user study to develop navigational algorithms that minimize entitativity. This study establishes mapping between emotional reactions and multi-robot trajectories and appearances, and further generalizes the finding across various environmental conditions. We demonstrate the applicability of our entitativity modeling for trajectory computation for active surveillance and dynamic intervention in simulated robot-human interaction scenarios. Our approach empirically shows that various levels of entitative robots can be used to both avoid and influence pedestrians while not eliciting strong emotional reactions, giving multi-robot systems socially-invisibility. Aniket Bera, Tanmay Randhavane, Emily Kubin, Austin Wang, Kurt Gray, Dinesh Manocha |
IROS | 4 |