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Kohei Morita

dblp:173/7743 · DBLP profile ↗
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3ranked-venue papers
1as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1Theory of computation · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Motion planning and robot control · 50% Efficient and distributed learning · 50%
Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › multimodal feedback
visuo-haptic feedback
0.412019
fARFEEL: Providing Haptic Sensation of Touched Objects Using Visuo-Haptic Feedback · VR 2019
Machine learning › Efficient and distributed learning
event-driven computation
0.312018
Efficient Event-Driven Forward Kinematics of Open Kinematic Chains with O(Log n) Complexity · ICRA 2018
Robotics › Motion planning and robot control › robot kinematics
forward kinematics
0.312018
Efficient Event-Driven Forward Kinematics of Open Kinematic Chains with O(Log n) Complexity · ICRA 2018
Haptics and multimodal interaction › haptic feedback
tactile feedback
0.112019
fARFEEL: Providing Haptic Sensation of Touched Objects Using Visuo-Haptic Feedback · VR 2019
Embedded and real-time systems › real-time control
real-time robot control
0.112018
Efficient Event-Driven Forward Kinematics of Open Kinematic Chains with O(Log n) Complexity · ICRA 2018

Methods — techniques the papers use, named apart from their topics

logarithmic complexity algorithm · 0.7event-driven update · 0.7visuo-haptic feedback · 0.4projected virtual hand · 0.4
YearPublicationVenuePosition
2024 Fast primal-dual update against local weight update in linear assignment problem and its application
Kohei Morita, Shinya Shiroshita, Yutaro Yamaguchi 0001, Yu Yokoi
Inf. Process. Lett.1
2019 fARFEEL: Providing Haptic Sensation of Touched Objects Using Visuo-Haptic Feedback
abstract
We present fARFEEL, a remote communication system that provides visuo-haptic feedback allows a local user to feel touching distant objects. The system allows the local and remote users to communicate by using the projected virtual hand (VH) for the agency of his/her own hands. The necessary haptic information is provided to the non-manipulating hand of the local user that does not bother the manipulation of the projected VH. We also introduce the possible visual stimulus that could potentially provide the sense of the body ownership over the projected VH.
Naruki Tanabe, Yushi Sato, Kohei Morita, Parinya Punpongsanon, Haruka Matsukura, Michiya Inagaki, Daisuke Iwai, Yuichi Fujino, Kosuke Sato
VR3
2018 Efficient Event-Driven Forward Kinematics of Open Kinematic Chains with O(Log n) Complexity
abstract
This paper presents novel event-driven forward kinematics algorithms for open kinematic chains with O(log n) complexity. This event-driven algorithm can efficiently update forward kinematics only when new sensory data comes. This will also contribute to localization of computational resources at sensitive joints to the position of the endpoint (e.g. a fingertip), like a root joint. We constructed 3 event-driven FK algorithms. We proved that the algorithms have the complexity of O(logn) for updating 1 joint angle, and O(logn) for obtaining a homogeneous transformation matrix between links. We compared the 3 algorithms with a conventional forward kinematics algorithm in the viewpoint of complexity, computation time, time-variance and algebraic structures. The results showed that the computation time is well adequate for real-time computation. Computation time is less than 2 us per 1 query, for 40,000 kinematic chains.
Ryo Wakatabe, Kohei Morita, Gordon Cheng, Yasuo Kuniyoshi
ICRA2