Demo Data from VLDB 2026 / reviewers in the wild / expert
Shuo He 0002
dblp:186/3430-2
· DBLP profile ↗
10ranked-venue papers
2as first author
9since 2021 · last 2026
0000-0002-5593-5829ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 since 2021Computer networks · 3 · 2 first-author · 2 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
3 papers |
Smart cities and intelligent transportation · 81% Energy systems and smart grids · 19% | |
| Databases, data mining, and information retrieval
1 paper |
Spatial and temporal data management · 67% Data mining · 33% | |
| Artificial intelligence
2 papers |
Reinforcement learning · 50% Transfer learning and domain adaptation · 38% Language models and text generation · 12% | |
| Computer networks
1 paper |
Edge and fog computing · 67% Network optimization and economics · 33% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Ubiquitous computing and smart environments · 100% |
Topics — the 17 heaviest of 18, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation
crowd simulation |
1.0 | 1 | 2026 | Collaborative Small and Large Models for Crowd Simulation With Incomplete Trajectory Data · IEEE Trans. Vis. Comput. Graph. 2026 |
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer |
0.9 | 1 | 2025 | HLMTrans: A Sim-to-Real Transfer Framework for Spatial Crowdsourcing with Human-Guided Language Models · IJCAI 2025 |
Machine learning › Reinforcement learning
spatial crowdsourcing task assignment |
0.9 | 1 | 2025 | HLMTrans: A Sim-to-Real Transfer Framework for Spatial Crowdsourcing with Human-Guided Language Models · IJCAI 2025 |
Smart cities and intelligent transportation › public safety
crowd management |
0.9 | 1 | 2025 | Virtual-physical digital twin testbed for heterogeneous crowd operations · Sci. China Inf. Sci. 2025 |
Energy systems and smart grids
electric vehicle charging |
0.9 | 1 | 2025 | Charging-Aware Task Assignment for Urban Logistics With Electric Vehicles · IEEE Trans. Knowl. Data Eng. 2025 |
Smart cities and intelligent transportation › traffic control › traffic signal control
multi-agent reinforcement learning |
0.9 | 1 | 2025 | Efficient Cooperative Mechanism for Distributed Multi-Agent Traffic Signal Control · IEEE Trans. Mob. Comput. 2025 |
Smart cities and intelligent transportation › traffic control
traffic signal control |
0.9 | 1 | 2025 | Efficient Cooperative Mechanism for Distributed Multi-Agent Traffic Signal Control · IEEE Trans. Mob. Comput. 2025 |
Smart cities and intelligent transportation › logistics
urban logistics |
0.9 | 1 | 2025 | Charging-Aware Task Assignment for Urban Logistics With Electric Vehicles · IEEE Trans. Knowl. Data Eng. 2025 |
Data mining › spatiotemporal data mining
human mobility prediction |
0.9 | 1 | 2025 | Effective Task Assignment in Mobility Prediction-Aware Spatial Crowdsourcing · ICDE 2025 |
Spatial and temporal data management
spatial crowdsourcing |
0.9 | 1 | 2025 | Effective Task Assignment in Mobility Prediction-Aware Spatial Crowdsourcing · ICDE 2025 |
Spatial and temporal data management › spatial crowdsourcing
task assignment |
0.9 | 1 | 2025 | Effective Task Assignment in Mobility Prediction-Aware Spatial Crowdsourcing · ICDE 2025 |
Ubiquitous computing and smart environments
digital twin |
0.9 | 1 | 2025 | Virtual-physical digital twin testbed for heterogeneous crowd operations · Sci. China Inf. Sci. 2025 |
Edge and fog computing › resource management
edge resource management |
0.4 | 1 | 2020 | Virtual Service Placement for Edge Computing Under Finite Memory and Bandwidth · IEEE Trans. Commun. 2020 |
Network optimization and economics
resource allocation |
0.4 | 1 | 2020 | Virtual Service Placement for Edge Computing Under Finite Memory and Bandwidth · IEEE Trans. Commun. 2020 |
Edge and fog computing › service provisioning
virtualized service placement |
0.4 | 1 | 2020 | Virtual Service Placement for Edge Computing Under Finite Memory and Bandwidth · IEEE Trans. Commun. 2020 |
Natural language and speech › Language models and text generation
large language model reasoning |
0.3 | 1 | 2025 | HLMTrans: A Sim-to-Real Transfer Framework for Spatial Crowdsourcing with Human-Guided Language Models · IJCAI 2025 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.3 | 1 | 2025 | Charging-Aware Task Assignment for Urban Logistics With Electric Vehicles · IEEE Trans. Knowl. Data Eng. 2025 |
Methods — techniques the papers use, named apart from their topics
multi-agent reinforcement learning · 2.6large language model · 1.9simulation · 1.7hierarchical communication graph · 1.7digital twin · 1.7small model collaboration · 1.0dual-process decision-making · 1.0task-adaptive loss · 0.9meta-learning · 0.9human preference learning · 0.9game-theoretic clustering · 0.9cooperative mechanism · 0.9chain-of-thought reasoning · 0.9two-dimensional knapsack approximation · 0.4lyapunov optimization · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | A general dual-view framework for instance weighted naive Bayes
Huan Zhang 0007, Kexin Meng, Pei Lv, Shuo He 0002, Mingliang Xu 0001 |
Pattern Recognit. | 4 |
| 2026 | Collaborative Small and Large Models for Crowd Simulation With Incomplete Trajectory DataabstractCrowd simulation plays a crucial role in various domains, including entertainment, urban planning, and safety assessment. Data-driven methods offer significant advantages in simulating natural and diverse crowd behaviors, enabling highly realistic simulations. However, existing methods often face challenges due to incomplete trajectory data and limited generalization to unfamiliar scenarios. To address these limitations, we propose a novel crowd simulation framework based on the collaboration of a small model and a large model. Inspired by the dual-process decision-making mechanism in cognitive psychology, this framework enables efficient handling of familiar scenarios while leveraging the reasoning capabilities of large models in complex or unfamiliar environments. The small model, responsible for generating fast and reactive behaviors, is trained on real-world incomplete trajectory data to learn movement patterns. The large model, which performs simulation correction to refine failed behaviors, leverages past successful and failed experiences to enhance behavior generation in complex scenarios. Experimental results demonstrate that our framework significantly improves simulation accuracy in the presence of missing trajectory segments and enhances cross-scene generalization. Dong Chen 0017, Shuo He 0002, Yingcai Wu, Mingliang Xu 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | Effective Task Assignment in Mobility Prediction-Aware Spatial CrowdsourcingabstractWith the proliferation of mobile devices, spatial crowdsourcing has emerged as a promising paradigm for facilitating location-based services, encompassing various applications across academia and industries. Recently, pioneering works have attempted to infer workers' mobility patterns from historical data to improve the quality of task assignment. However, these studies have overlooked or under-examined issues such as the dynamic mobility patterns of crowd workers, especially in the context of newcomers, the misalignment between the objectives of mobility prediction and task assignment, and the effective utilization of predicted mobility patterns. In this paper, we investigate a problem we term Task Assignment in Mobility Prediction-aware Spatial Crowdsourcing (TAMP). To address the TAMP problem, we first propose a task-adaptive meta-learning algorithm, which trains a set of specific meta-knowledge for workers' mobility prediction models through game theory-based learning task clustering and meta-training within each cluster. Then, we design a task assignment-oriented loss function and develop a task assignment algorithm that incorporates prediction performance, prioritizing assignments with higher confidence of completion. Extensive experiments on real-world datasets validate that our proposed methods can effectively improve the quality of task assignment. Wei Chen 0001, Shuo He 0002, Mingliang Xu 0001, Jianliang Xu |
ICDE | 4 |
| 2025 | HLMTrans: A Sim-to-Real Transfer Framework for Spatial Crowdsourcing with Human-Guided Language ModelsabstractReinforcement Learning (RL), trained via trial and error in simulators, has been proven to be an effective approach for addressing task assignment problems in spatial crowdsourcing. However, a performance gap still exists when transferring the simulator-trained RL Models (RLMs) to real-world settings due to the misalignment of travel time. Existing works mostly focus on using data-driven and learning-based methods to predict travel time; unfortunately, these approaches are limited in achieving accurate predictions by requiring a large amount of real-world data covering the entire state distribution. In this paper, we propose a Sim-to-Real Transfer with Human-guided Language Models framework called HLMTrans, which comprises three core modules: RLMs decision for task assignment, sim-to-real transfer with Large Language Models (LLMs), and preference learning from human feedback. HLMTrans first leverages the zero-shot chain-of-thought reasoning capability of LLMs to estimate travel time by capturing the real-world dynamics. This estimation is then input as domain knowledge into the forward model of Grounded Action Transformation (GAT) to enhance the action transformation of RLMs. Further, we design a human preference learning mechanism to fine-tune LLMs, improving their generation quality and enabling RLMs learn a more realistic policy. We evaluate the proposed HLMTrans on two real-world datasets, and the experimental results demonstrate that HLMTrans outperforms the SOTA methods in terms of effectiveness and efficiency. Qingshun Wu, Lulu Li 0010, Shuo He 0002, Mingliang Xu 0001 |
IJCAI | 5 |
| 2025 | Virtual-physical digital twin testbed for heterogeneous crowd operations
Mingliang Xu 0001, Wencan Luo, Shuo He 0002, Chaochao Li, Yibo Guo, Pei Lv |
Sci. China Inf. Sci. | 6 |
| 2025 | A heuristic solution for multi-mode resource-constrained project scheduling problem with transfer times: The multi-project case
Wanru Gao, Shuo He 0002, Ke Wang 0064, Mingliang Xu 0001 |
Expert Syst. Appl. | 4 |
| 2025 | Charging-Aware Task Assignment for Urban Logistics With Electric VehiclesabstractThe rapid growth of e-commerce has intensified the demand for efficient urban logistics. Electric Vehicles (EVs), with their eco-friendly and high-efficiency features, have emerged as a promising solution for improving urban logistics efficiency. However, due to their limited battery capacity, EVs often require recharging during operations, and improper charging decisions may lead to delivery delays, resulting in a loss of platform revenue. In this paper, we explore a novel EV Charging-Aware Task Assignment (ECTA) problem in urban logistics scenarios, where the objective is to maximize platform revenue by ensuring timely task completion while meeting the charging needs of EVs. To address this challenge, we present e-Charge, an efficient two-stage framework that enables real-time optimization of two continuous processes: task assignment and charging decision. For task assignment, which focuses on matching tasks to suitable EVs, we construct a hybrid weight model that incorporates charging penalties to calculate matching weights for EVs in both active and charging states, thus improving task assignment quality. Additionally, we implement an effective vehicle selection strategy to expedite the matching process, ensuring the efficiency of task assignment. For charging decision, which focuses on determining when and where EVs should be charged, we propose a multi-agent reinforcement learning (MARL) approach to dynamically select the charging timing for EVs. To further enhance decision-making quality, we devise a hierarchical communication graph that enables better collaboration between EVs and facilitates adaptive charging decisions. Finally, extensive experiments demonstrate thate-Chargesignificantly outperforms compared methods, achieving higher revenue and task completion ratio across a wide range of parameter settings. Yuke Pan, Guanglei Zhu, Shuo He 0002, Mingliang Xu 0001, Jianliang Xu |
IEEE Trans. Knowl. Data Eng. | 4 |
| 2025 | Efficient Cooperative Mechanism for Distributed Multi-Agent Traffic Signal Control
Lulu Li 0010, Shuo He 0002, Ke Wang 0064, Mingliang Xu 0001 |
IEEE Trans. Mob. Comput. | 5 |
| 2023 | Client Selection and Resource Allocation for Federated Learning in Digital-Twin-Enabled Industrial Internet of ThingsabstractThe technological advancements in digital twins (DTs) and next-generation networks boost the development of the Industrial Internet of Things (IIoT). However, the increasing concern for data privacy hinders the further development of IIoT. By manipulating its own dataset and training machine learning models locally, federated learning (FL) has been regarded as a promising technology to establish DT models for IIoT. Nevertheless, the vast amount of model parameters, limited computation and communication resources, and the dynamic industrial environments pose great challenges for FL. In this paper, we present a novel FL framework integrating with DTs in the resource-constrained and dynamic IIoT environment. The clustering algorithm is exploited to design an efficient client selection approach. Furthermore, we propose an efficient model aggregation approach to improve the training efficiency. A resource allocation problem is then formulated and solved based on deep reinforcement learning. Numerical results show that the proposed client selection and resource allocation approach reduces the time cost compared with the baseline schemes. Shuo He 0002, Tianxiang Ren, Xiaoheng Jiang, Mingliang Xu 0001 |
WCNC | 1 |
| 2020 | Virtual Service Placement for Edge Computing Under Finite Memory and BandwidthabstractEdge computing allows an edge server to adaptively place virtual instances to serve different types of data. This article presents a new algorithm which jointly optimizes virtual service placement farsightedly and service data admission instantly to maximize the time-average service throughput of edge computing. The data admission is optimized, adapting to fast-changing data arrivals and wireless channels. The service placement is transformed into a two-dimensional knapsack problem by approximating future arrivals and channels with past observations, and solved over a slow timescale to allow services to be properly installed. Different from existing studies, our algorithm considers practical aspects of edge servers, such as finite memory size and bandwidth. We prove that the algorithm is asymptotically optimal and the optimality loss resulting from the approximation diminishes. Simulations show that our approach can improve the time-average throughput of existing alternatives by 16% for our considered simulation setup. The improvement becomes higher, as the memory size becomes increasingly tight. The number of services to be replaced is reduced without loss of throughput, after being placed farsightedly. Shuo He 0002, Xinchen Lyu, Wei Ni 0001, Hui Tian 0003, Ren Ping Liu 0001, Ekram Hossain 0001 |
IEEE Trans. Commun. | 1 |