Demo Data from VLDB 2026 / reviewers in the wild / expert
Yiyi Yang
dblp:187/4877
· DBLP profile ↗
3ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
immersive interaction |
0.9 | 1 | 2025 | Improving Pointing Accuracy for 3D Target Selection in Virtual Reality Through Depth Perception Biases Correction · ISMAR 2025 |
Immersive interaction › depth perception
depth perception in virtual reality |
0.3 | 1 | 2025 | Improving Pointing Accuracy for 3D Target Selection in Virtual Reality Through Depth Perception Biases Correction · ISMAR 2025 |
Methods — techniques the papers use, named apart from their topics
ternary-gaussian framework · 1.7gaussian distribution modeling · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Exploring the Mechanism of Dark Plum Combined with Licorice in Treating Allergic Asthma Based on Network Pharmacology and Molecular DockingabstractOBJECTIVE: Based on network pharmacology, the mechanism of action of the combination of plum and licorice in treating allergic asthma was explored. METHODS: 134 common targets were identified. Molecular docking confirmed strong binding affinity between the top 10 key targets and active ingredients. RESULTS: Analysis revealed$\mathbf{1 3 4}$common targets between the herb-pair and the disease. Furthermore, molecular docking analysis demonstrated that the top 10 key targets exhibited favorable binding energies with the active ingredients. CONCLUSION:$\boldsymbol{\beta}$-Sitosterol is a primary active ingredient, with TP53 as its direct target. Key therapeutic targets (e.g., STAT3, TP53, IL6, TNF, ESR1, MAPK1, AKT1, MAPK3) suggest the mechanism involves suppressing airway inflammation, modulating immune balance, and alleviating airway remodeling. Yiyi Yang, Yujing Lyu, Tongxuan Ouyang, Hongming Huang |
BIBM | 1 |
| 2025 | Improving Pointing Accuracy for 3D Target Selection in Virtual Reality Through Depth Perception Biases CorrectionabstractAccurate 3D target selection in virtual reality (VR) is fundamentally impeded by pointing uncertainty along the depth axis, a challenge that existing 2D pointing models fail to address due to the complexities of depth perception. Near-eye interactions in VR are influenced by binocular depth cues and vergence-accommodation conflicts (VAC), which introduce significant depth perception biases that impair predictive performance. To address this issue, we first investigate these factors and derive a Gaussian distribution to model near-field depth biases within a 2.5m range. Second, to analyze pointing performance across this extended depth range, we classify 3D target motions into three distinct types: motion-indepth, motion-in-plane, and combined motion. Our analysis identifies that interaction depth and motion amplitude are the two most critical factors influencing pointing accuracy. Accordingly, by incorporating these factors alongside our perceptual bias Gaussian into the Ternary-Gaussian framework, we demonstrate significantly improved predictive performance across diverse 3D motion scenarios. These findings enhance the understanding of user perception in virtual environments and support the development of precise, context-aware interaction cues. Future research can extend these models to design real-time adaptive interfaces, thereby elevating user experiences in VR. Songyue Yang, Kang Yue, Haolin Gao, Yiyi Yang, Mei Guo, Yu Liu 0081, Zhonghao Zhu, Yue Liu 0005 |
ISMAR | 4 |
| 2020 | Hyperspectral Anomaly Detection via Tensor- Based Endmember Extraction and Low-Rank DecompositionabstractDue to the limited resolution of hyperspectral sensors, anomalous targets expressed with subpixels are often mixed with nonhomogeneous backgrounds. This fact makes anomalies difficult to distinguish from the surrounding background. From this perspective, a novel hyperspectral anomaly detection (AD) algorithm based on endmember extraction and low-rank representation (LRR) is proposed. For the characteristics of pixels in hyperspectral images (HSIs), the proposed algorithm employs an endmember extraction technology to yield an abundance matrix for AD, thereby gathering more feature information compared with the direct use of a raw image. In addition, a dictionary construction strategy based on Tucker decomposition, and the${k}$-means++ clustering method is proposed to make the dictionary more stable and discriminative. An LRR method based on the dictionary is applied to obtain a sparse residual matrix. Finally, anomalies can be determined by the response of the residual matrix. Experiments on three hyperspectral data sets validate the performance of the proposed algorithm. Shangzhen Song, Huixin Zhou, Lin Gu 0003, Yixin Yang 0002, Yiyi Yang |
IEEE Geosci. Remote. Sens. Lett. | 5 |