Demo Data from VLDB 2026 / reviewers in the wild / expert
Yantian Zha
dblp:190/7304
· DBLP profile ↗
5ranked-venue papers
2as first author
4since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Robot manipulation · 40% Reinforcement learning · 29% Knowledge representation and reasoning · 22% | |
| Human-computer interaction and pervasive computing
2 papers |
Haptics and multimodal interaction · 38% Interaction techniques and input · 38% Human-AI interaction · 25% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation
learning from demonstration |
1.0 | 2 | 2025 | Learning from Ambiguous Demonstrations with Self-Explanation Guided Reinforcement Learning · AAAI 2024 NatSGLD: A Dataset with Speech, Gesture, Logic, and Demonstration for Robot Learning in Natural Human-Robot Interaction · HRI 2025 |
Haptics and multimodal interaction
multimodal interaction |
0.9 | 1 | 2025 | NatSGLD: A Dataset with Speech, Gesture, Logic, and Demonstration for Robot Learning in Natural Human-Robot Interaction · HRI 2025 |
Interaction techniques and input › input modality › multimodal input
speech and gesture input |
0.9 | 1 | 2025 | NatSGLD: A Dataset with Speech, Gesture, Logic, and Demonstration for Robot Learning in Natural Human-Robot Interaction · HRI 2025 |
Machine learning › Reinforcement learning › reward design
reward shaping |
0.8 | 1 | 2024 | Learning from Ambiguous Demonstrations with Self-Explanation Guided Reinforcement Learning · AAAI 2024 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
neuro-symbolic reasoning |
0.6 | 1 | 2022 | Symbols as a Lingua Franca for Bridging Human-AI Chasm for Explainable and Advisable AI Systems · AAAI 2022 |
Human-AI interaction
explainable AI |
0.6 | 1 | 2022 | Symbols as a Lingua Franca for Bridging Human-AI Chasm for Explainable and Advisable AI Systems · AAAI 2022 |
Robotics › Motion planning and robot control
robot learning |
0.2 | 1 | 2024 | Learning from Ambiguous Demonstrations with Self-Explanation Guided Reinforcement Learning · AAAI 2024 |
Methods — techniques the papers use, named apart from their topics
wizard-of-oz · 1.7linear temporal logic · 1.7self-explanation · 0.8relational feature extraction · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | NatSGLD: A Dataset with Speech, Gesture, Logic, and Demonstration for Robot Learning in Natural Human-Robot InteractionabstractRecent advances in multimodal Human-Robot Interaction (HRI) datasets emphasize the integration of speech and gestures, allowing robots to absorb explicit knowledge and tacit understanding. However, existing datasets primarily focus on elementary tasks like object pointing and pushing, limiting their applicability to complex domains. They prioritize simpler human command data but place less emphasis on training robots to correctly interpret tasks and respond appropriately. To address these gaps, we present the NatSGLD dataset, which was collected using a Wizard of Oz (WoZ) method, where participants interacted with a robot they believed to be autonomous. NatSGLD records humans' multimodal commands (speech and gestures), each paired with a demonstration trajectory and a Linear Temporal Logic (LTL) formula that provides a ground-truth interpretation of the commanded tasks. This dataset serves as a foundational resource for research at the intersection of HRI and machine learning. By providing multimodal inputs and detailed annotations, NatSGLD enables exploration in areas such as multimodal instruction following, plan recognition, and human-advisable reinforcement learning from demonstrations. We release the dataset and code under the MIT License at https://www.snehesh.com/natsgld/to support future HRI research. Snehesh Shrestha, Yantian Zha, Saketh Banagiri, Ge Gao 0001, Yiannis Aloimonos, Cornelia Fermüller |
HRI | 2 |
| 2024 | Learning from Ambiguous Demonstrations with Self-Explanation Guided Reinforcement LearningabstractOur work aims at efficiently leveraging ambiguous demonstrations for the training of a reinforcement learning (RL) agent. An ambiguous demonstration can usually be interpreted in multiple ways, which severely hinders the RL agent from learning stably and efficiently. Since an optimal demonstration may also suffer from being ambiguous, previous works that combine RL and learning from demonstration (RLfD works) may not work well. Inspired by how humans handle such situations, we propose to use self-explanation (an agent generates explanations for itself) to recognize valuable high-level relational features as an interpretation of why a successful trajectory is successful. This way, the agent can leverage the explained important relations as guidance for its RL learning. Our main contribution is to propose the Self-Explanation for RL from Demonstrations (SERLfD) framework, which can overcome the limitations of existing RLfD works. Our experimental results show that an RLfD model can be improved by using our SERLfD framework in terms of training stability and performance. To foster further research in self-explanation-guided robot learning, we have made our demonstrations and code publicly accessible at https://github.com/YantianZha/SERLfD. For a deeper understanding of our work, interested readers can refer to our arXiv version at https://arxiv.org/pdf/2110.05286.pdf, including an accompanying appendix. Yantian Zha, Lin Guan 0003, Subbarao Kambhampati |
AAAI | 1 |
| 2022 | Symbols as a Lingua Franca for Bridging Human-AI Chasm for Explainable and Advisable AI SystemsabstractDespite the surprising power of many modern AI systems that often learn their own representations, there is significant discontent about their inscrutability and the attendant problems in their ability to interact with humans. While alternatives such as neuro-symbolic approaches have been proposed, there is a lack of consensus on what they are about. There are often two independent motivations (i) symbols as a lingua franca for human-AI interaction and (ii) symbols as (system-produced) abstractions use in its internal reasoning. The jury is still out on whether AI systems will need to use symbols in their internal reasoning to achieve general intelligence capabilities. Whatever the answer there is, the need for (human-understandable) symbols in human-AI interaction seems quite compelling. Symbols, like emotions, may well not be sine qua non for intelligence per se, but they will be crucial for AI systems to interact with us humans--as we can neither turn off our emotions not get by without our symbols. In particular, in many human-designed domains, humans would be interested in providing explicit (symbolic) knowledge and advice--and expect machine explanations in kind. This alone requires AI systems to at least do their I/O in symbolic terms. In this blue sky paper, we argue this point of view, and discuss research directions that need to be pursued to allow for this type of human-AI interaction. Subbarao Kambhampati, Sarath Sreedharan, Mudit Verma, Yantian Zha, Lin Guan 0003 |
AAAI | 4 |
| 2021 | Contrastively Learning Visual Attention as Affordance Cues from Demonstrations for Robotic GraspingabstractConventional works that learn grasping affordance from demonstrations need to explicitly predict grasping configurations, such as gripper approaching angles or grasping preshapes. Classic motion planners could then sample trajectories by using such predicted configurations. In this work, our goal is instead to fill the gap between affordance discovery and affordance-based policy learning by integrating the two objectives in an end-to-end imitation learning framework based on deep neural networks. From a psychological perspective, there is a close association between attention and affordance. Therefore, with an end-to-end neural network, we propose to learn affordance cues as visual attention that serves as a useful indicating signal of how a demonstrator accomplishes tasks, instead of explicitly modeling affordances. To achieve this, we propose a contrastive learning framework that consists of a Siamese encoder and a trajectory decoder. We further introduce a coupled triplet loss to encourage the discovered affordance cues to be more affordance-relevant. Our experimental results demonstrate that our model with the coupled triplet loss achieves the highest grasping success rate in a simulated robot environment. Our project website can be accessed at1. Yantian Zha, Siddhant Bhambri, Lin Guan 0003 |
IROS | 1 |
| 2020 | Discovering Underlying Plans Based on Shallow ModelsabstractPlan recognition aims to discover target plans (i.e., sequences of actions) behind observed actions, with history plan libraries or action models in hand. Previous approaches either discover plans by maximally “matching” observed actions to plan libraries, assuming target plans are from plan libraries, or infer plans by executing action models to best explain the observed actions, assuming that complete action models are available. In real-world applications, however, target plans are often not from plan libraries, and complete action models are often not available, since building complete sets of plans and complete action models are often difficult or expensive. In this article, we view plan libraries as corpora and learn vector representations of actions using the corpora; we then discover target plans based on the vector representations. Specifically, we propose two approaches, DUP and RNNPlanner, to discover target plans based on vector representations of actions. DUP explores the EM-style (Expectation Maximization) framework to capture local contexts of actions and discover target plans by optimizing the probability of target plans, while RNNPlanner aims to leverage long-short term contexts of actions based on RNNs (Recurrent Neural Networks) framework to help recognize target plans. In the experiments, we empirically show that our approaches are capable of discovering underlying plans that are not from plan libraries without requiring action models provided. We demonstrate the effectiveness of our approaches by comparing its performance to traditional plan recognition approaches in three planning domains. We also compare DUP and RNNPlanner to see their advantages and disadvantages. Hankui Zhuo, Yantian Zha, Subbarao Kambhampati |
ACM Trans. Intell. Syst. Technol. | 2 |