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Michelle Carney

dblp:203/6347 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2023
0000-0002-9194-7384ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
User interface design and tools · 44% Collaborative and social computing · 33% Human-AI interaction · 13%

Topics — the 1 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
User interface design and tools
visual programming
0.712023
Rapsai: Accelerating Machine Learning Prototyping of Multimedia Applications through Visual Programming · CHI 2023

Methods — techniques the papers use, named apart from their topics

formative study · 0.7survey · 0.5interviews · 0.5
YearPublicationVenuePosition
2023 Rapsai: Accelerating Machine Learning Prototyping of Multimedia Applications through Visual Programming
abstract
In recent years, there has been a proliferation of multimedia applications that leverage machine learning (ML) for interactive experiences. Prototyping ML-based applications is, however, still challenging, given complex workflows that are not ideal for design and experimentation. To better understand these challenges, we conducted a formative study with seven ML practitioners to gather insights about common ML evaluation workflows.
Ruofei Du, Na Li 0034, Michelle Carney, Scott Miles, Maria Kleiner, Xiuxiu Yuan, Yinda Zhang 0001, Anuva Kulkarni, Xingyu Liu 0002, Ahmed Sabie, Sergio Orts, Abhishek Kar, Ram Iyengar, Adarsh Kowdle, Alex Olwal
CHI4
2021 Breakdowns and Breakthroughs: Observing Musicians' Responses to the COVID-19 Pandemic
abstract
This paper describes results from a study examining how musicians have been affected by the restrictive environments imposed by the COVID-19 pandemic, and the corresponding technological implications. Through a survey of 29 musicians and additional interviews with 7 professional improvisation musicians, we observe the challenges musicians face in 1) finding the technological infrastructure and shared spaces necessary for dynamic, remote creative collaborations, 2) producing the mindset, free time, and sources of inspiration necessary for initiating creativity during times of stress, and 3) maintaining (and potentially expanding) the social connections and creative community vital to creative practice. We also report on how some musicians have creatively leveraged the radical changes in their lives to drive new artistic practices and styles of music. Collectively, these data illustrate the resilience of certain existing remote collaboration and creative tools, while suggesting ways other digital tools could more flexibly accommodate new use cases. The data also suggest the value of tools and services that help people creatively cope with radical changes to their lives and livelihoods.
Carrie J. Cai, Michelle Carney, Nida Zada, Michael Terry
CHI2