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Jaelle Scheuerman

dblp:204/3014 · DBLP profile ↗
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4ranked-venue papers
3as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 3 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%
Artificial intelligence
2 papers
Multi-agent systems · 46% Knowledge representation and reasoning · 27% Trustworthy machine learning · 27%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems › agent modeling
agent behavior modeling
0.512021
Modeling Voters in Multi-Winner Approval Voting · AAAI 2021
Algorithmic game theory and mechanism design › social choice › computational social choice › voting rules
approval voting
0.512021
Modeling Voters in Multi-Winner Approval Voting · AAAI 2021
Algorithmic game theory and mechanism design › social choice
computational social choice
0.512021
Modeling Voters in Multi-Winner Approval Voting · AAAI 2021
Algorithmic game theory and mechanism design › social choice
strategic voting
0.512021
Modeling Voters in Multi-Winner Approval Voting · AAAI 2021
Knowledge, reasoning and agents › Knowledge representation and reasoning › cognitive modeling
cognitive architecture
0.312017
Modeling Bias Reduction Strategies in a Biased Agent · IJCAI 2017
Machine learning › Trustworthy machine learning
debiasing
0.312017
Modeling Bias Reduction Strategies in a Biased Agent · IJCAI 2017
Human-AI interaction
decision support
0.112017
Modeling Bias Reduction Strategies in a Biased Agent · IJCAI 2017

Methods — techniques the papers use, named apart from their topics

behavioral experiments · 0.5behavioral experiment · 0.5
YearPublicationVenuePosition
2021 Modeling Voters in Multi-Winner Approval Voting
abstract
In many real world situations, collective decisions are made using voting and, in scenarios such as committee or board elections, employing voting rules that return multiple winners. In multi-winner approval voting (AV), an agent submits a ballot consisting of approvals for as many candidates as they wish, and winners are chosen by tallying up the votes and choosing the top-k candidates receiving the most approvals. In many scenarios, an agent may manipulate the ballot they submit in order to achieve a better outcome by voting in a way that does not reflect their true preferences. In complex and uncertain situations, agents may use heuristics instead of incurring the additional effort required to compute the manipulation which most favors them. In this paper, we examine voting behavior in single-winner and multi-winner approval voting scenarios with varying degrees of uncertainty using behavioral data obtained from Mechanical Turk. We find that people generally manipulate their vote to obtain a better outcome, but often do not identify the optimal manipulation. There are a number of predictive models of agent behavior in the social choice and psychology literature that are based on cognitively plausible heuristic strategies. We show that the existing approaches do not adequately model our real-world data. We propose a novel model that takes into account the size of the winning set and human cognitive constraints; and demonstrate that this model is more effective at capturing real-world behaviors in multi-winner approval voting scenarios.
Jaelle Scheuerman, Jason L. Harman, Nicholas Mattei, K. Brent Venable
AAAI1
2018 Computational Model of Spatial Auditory Attention in ACT-R
Jaelle Scheuerman, Maxwell T. Anderson, K. Brent Venable, Edward J. Golob
CogSci1
2017 Computational modeling of auditory spatial attention
Edward J. Golob, K. Brent Venable, Jaelle Scheuerman, Maxwell T. Anderson
CogSci3
2017 Modeling Bias Reduction Strategies in a Biased Agent
abstract
Costly mistakes can occur when decision makers rely on intuition or learned biases to make decisions. To better understand the cognitive processes that lead to bias and develop strategies to combat it, we developed an intelligent agent using the cognitive architecture, ACT-R 7.0. The agent simulates a human participating in a decision making task designed to assess the effectiveness of bias reduction strategies. The agent's performance is compared to that of human participants completing a similar task. Similar results support the underlying cognitive theories and reveal limitations of reducing bias in human decision making. This should provide insights for designing intelligent agents that can reason about bias while supporting decision makers.
Jaelle Scheuerman, Dina M. Acklin
IJCAI1