Demo Data from VLDB 2026 / reviewers in the wild / expert
Sheung Chi Chan
dblp:205/2028
· DBLP profile ↗
3ranked-venue papers
2as first author
1since 2021 · last 2023
0000-0002-1929-6281ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Design research and methods · 77% Games and playful interaction · 23% | |
| Network and information security
1 paper |
Usable security · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Design research and methods
participatory design |
0.7 | 1 | 2023 | Future forums: A methodology for exploring, gamifying, and raising security awareness of code-citizens · Int. J. Hum. Comput. Stud. 2023 |
Games and playful interaction
serious games |
0.2 | 1 | 2023 | Future forums: A methodology for exploring, gamifying, and raising security awareness of code-citizens · Int. J. Hum. Comput. Stud. 2023 |
Usable security › security education
security awareness |
0.2 | 1 | 2023 | Future forums: A methodology for exploring, gamifying, and raising security awareness of code-citizens · Int. J. Hum. Comput. Stud. 2023 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Future forums: A methodology for exploring, gamifying, and raising security awareness of code-citizensabstractFuture Forums are multiphase user centered design workshops, with the early phases aiming to initiate discussions, that then leads to the co-design of game elements centered around aspects of code security. The same procedure was followed for each of the three Future Forums, each focusing to a slightly different theme around cyber security. By engaging code-citizens in discussions on cyber security that are rooted in their personal experiences and individual viewpoints, several themes emerged, such as the role of coder practices and ethical behavior in security while coding. Findings gave us a deep insight in the code-citizens’ ecosystem during code development – both in terms of their individual beliefs and practices, and the practicalities they have to consider. Discussions were followed by the co-design and co-creation of game elements. The game elements code-citizens co-created allowed us to observe how code elements and code practices are represented with game elements, informing future designs of security oriented serious games. This paper discusses the implications these findings have to the design of cyber security oriented serious games, and to the wider HCI community working with similar methodologies. Theodoros Georgiou 0002, Lynne Baillie, Olga Chatzifoti, Sheung Chi Chan |
Int. J. Hum. Comput. Stud. | 4 |
| 2020 | Flexible Graph Matching and Graph Edit Distance Using Answer Set Programming
Sheung Chi Chan, James Cheney |
PADL | 1 |
| 2019 | ProvMark: A Provenance Expressiveness Benchmarking SystemabstractSystem level provenance is of widespread interest for applications such as security enforcement and information protection. However, testing the correctness or completeness of provenance capture tools is challenging and currently done manually. In some cases there is not even a clear consensus about what behavior is correct. We present an automated tool, ProvMark, that uses an existing provenance system as a black box and reliably identifies the provenance graph structure recorded for a given activity, by a reduction to subgraph isomorphism problems handled by an external solver. ProvMark is a beginning step in the much needed area of testing and comparing the expressiveness of provenance systems. We demonstrate ProvMark's usefuless in comparing three capture systems with different architectures and distinct design philosophies. Sheung Chi Chan, James Cheney, Pramod Bhatotia, Thomas Pasquier, Ashish Gehani, Hassaan Irshad, Lucian Carata, Margo I. Seltzer |
Middleware | 1 |