VLDB 2026 Research / reviewers in the wild / expert
Yunsheng Su
dblp:217/9918
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
0009-0007-2974-0255ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Design research and methods · 67% User interface design and tools · 33% | |
| Artificial intelligence
1 paper |
Language models and text generation · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
User interface design and tools
design tools |
1.0 | 1 | 2026 | All Futures at Once: Supporting Speculative Design for Placemaking with Multi-Agent Social Simulation · CHI 2026 |
Design research and methods › design practice
placemaking |
1.0 | 1 | 2026 | All Futures at Once: Supporting Speculative Design for Placemaking with Multi-Agent Social Simulation · CHI 2026 |
Design research and methods
speculative design |
1.0 | 1 | 2026 | All Futures at Once: Supporting Speculative Design for Placemaking with Multi-Agent Social Simulation · CHI 2026 |
Natural language and speech › Language models and text generation › LLM agents
LLM-based simulation |
0.3 | 1 | 2026 | All Futures at Once: Supporting Speculative Design for Placemaking with Multi-Agent Social Simulation · CHI 2026 |
Methods — techniques the papers use, named apart from their topics
user study · 2.0multi-agent simulation · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | All Futures at Once: Supporting Speculative Design for Placemaking with Multi-Agent Social SimulationabstractPlacemaking transforms physical spaces into socially meaningful places, with long-term impacts depending on how future communities inhabit and interact with them. Speculative design helps envision such futures, yet existing approaches often produce static representations that emphasize spatial form over evolving activity. We present ParaScape, a design support system that facilitates speculative design for placemaking by generating dynamic speculative objects through an underlying LLM-based multi-agent social simulation framework. The framework models heterogeneous agents with group-specific preferences and sensitivities, simulating context-sensitive behaviors and interactions that produce evolving scenarios. These scenarios are visualized as image sequences, where each scenario depicts multiple activities unfolding within a place at a given moment. ParaScape builds on this framework to allow designers to explore scenarios, analyze activity diversity and evolvability, and reflect on trade-offs among stakeholder needs. Evaluations through two experiments, a user study, and two case studies show that ParaScape supports critical reasoning and inclusive placemaking. Jiarui Jiang, Shuqing Tang, Mutao Yu, Caoyang Xue, Yunsheng Su, Xinyang Tan, Yang Shi 0007 |
CHI | 7 |