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Kyowoon Lee

dblp:219/6226 · DBLP profile ↗
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8ranked-venue papers
6as first author
6since 2021 · last 2025
0009-0001-3600-8237ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 6 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Reinforcement learning · 56% Generative modeling · 25% Representation and self-supervised learning · 4%
Human-computer interaction and pervasive computing
1 paper
Games and playful interaction · 100%

Topics — the 20 heaviest of 21, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
offline reinforcement learning
2.432025
State-Covering Trajectory Stitching for Diffusion Planners · NeurIPS 2025
Local Manifold Approximation and Projection for Manifold-Aware Diffusion Planning · ICML 2025
Refining Diffusion Planner for Reliable Behavior Synthesis by Automatic Detection of Infeasible Plans · NeurIPS 2023
Machine learning › Generative modeling › diffusion model
diffusion planning
1.832025
Local Manifold Approximation and Projection for Manifold-Aware Diffusion Planning · ICML 2025
Refining Diffusion Planner for Reliable Behavior Synthesis by Automatic Detection of Infeasible Plans · NeurIPS 2023
State-Covering Trajectory Stitching for Diffusion Planners · NeurIPS 2025
Machine learning › Generative modeling
diffusion model
1.122025
Local Manifold Approximation and Projection for Manifold-Aware Diffusion Planning · ICML 2025
State-Covering Trajectory Stitching for Diffusion Planners · NeurIPS 2025
Machine learning › Generative modeling
manifold sampling
0.912025
Local Manifold Approximation and Projection for Manifold-Aware Diffusion Planning · ICML 2025
Machine learning › Reinforcement learning › goal-conditioned reinforcement learning
offline goal-conditioned reinforcement learning
0.912025
State-Covering Trajectory Stitching for Diffusion Planners · NeurIPS 2025
Machine learning › Reinforcement learning
trajectory augmentation
0.912025
State-Covering Trajectory Stitching for Diffusion Planners · NeurIPS 2025
Machine learning › Reinforcement learning › offline reinforcement learning
trajectory stitching
0.912025
State-Covering Trajectory Stitching for Diffusion Planners · NeurIPS 2025
Machine learning › Learning paradigms
curriculum learning
0.712023
Variational Curriculum Reinforcement Learning for Unsupervised Discovery of Skills · ICML 2023
Machine learning › Reinforcement learning
goal-conditioned reinforcement learning
0.712023
Variational Curriculum Reinforcement Learning for Unsupervised Discovery of Skills · ICML 2023
Machine learning › Reinforcement learning › hierarchical reinforcement learning
hierarchical deep reinforcement learning
0.712023
Adaptive and Explainable Deployment of Navigation Skills via Hierarchical Deep Reinforcement Learning · ICRA 2023
Machine learning › Representation and self-supervised learning
mutual information maximization
0.712023
Variational Curriculum Reinforcement Learning for Unsupervised Discovery of Skills · ICML 2023
Machine learning › Reinforcement learning › reinforcement learning for control
navigation policy learning
0.712023
Adaptive and Explainable Deployment of Navigation Skills via Hierarchical Deep Reinforcement Learning · ICRA 2023
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
plan refinement
0.712023
Refining Diffusion Planner for Reliable Behavior Synthesis by Automatic Detection of Infeasible Plans · NeurIPS 2023
Machine learning › Reinforcement learning › hierarchical reinforcement learning › skill learning
unsupervised skill discovery
0.712023
Variational Curriculum Reinforcement Learning for Unsupervised Discovery of Skills · ICML 2023
Machine learning › Time series and sequential data › change-point detection
bayesian online change point detection
0.412019
Confirmatory Bayesian Online Change Point Detection in the Covariance Structure of Gaussian Processes · IJCAI 2019
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
gaussian process
0.412019
Confirmatory Bayesian Online Change Point Detection in the Covariance Structure of Gaussian Processes · IJCAI 2019
Machine learning › Reinforcement learning › continuous control
continuous action space
0.312018
Deep Reinforcement Learning in Continuous Action Spaces: a Case Study in the Game of Simulated Curling · ICML 2018
Machine learning › Reinforcement learning
deep reinforcement learning
0.312018
Deep Reinforcement Learning in Continuous Action Spaces: a Case Study in the Game of Simulated Curling · ICML 2018
Machine learning › Reinforcement learning › multi-agent reinforcement learning › self-play
self-play reinforcement learning
0.312018
Deep Reinforcement Learning in Continuous Action Spaces: a Case Study in the Game of Simulated Curling · ICML 2018
Games and playful interaction
game playing
0.112018
Deep Reinforcement Learning in Continuous Action Spaces: a Case Study in the Game of Simulated Curling · ICML 2018

Methods — techniques the papers use, named apart from their topics

diffusion model · 1.5temporal distance-preserving representation learning · 0.9low-rank approximation · 0.9directional exploration · 0.9variational empowerment · 0.7reward function design · 0.7intrinsic reward · 0.7information theory · 0.7deep reinforcement learning · 0.7attribution maps · 0.7supervised learning · 0.3kernel regression · 0.3continuous search · 0.3
YearPublicationVenuePosition
2025 Local Manifold Approximation and Projection for Manifold-Aware Diffusion Planning
abstract
Recent advances in diffusion-based generative modeling have demonstrated significant promise in tackling long-horizon, sparse-reward tasks by leveraging offline datasets. While these approaches have achieved promising results, their reliability remains inconsistent due to the inherent stochastic risk of producing infeasible trajectories, limiting their applicability in safety-critical applications. We identify that the primary cause of these failures is inaccurate guidance during the sampling procedure, and demonstrate the existence of manifold deviation by deriving a lower bound on the guidance gap. To address this challenge, we propose Local Manifold Approximation and Projection (LoMAP), a training-free method that projects the guided sample onto a low-rank subspace approximated from offline datasets, preventing infeasible trajectory generation. We validate our approach on standard offline reinforcement learning benchmarks that involve challenging long-horizon planning. Furthermore, we show that, as a standalone module, LoMAP can be incorporated into the hierarchical diffusion planner, providing further performance enhancements.
Kyowoon Lee, Jaesik Choi
ICML1
2025 Counterfactual Activation Editing for Post-hoc Prosody and Mispronunciation Correction in TTS Models
Kyowoon Lee, Artyom Stitsyuk, Gunu Jho, Inchul Hwang, Jaesik Choi
INTERSPEECH1
2025 State-Covering Trajectory Stitching for Diffusion Planners
abstract
Diffusion-based generative models are emerging as powerful tools for long-horizon planning in reinforcement learning (RL), particularly with offline datasets. However, their performance is fundamentally limited by the quality and diversity of training data. This often restricts their generalization to tasks outside their training distribution or longer planning horizons. To overcome this challenge, we propose *State-Covering Trajectory Stitching* (SCoTS), a novel reward-free trajectory augmentation method that incrementally stitches together short trajectory segments, systematically generating diverse and extended trajectories. SCoTS first learns a temporal distance-preserving latent representation that captures the underlying temporal structure of the environment, then iteratively stitches trajectory segments guided by directional exploration and novelty to effectively cover and expand this latent space. We demonstrate that SCoTS significantly improves the performance and generalization capabilities of diffusion planners on offline goal-conditioned benchmarks requiring stitching and long-horizon reasoning. Furthermore, augmented trajectories generated by SCoTS significantly improve the performance of widely used offline goal-conditioned RL algorithms across diverse environments.
Kyowoon Lee, Jaesik Choi
NeurIPS1
2023 Variational Curriculum Reinforcement Learning for Unsupervised Discovery of Skills
abstract
Mutual information-based reinforcement learning (RL) has been proposed as a promising framework for retrieving complex skills autonomously without a task-oriented reward function through mutual information (MI) maximization or variational empowerment. However, learning complex skills is still challenging, due to the fact that the order of training skills can largely affect sample efficiency. Inspired by this, we recast variational empowerment as curriculum learning in goal-conditioned RL with an intrinsic reward function, which we name Variational Curriculum RL (VCRL). From this perspective, we propose a novel approach to unsupervised skill discovery based on information theory, called Value Uncertainty Variational Curriculum (VUVC). We prove that, under regularity conditions, VUVC accelerates the increase of entropy in the visited states compared to the uniform curriculum. We validate the effectiveness of our approach on complex navigation and robotic manipulation tasks in terms of sample efficiency and state coverage speed. We also demonstrate that the skills discovered by our method successfully complete a real-world robot navigation task in a zero-shot setup and that incorporating these skills with a global planner further increases the performance.
Seongun Kim, Kyowoon Lee, Jaesik Choi
ICML2
2023 Adaptive and Explainable Deployment of Navigation Skills via Hierarchical Deep Reinforcement Learning
abstract
For robotic vehicles to navigate robustly and safely in unseen environments, it is crucial to decide the most suitable navigation policy. However, most existing deep reinforcement learning based navigation policies are trained with a hand-engineered curriculum and reward function which are difficult to be deployed in a wide range of real-world scenarios. In this paper, we propose a framework to learn a family of low-level navigation policies and a high-level policy for deploying them. The main idea is that, instead of learning a single navigation policy with a fixed reward function, we simultaneously learn a family of policies that exhibit different behaviors with a wide range of reward functions. We then train the high-level policy which adaptively deploys the most suitable navigation skill. We evaluate our approach in simulation and the real world and demonstrate that our method can learn diverse navigation skills and adaptively deploy them. We also illustrate that our proposed hierarchical learning framework presents explainability by providing semantics for the behavior of an autonomous agent.
Kyowoon Lee, Seongun Kim, Jaesik Choi
ICRA1
2023 Refining Diffusion Planner for Reliable Behavior Synthesis by Automatic Detection of Infeasible Plans
abstract
Diffusion-based planning has shown promising results in long-horizon, sparse-reward tasks by training trajectory diffusion models and conditioning the sampled trajectories using auxiliary guidance functions. However, due to their nature as generative models, diffusion models are not guaranteed to generate feasible plans, resulting in failed execution and precluding planners from being useful in safety-critical applications. In this work, we propose a novel approach to refine unreliable plans generated by diffusion models by providing refining guidance to error-prone plans. To this end, we suggest a new metric named restoration gap for evaluating the quality of individual plans generated by the diffusion model. A restoration gap is estimated by a gap predictor which produces restoration gap guidance to refine a diffusion planner. We additionally present an attribution map regularizer to prevent adversarial refining guidance that could be generated from the sub-optimal gap predictor, which enables further refinement of infeasible plans. We demonstrate the effectiveness of our approach on three different benchmarks in offline control settings that require long-horizon planning. We also illustrate that our approach presents explainability by presenting the attribution maps of the gap predictor and highlighting error-prone transitions, allowing for a deeper understanding of the generated plans.
Kyowoon Lee, Seongun Kim, Jaesik Choi
NeurIPS1
2019 Confirmatory Bayesian Online Change Point Detection in the Covariance Structure of Gaussian Processes
abstract
In the analysis of sequential data, the detection of abrupt changes is important in predicting future events. In this paper, we propose statistical hypothesis tests for detecting covariance structure changes in locally smooth time series modeled by Gaussian Processes (GPs). We provide theoretically justified thresholds for the tests, and use them to improve Bayesian Online Change Point Detection (BOCPD) by confirming statistically significant changes and non-changes. Our Confirmatory BOCPD (CBOCPD) algorithm finds multiple structural breaks in GPs even when hyperparameters are not tuned precisely. We also provide conditions under which CBOCPD provides the lower prediction error compared to BOCPD. Experimental results on synthetic and real-world datasets show that our proposed algorithm outperforms existing methods for the prediction of nonstationarity in terms of both regression error and log-likelihood.
Jiyeon Han 0001, Kyowoon Lee, Anh Tong, Jaesik Choi
IJCAI2
2018 Deep Reinforcement Learning in Continuous Action Spaces: a Case Study in the Game of Simulated Curling
abstract
Many real-world applications of reinforcement learning require an agent to select optimal actions from continuous spaces. Recently, deep neural networks have successfully been applied to games with discrete actions spaces. However, deep neural networks for discrete actions are not suitable for devising strategies for games where a very small change in an action can dramatically affect the outcome. In this paper, we present a new self-play reinforcement learning framework which equips a continuous search algorithm which enables to search in continuous action spaces with a kernel regression method. Without any hand-crafted features, our network is trained by supervised learning followed by self-play reinforcement learning with a high-fidelity simulator for the Olympic sport of curling. The program trained under our framework outperforms existing programs equipped with several hand-crafted features and won an international digital curling competition.
Kyowoon Lee, Sol-A. Kim, Jaesik Choi, Seong-Whan Lee
ICML1