VLDB 2026 Research / reviewers in the wild / expert
Yiqin Zhao
dblp:226/1863
· DBLP profile ↗
7ranked-venue papers
4as first author
4since 2021 · last 2026
0000-0003-1044-4732ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 2 · 1 first-authorComputer networks · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Virtual and augmented reality · 82% Computational photography and imaging · 18% | |
| Artificial intelligence
2 papers |
3D vision · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Ubiquitous computing and smart environments · 100% | |
| Network and information security
1 paper |
Privacy and data protection · 100% |
Topics — the 8 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › augmented reality
mobile augmented reality |
1.3 | 2 | 2024 | Towards In-context Environment Sensing for Mobile Augmented Reality · MobiCom 2024 Xihe: a 3D vision-based lighting estimation framework for mobile augmented reality · MobiSys 2021 |
Ubiquitous computing and smart environments › context-aware computing
context-aware sensing |
0.8 | 1 | 2024 | Towards In-context Environment Sensing for Mobile Augmented Reality · MobiCom 2024 |
Virtual and augmented reality › augmented reality
augmented reality rendering |
0.6 | 1 | 2022 | Privacy-preserving Reflection Rendering for Augmented Reality · ACM Multimedia 2022 |
Computational photography and imaging
illumination estimation |
0.5 | 1 | 2021 | Xihe: a 3D vision-based lighting estimation framework for mobile augmented reality · MobiSys 2021 |
Computer vision › 3D vision › inverse rendering
illumination estimation |
0.4 | 1 | 2020 | PointAR: Efficient Lighting Estimation for Mobile Augmented Reality · ECCV (23) 2020 |
Virtual and augmented reality
augmented reality |
0.4 | 1 | 2020 | PointAR: Efficient Lighting Estimation for Mobile Augmented Reality · ECCV (23) 2020 |
Edge and fog computing
edge-assisted mobile computing |
0.1 | 1 | 2021 | Xihe: a 3D vision-based lighting estimation framework for mobile augmented reality · MobiSys 2021 |
Computer vision › 3D vision
depth estimation |
0.1 | 1 | 2020 | PointAR: Efficient Lighting Estimation for Mobile Augmented Reality · ECCV (23) 2020 |
Methods — techniques the papers use, named apart from their topics
depth sensing · 1.5deep learning · 1.5privacy attack · 1.1multi-view environment lighting · 1.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | AR as an Evaluation Playground: Bridging Metric and Visual Perception of Computer Vision Models
Ashkan Ganj, Yiqin Zhao, Tian Guo 0001 |
MMSys | 2 |
| 2024 | Towards In-context Environment Sensing for Mobile Augmented RealityabstractEnvironment sensing is a fundamental task in mobile augmented reality (AR). However, on-device sensing and computing resources often limit mobile AR sensing capability, making high-quality environment sensing challenging to achieve. In recent years, in-context sensing, a new sensing system design paradigm, has emerged with the promise of achieving accurate, efficient, and robust sensing results. In this work, we first formally define the in-context sensing design paradigm. We summarize its primary challenges as the uncertainty of environmental information availability. To quantify the impact of sensing context data, we present two in-depth case studies that show how it can impact different aspects of mobile AR sensing systems. Yiqin Zhao, Ashkan Ganj, Tian Guo 0001 |
MobiCom | 1 |
| 2022 | Privacy-preserving Reflection Rendering for Augmented RealityabstractWhen the virtual objects consist of reflective materials, the required lighting information to render such objects can consist of privacy-sensitive information outside the current camera view. In this paper, we show, for the first time, that accuracy-driven multi-view environment lighting can reveal out-of-camera scene information and compromise privacy. We present a simple yet effective privacy attack that extracts sensitive scene information such as human faces and text from rendered objects under several application scenarios. Yiqin Zhao, Sheng Wei 0001, Tian Guo 0001 |
ACM Multimedia | 1 |
| 2021 | Xihe: a 3D vision-based lighting estimation framework for mobile augmented realityabstractOmnidirectional lighting provides the foundation for achieving spatially-variant photorealistic 3D rendering, a desirable property for mobile augmented reality applications. However, in practice, estimating omnidirectional lighting can be challenging due to limitations such as partial panoramas of the rendering positions, and the inherent environment lighting and mobile user dynamics. A new opportunity arises recently with the advancements in mobile 3D vision, including built-in high-accuracy depth sensors and deep learning-powered algorithms, which provide the means to better sense and understand the physical surroundings. Centering the key idea of 3D vision, in this work, we design an edge-assisted framework called Xihe to provide mobile AR applications the ability to obtain accurate omnidirectional lighting estimation in real time. Yiqin Zhao, Tian Guo 0001 |
MobiSys | 1 |
| 2020 | PointAR: Efficient Lighting Estimation for Mobile Augmented Reality
Yiqin Zhao, Tian Guo 0001 |
ECCV (23) | 1 |
| 2019 | Design and Implementation of Credit Evaluation System for Healthy Aged ServiceabstractAs the problem of global aging intensifies, the quality of credit for healthy aged service has increasingly received more attention. The traditional evaluation of credit quality of healthy aged service still uses the manual entry way to evaluate the service quality, which cannot well deal with huge data in the evaluation for healthy aged service quality. Therefore, in this paper, a credit quality evaluation system is designed and implemented to predict and evaluate user's credit ratings by a standard operation flow for healthy aged service. In this system, we establish a predictive model to automatically evaluate healthy aged service credit quality by machine learning technique. The credit data is quantified and processed for extracting credit ratings-related features. Machine learning technique is utilized to explore the latent relationship between the credit data and its rating. The credit evaluation model for healthy aged service can be built by supervised learning method for predicting user's credit ratings. The design and implementation of this system provides a reasonable solution for auto-evaluation of credit quality of healthy aged service, which can save more manpower and improve service quality in healthy aged service. Yiqin Zhao, Ziping Zhao 0001 |
SERVICES | 2 |
| 2018 | Exploring Spatio-Temporal Representations by Integrating Attention-based Bidirectional-LSTM-RNNs and FCNs for Speech Emotion RecognitionabstractAutomatic emotion recognition from speech, which is an important and challenging task in the field of affective computing, heavily relies on the effectiveness of the speech features for classification. Previous approaches to emotion recognition have mostly focused on the extraction of carefully hand-crafted features. How to model spatio-temporal dynamics for speech emotion recognition effectively is still under active investigation. In this paper, we propose a method to tackle the problem of emotional relevant feature extraction from speech by leveraging Attention-based Bidirectional Long Short-Term Memory Recurrent Neural Networks with fully convolutional networks in order to automatically learn the best spatio-temporal representations of speech signals. The learned high-level features are then fed into a deep neural network (DNN) to predict the final emotion. The experimental results on the Chinese Natural Audio-Visual Emotion Database (CHEAVD) and the Interactive Emotional Dyadic Motion Capture (IEMOCAP) corpora show that our method provides more accurate predictions compared with other existing emotion recognition algorithms. Ziping Zhao 0001, Yu Zheng 0013, Zixing Zhang 0001, Haishuai Wang, Yiqin Zhao |
INTERSPEECH | 5 |