Demo Data from VLDB 2026 / reviewers in the wild / expert
Rachel Bartlett
dblp:227/5239
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2019
0000-0003-4762-6898ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Accessibility and assistive technology · 44% Health and well-being technologies · 44% Design research and methods · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Health and well-being technologies
quality of life |
0.4 | 1 | 2019 | Exploring the Opportunities for Technologies to Enhance Quality of Life with People who have Experienced Vision Loss · CHI 2019 |
Accessibility and assistive technology
visual impairment |
0.4 | 1 | 2019 | Exploring the Opportunities for Technologies to Enhance Quality of Life with People who have Experienced Vision Loss · CHI 2019 |
Design research and methods
participatory design |
0.1 | 1 | 2019 | Exploring the Opportunities for Technologies to Enhance Quality of Life with People who have Experienced Vision Loss · CHI 2019 |
Methods — techniques the papers use, named apart from their topics
semi-structured interviews · 0.4qualitative analysis · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Exploring the Opportunities for Technologies to Enhance Quality of Life with People who have Experienced Vision LossabstractResearch predicts that 196 million people will be diagnosed with Age-Related Macular Degeneration (AMD) by 2020. People who experience AMD and other vision loss face barriers that affect their Quality of Life (QoL). People experience only modest improvement from technologies (e.g., screen readers, CCTV), tools (e.g., magnifying glasses, tactile buttons), and human help (e.g., friends, blindness organizations). Further, there are issues to accessing these resources based on one's place of residence. To explore these challenges and determine design implications to support people who have experienced vision loss (PVL), we conducted a qualitative semi-structured interview study exploring QoL with 10 PVL. We uncovered themes of supporting creative work, recognizing the impact of one's living in a non-urban setting on QoL, and increasing efficiency at accomplishing tasks. We motivate the inclusion of PVL in the design process because they learned skills while sighted and are now low vision or blind. Rachel Bartlett, Yi Xuan Khoo, Juan Pablo Hourcade, Kyle Rector |
CHI | 1 |
| 2018 | Exploring Aural and Haptic Feedback for Visually Impaired People on a Track: A Wizard of Oz StudyabstractAccess to a variety of exercises is important for maintaining a healthy lifestyle. This variety includes physical activity in public spaces. A 400-meter jogging track is not accessible because it provides solely visual cues for people to remain in their lane. As a first step toward making exercise spaces accessible, we conducted an ecologically valid Wizard of Oz study to compare the accuracy and user experience of human guide, verbal, wrist vibration, and head beat feedback while people walked around the track. The technology conditions did not affect accuracy, but the order of preference was human guide, verbal, wrist vibration, and head beat. Participants had a difficult time perceiving vibrations when holding their cane or guide dog, and lower frequency sounds made it difficult to focus on their existing navigation strategies. Kyle Rector, Rachel Bartlett, Sean M. Mullan |
ASSETS | 2 |