Demo Data from VLDB 2026 / reviewers in the wild / expert
Ruizhao Lv
dblp:236/4514
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Network and information security
1 paper |
Privacy and data protection · 100% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Ubiquitous computing and smart environments · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Privacy and data protection
location privacy |
0.4 | 1 | 2019 | Personalized Privacy-Preserving Task Allocation for Mobile Crowdsensing · IEEE Trans. Mob. Comput. 2019 |
Privacy and data protection › privacy preferences
personalized privacy |
0.4 | 1 | 2019 | Personalized Privacy-Preserving Task Allocation for Mobile Crowdsensing · IEEE Trans. Mob. Comput. 2019 |
Algorithmic game theory and mechanism design › auction theory
auction mechanism |
0.4 | 1 | 2019 | Personalized Privacy-Preserving Task Allocation for Mobile Crowdsensing · IEEE Trans. Mob. Comput. 2019 |
Algorithmic game theory and mechanism design › resource allocation
task allocation |
0.4 | 1 | 2019 | Personalized Privacy-Preserving Task Allocation for Mobile Crowdsensing · IEEE Trans. Mob. Comput. 2019 |
Ubiquitous computing and smart environments › mobile crowdsourcing › crowdsensing
mobile crowdsensing |
0.1 | 1 | 2019 | Personalized Privacy-Preserving Task Allocation for Mobile Crowdsensing · IEEE Trans. Mob. Comput. 2019 |
Methods — techniques the papers use, named apart from their topics
probabilistic winner selection · 1.1vickrey payment · 0.8vickrey payments · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Towards Demand-Driven Dynamic Incentive for Mobile Crowdsensing SystemsabstractIncentive mechanisms have been commonly proposed to encourage people to participate in mobile crowdsensing (MCS). However, most of them set unchangeable rewards for sensing tasks, while the inherent inequality and on-demand feature of sensing tasks have been long ignored, especially for location-dependent sensing tasks (LDSTs). In this paper, we focus on location-dependent MCS systems and propose a demand-driven dynamic incentive mechanism that dynamically changes the rewards of sensing tasks at each sensing round in an on-demand way to balance their popularity. A demand indicator is introduced to characterize the demand of each sensing task by considering its deadline, completing progress, and number of potential participants. At each sensing round, we use the Analytic Hierarchy Process (AHP) to calculate the relative demands of all sensing tasks and then determine their rewards accordingly. Moreover, we consider two task selection problem with participatory users and opportunistic users, respectively, and prove that both of them are NP-hard. We propose an optimal dynamic programming based solution for participatory scenario and an optimal backtracking based solution for opportunistic scenario to help each user select tasks while maximizing its profit. Extensive experiments show that the demand-driven dynamic incentive mechanism outperforms existing incentive mechanisms. Jiahui Hu 0001, Zhibo Wang 0001, Ruizhao Lv, Jing Zhao 0011, Qian Wang 0002, Honglong Chen, Dejun Yang |
IEEE Trans. Wirel. Commun. | 4 |
| 2019 | Personalized Privacy-Preserving Task Allocation for Mobile CrowdsensingabstractLocation information of workers are usually required for optimal task allocation in mobile crowdsensing, which however raises severe concerns of location privacy leakage. Although many approaches have been proposed to protect the locations of users, the location protection for task allocation in mobile crowdsensing has not been well explored. In addition, to the best of our knowledge, none of existing privacy-preserving task allocation mechanisms can provide personalized location protection considering different protection demands of workers. In this paper, we propose a personalized privacy-preserving task allocation framework for mobile crowdsensing that can allocate tasks effectively while providing personalized location privacy protection. The basic idea is that each worker uploads the obfuscated distances and personal privacy level to the server instead of its true locations or distances to tasks. In particular, we propose a Probabilistic Winner Selection Mechanism (PWSM) to minimize the total travel distance with the obfuscated information from workers, by allocating each task to the worker who has the largest probability of being closest to it. Moreover, we propose a Vickrey Payment Determination Mechanism (VPDM) to determine the appropriate payment to each winner by considering its movement cost and privacy level, which satisfies the truthfulness, profitability, and probabilistic individual rationality. Extensive experiments on the real-world datasets demonstrate the effectiveness of the proposed mechanisms. Zhibo Wang 0001, Jiahui Hu 0001, Ruizhao Lv, Qian Wang 0002, Dejun Yang, Hairong Qi 0001 |
IEEE Trans. Mob. Comput. | 3 |