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Shwetank Shrey

dblp:239/7650 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 39% Haptics and multimodal interaction · 30% Personal fabrication and tangible interfaces · 30%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › haptic feedback
passive haptic feedback
0.412019
VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR · CHI 2019
Immersive interaction
virtual reality controller
0.412019
VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR · CHI 2019
Immersive interaction
virtual reality
0.112019
VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR · CHI 2019

Methods — techniques the papers use, named apart from their topics

toolkit design · 0.4application demonstration · 0.4
YearPublicationVenuePosition
2019 VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR
abstract
Often Virtual Reality (VR) experiences are limited by the design of standard controllers. This work aims to liberate a VR developer from these limitations in the physical realm to provide an expressive match to the limitless possibilities in the virtual realm. VirtualBricks is a LEGO based toolkit that enables construction of a variety of physical-manipulation enabled controllers for VR, by offering a set of feature bricks that emulate as well as extend the capabilities of default controllers. Based on the LEGO platform, the toolkit provides a modular, scalable solution for enabling passive haptics in VR. We demonstrate the versatility of our designs through a rich set of applications including re-implementations of artifacts from recent research. We share a VR Integration package for integration with Unity VR IDE, the CAD models for the feature bricks, for easy deployment of VirtualBricks within the community.
Jatin Arora 0003, Aryan Saini, Nirmita Mehra, Varnit Jain, Shwetank Shrey, Aman Parnami
CHI5