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Luis Chaidez

dblp:239/7719 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 44% Design research and methods · 44% Collaborative and social computing · 13%

Topics — the 1 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods › participatory design
asset-based design
0.412019
The "Comadre" Project: An Asset-Based Design Approach to Connecting Low-Income Latinx Families to Out-of-School Learning Opportunities · CHI 2019

Methods — techniques the papers use, named apart from their topics

human-centered design · 0.4SMS · 0.4
YearPublicationVenuePosition
2019 The "Comadre" Project: An Asset-Based Design Approach to Connecting Low-Income Latinx Families to Out-of-School Learning Opportunities
abstract
Participation in out-of-school learning programs has been shown to generate significant academic, social/emotional, and institutional benefits for young learners, and today's wealthy families are disproportionately reaping these benefits. This paper presents the results of an asset-based/human-centered design research process and pilot aimed at connecting low-income families in a Southern California city with local low-cost out-of-school learning opportunities. Based on background research including qualitative interviewing, home visits, technology inventories and use walkthroughs with 40 low-income, majority Latinx families, we created and piloted a free subscription SMS service that automatically pushes bilingual SMS messages with curated information on local low-cost enrichment learning opportunities to low-income families. We framed our human-centered design process through an intersectional, "asset-based approach," which recognizes that marginalized communities have already developed robust, culturally-specific social practices to enable them to navigate the world, seeks to amplify them, and refrains from imposing a top-down or pre-conceived "idea" of intervention.
Alexander Cho, Roxana G. Herrera, Luis Chaidez, Adilene Uriostegui
CHI3