Demo Data from VLDB 2026 / reviewers in the wild / expert
Ahed Aladwan
dblp:239/7974
· DBLP profile ↗
2ranked-venue papers
2as first author
1since 2021 · last 2025
0000-0003-2671-6800ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Design research and methods · 62% Health and well-being technologies · 19% User interface design and tools · 19% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Design research and methods › design theory
intermediate-level knowledge |
0.4 | 1 | 2019 | A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness Apps · CHI 2019 |
User interface design and tools
design principles |
0.1 | 1 | 2019 | A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness Apps · CHI 2019 |
Health and well-being technologies › fitness technology
fitness applications |
0.1 | 1 | 2019 | A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness Apps · CHI 2019 |
Methods — techniques the papers use, named apart from their topics
review analysis · 0.4norman's design principles · 0.4distributed cognition theory · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | A Balancing Act: Navigating Effort, Sustainability, Explainability, and Disconnection in Personal Informatics Ecologies for Physical Activity MHCI002abstractExperiential accounts of personal informatics are important as they inform us about users’ lived experiences with tracking technologies. However, these accounts describe experience at a meta-level and are not specifically related to how personal informatics is often composed of a collection of interconnected artefacts—what we call an ecology. To design personal informatics artefacts, we need a thorough understanding of how they are experienced as ecologies in practice. To this end, we interviewed 12 users of these ecologies using an interpretative phenomenological analysis approach. Our results show that users experience these ecologies through four aspects: effort minimising, sustainable tracking, performance explainability, and disconnection. We conceptualised these aspects as an automation experience—where technologies work collectively to minimise user effort while maximising insight. This conceptualisation provides a novel lens for analysis that can inform the design of more integrated and user-centered personal informatics ecologies. Ahed Aladwan |
Proc. ACM Hum. Comput. Interact. | 1 |
| 2019 | A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness AppsabstractWe present a conceptual framework grounded in both users' reviews and HCI theories, residing between practices and theories as a form of intermediate-level knowledge in interaction design. Previous research has examined different forms of intermediary knowledge such as conceptual structures, strong concepts, and bridging concepts. Within HCI, these forms are generic and rise either from theories or particular instances. In this work, we created and evaluated a conceptual framework for a specific domain (instructional fitness apps). We first extracted the particular instances using users' online reviews and conceptualised them as an expectations and experiences framework. Second, within the framework, we evaluated the artefact related constructs using Norman's design principles. Third, we evaluated beyond the artefact related constructs using distributed cognition theory. We present an analysis of such intermediate-level knowledge with the aim of informing future designs. Ahed Aladwan, Ryan Kelly 0001, Steven Baker 0001, Eduardo Velloso |
CHI | 1 |