Demo Data from VLDB 2026 / reviewers in the wild / expert
Tzachi Shem Tov
dblp:239/9432
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-robot interaction
social robot |
0.5 | 1 | 2021 | Excluded by Robots: Can Robot-Robot-Human Interaction Lead to Ostracism? · HRI 2021 |
Human-robot interaction
psychological needs |
0.1 | 1 | 2021 | Excluded by Robots: Can Robot-Robot-Human Interaction Lead to Ostracism? · HRI 2021 |
Methods — techniques the papers use, named apart from their topics
experimental study · 0.5cyberball paradigm · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Excluded by Robots: Can Robot-Robot-Human Interaction Lead to Ostracism?abstractRobot-Robot-Human Interaction is an emerging field, holding the potential to reveal social effects involved in human interaction with more than one robot. We tested if an interaction between one participant and two non-humanoid robots can lead to negative feelings related to ostracism, and if it can impact fundamental psychological needs including control, belonging, meaningful existence, and self-esteem. We implemented a physical ball-tossing activity based on the Cyberball paradigm. The robots' ball-tossing ratio towards the participant was manipulated in three conditions: Exclusion (10%), Inclusion (33%), and Over-inclusion (75%). Objective and subjective measures indicated that the Exclusion condition led to an ostracism experience which involved feeling "rejected", "ignored", and "meaningless", with an impact on various needs including control, belonging, and meaningful existence. We conclude that interaction with more than one robot can form a powerful social context with the potential to impact psychological needs, even when the robots have no humanoid features. Hadas Erel, Yoav Cohen, Klil Shafrir, Sara Daniela Levy, Idan Dov Vidra, Tzachi Shem Tov, Oren Zuckerman |
HRI | 6 |