Erqun Dong

dblp:243/3567 · DBLP profile ↗
← Back
6ranked-venue papers
2as first author
4since 2021 · last 2024
0000-0003-4304-2721ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021Computer networks · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Generative modeling · 28% Trustworthy machine learning · 19% Robot navigation and mapping · 14%
Human-computer interaction and pervasive computing
1 paper
Ubiquitous computing and smart environments · 100%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
0.812024
ViVid-1-to-3: Novel View Synthesis with Video Diffusion Models · CVPR 2024
Computer vision › 3D vision
novel view synthesis
0.812024
ViVid-1-to-3: Novel View Synthesis with Video Diffusion Models · CVPR 2024
Machine learning › Generative modeling › diffusion model
video diffusion model
0.812024
ViVid-1-to-3: Novel View Synthesis with Video Diffusion Models · CVPR 2024
Machine learning › Learning paradigms
class imbalance
0.512021
Generalized DataWeighting via Class-Level Gradient Manipulation · NeurIPS 2021
Machine learning › Efficient and distributed learning
data reweighting
0.512021
Generalized DataWeighting via Class-Level Gradient Manipulation · NeurIPS 2021
Machine learning › Trustworthy machine learning
fairness
0.512021
Generalized DataWeighting via Class-Level Gradient Manipulation · NeurIPS 2021
Machine learning › Trustworthy machine learning › robustness › learning with noisy labels
robustness to label noise
0.512021
Generalized DataWeighting via Class-Level Gradient Manipulation · NeurIPS 2021
Robotics › Robot navigation and mapping › mobile robot navigation
indoor navigation
0.412019
Pair-Navi: Peer-to-Peer Indoor Navigation with Mobile Visual SLAM · INFOCOM 2019
Robotics › Robot navigation and mapping › SLAM
visual SLAM
0.412019
Pair-Navi: Peer-to-Peer Indoor Navigation with Mobile Visual SLAM · INFOCOM 2019
Machine learning › Optimization for machine learning
gradient-based optimization
0.112021
Generalized DataWeighting via Class-Level Gradient Manipulation · NeurIPS 2021
Machine learning › Optimization for machine learning › multi-objective optimization
gradient manipulation
0.112021
Generalized DataWeighting via Class-Level Gradient Manipulation · NeurIPS 2021
Ubiquitous computing and smart environments › mobile sensing
smartphone sensing
0.112019
Pair-Navi: Peer-to-Peer Indoor Navigation with Mobile Visual SLAM · INFOCOM 2019

Methods — techniques the papers use, named apart from their topics

visual SLAM · 0.8view-conditioned diffusion · 0.8peer-to-peer navigation · 0.8camera trajectory · 0.8meta-learning · 0.5gradient reweighting · 0.5class-level gradient manipulation · 0.5
YearPublicationVenuePosition
2024 ViVid-1-to-3: Novel View Synthesis with Video Diffusion Models
abstract
Generating novel views of an object from a single image is a challenging task. It requires an understanding of the underlying 3D structure of the object from an image and ren-dering high-quality, spatially consistent new views. While recent methods for view synthesis based on diffusion have shown great progress, achieving consistency among various view estimates and at the same time abiding by the desired camera pose remains a critical problem yet to be solved. In this work, we demonstrate a strikingly simple method, where we utilize a pre-trained video diffusion model to solve this problem. Our key idea is that synthesizing a novel view could be reformulated as synthesizing a video of a cam-era going around the object of interest-a scanning video-which then allows us to leverage the powerful priors that a video diffusion model would have learned. Thus, to perform novel-view synthesis, we create a smooth camera trajectory to the target view that we wish to render, and denoise using both a view-conditioned diffusion model and a video diffusion model. By doing so, we obtain a highly consistent novel view synthesis, outperforming the state of the art.
Jeong-gi Kwak, Erqun Dong, Yuhe Jin, Hanseok Ko, Shweta Mahajan, Kwang Moo Yi
CVPR2
2023 Differentiable SLAM Helps Deep Learning-based LiDAR Perception Tasks
Dheeraj Vattikonda, Vedang Bhupesh Shenvi Nadkarni, Erqun Dong, Sabyasachi Sahoo
BMVC4
2021 Generalized DataWeighting via Class-Level Gradient Manipulation
abstract
Label noise and class imbalance are two major issues coexisting in real-world datasets. To alleviate the two issues, state-of-the-art methods reweight each instance by leveraging a small amount of clean and unbiased data. Yet, these methods overlook class-level information within each instance, which can be further utilized to improve performance. To this end, in this paper, we propose Generalized Data Weighting (GDW) to simultaneously mitigate label noise and class imbalance by manipulating gradients at the class level. To be specific, GDW unrolls the loss gradient to class-level gradients by the chain rule and reweights the flow of each gradient separately. In this way, GDW achieves remarkable performance improvement on both issues. Aside from the performance gain, GDW efficiently obtains class-level weights without introducing any extra computational cost compared with instance weighting methods. Specifically, GDW performs a gradient descent step on class-level weights, which only relies on intermediate gradients. Extensive experiments in various settings verify the effectiveness of GDW. For example, GDW outperforms state-of-the-art methods by $2.56\%$ under the $60\%$ uniform noise setting in CIFAR10. Our code is available at https://github.com/GGchen1997/GDW-NIPS2021.
Can Chen 0005, Shuhao Zheng, Xi Chen 0009, Erqun Dong, Xue (Steve) Liu, Hao Liu 0026, Dejing Dou
NeurIPS4
2021 Smartphone-Based Indoor Visual Navigation with Leader-Follower Mode
abstract
Existing indoor navigation solutions usually require pre-deployed comprehensive location services with precise indoor maps and, more importantly, all rely on dedicatedly installed or existing infrastructure. In this article, we present Pair-Navi, an infrastructure-free indoor navigation system that circumvents all these requirements by reusing a previous traveler’s (i.e., leader) trace experience to navigate future users (i.e., followers) in a Peer-to-Peer mode. Our system leverages the advances of visual simultaneous localization and mapping ( SLAM ) on commercial smartphones. Visual SLAM systems, however, are vulnerable to environmental dynamics in the precision and robustness and involve intensive computation that prohibits real-time applications. To combat environmental changes, we propose to cull non-rigid contexts and keep only the static and rigid contents in use. To enable real-time navigation on mobiles, we decouple and reorganize the highly coupled SLAM modules for leaders and followers. We implement Pair-Navi on commodity smartphones and validate its performance in three diverse buildings and two standard datasets (TUM and KITTI). Our results show that Pair-Navi achieves an immediate navigation success rate of 98.6%, which maintains as 83.4% even after 2 weeks since the leaders’ traces were collected, outperforming the state-of-the-art solutions by >50%. Being truly infrastructure-free, Pair-Navi sheds lights on practical indoor navigations for mobile users.
Jingao Xu, Erqun Dong, Qiang Ma 0007, Chenshu Wu, Zheng Yang 0002
ACM Trans. Sens. Networks2
2020 Improving the Applicability of Visual Peer-to-Peer Navigation with Crowdsourcing
abstract
Visual peer-to-peer navigation is a suitable solution for indoor navigation for it relieves the labor of site-survey and eliminates infrastructure dependence. However, a major drawback hampers its application, as the peer-to-peer mode suffers from a deficiency of paths in large indoor scenarios with multifarious places-of-interest. Nevertheless, we propose one with a profound crowdsourcing scheme that addresses the drawback by merging the paths of different leaders' into a global map. To realize the idea, we further deal with entailed challenges, namely the unidirectional disadvantage, the scale ambiguity, and large computational overhead. We design a navigation strategy to solve the unidirectional problem and turn to VIO to tackle scale ambiguity. We devise a mobile-edge architecture to enable real-time navigation (30fps, 100ms end-to-end delay) and lighten the burden of smartphones (35% battery life for 2h35min) while assuring the accuracy of localization and map construction. Through experimental validations, we show that P2P navigation, previously relying on the abundance of independent paths, can enjoy a sufficiency of navigation paths with a crowdsourced global map. The experiments demonstrate a navigation success rate of 100% and spatial offset of less than 3.2m, better than existing works.
Erqun Dong, Jianzhe Liang, Zeyu Wang 0015, Jingao Xu, Longfei Shangguan, Qiang Ma 0007, Zheng Yang 0002
ICPADS1
2019 Pair-Navi: Peer-to-Peer Indoor Navigation with Mobile Visual SLAM
abstract
Existing indoor navigation solutions usually require pre-deployed comprehensive location services with precise indoor maps and, more importantly, all rely on dedicatedly installed or existed infrastructure. In this paper, we present Pair-Navi, an infrastructure-free indoor navigation system that circumvents all these requirements by reusing a previous traveler's (i.e. leader) trace experience to navigate future users (i.e. followers) in a Peer-to-Peer (P2P) mode. Our system leverages the advances of visual SLAM on commercial smartphones. Visual SLAM systems, however, are vulnerable to environmental dynamics in the precision and robustness and involve intensive computation that prohibits real-time applications. To combat environmental changes, we propose to cull non-rigid contexts and keep only the static and rigid contents in use. To enable real-time navigation on mobiles, we decouple and reorganize the highly coupled SLAM modules for leaders and followers. We implement Pair-Navi on commodity smartphones and validate its performance in three diverse buildings. Our results show that Pair-Navi achieves an immediate navigation success rate of 98.6%, which maintains as 83.4% even after two weeks since the leaders' traces were collected, outperforming the state-of-the-art solutions by >50%. Being truly infrastructure-free, Pair-Navi sheds lights on practical indoor navigations for mobile users.
Erqun Dong, Jingao Xu, Chenshu Wu, Yunhao Liu 0001, Zheng Yang 0002
INFOCOM1