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Vinay Khare

dblp:248/9804 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction
augmented reality
0.412019
Syn(es)thetic reality: simulating synesthesia for the non synesthetic · UbiComp 2019
Audio and music processing
audio-visual mapping
0.112019
Syn(es)thetic reality: simulating synesthesia for the non synesthetic · UbiComp 2019

Methods — techniques the papers use, named apart from their topics

mobile application · 0.8augmented reality · 0.8
YearPublicationVenuePosition
2019 Syn(es)thetic reality: simulating synesthesia for the non synesthetic
abstract
Syn(es)thetic Reality explores a new way of sensing the world by understanding sounds through colors. It looks to simulate projective chromesthesia, an experience of seeing colors involuntarily as a result of sound input. The project achieves this through an augmented reality web application to be run on mobile phones via a wearable device. By displaying audio based color content composited over the camera feed, the user's visual perception is altered to reflect their auditory perception. The basic principle is to correlate sound frequencies to hue and amplitude to saturation and visualise these colors creatively.
Vinay Khare, Luis Edgardo Fraguada, Elizabeth Esther Bigger
UbiComp1