VLDB 2026 Research / reviewers in the wild / expert
Michael Hohl
dblp:25/347
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2007
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Ubiquitous computing and smart environments · 100% | |
| Computer graphics and multimedia
1 paper |
Multimedia systems and quality of experience · 50% Visualization and visual analytics · 50% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Ubiquitous computing and smart environments
interactive environments |
0.0 | 1 | 2004 | Radiomap: experiential interactive environment · ACM Multimedia 2004 |
Multimedia systems and quality of experience › multimedia streaming
audio streaming |
0.0 | 1 | 2004 | Radiomap: experiential interactive environment · ACM Multimedia 2004 |
Visualization and visual analytics
spatial visualization |
0.0 | 1 | 2004 | Radiomap: experiential interactive environment · ACM Multimedia 2004 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | Freequent Traveller: interaction versus contemplationabstractFreequent Traveller (2001) is a live interactive installation by the artist Susanne Schuricht, developed in collaboration with Tobias Schmidt [1]. The interface consists of a hammock, whose movement is tracked by a custom-made hardware interface. While relaxing in the hammock one's motion animates text across a projection-sail. The dynamics of this animation are perceived as intricately synchronized with, and connected to ones own bodily movement together with the hammock. The projected texts are short essays and excerpts about technology, mobility, home and identity. The installation is an instrument to generate awareness through rhythmic bodily experience. Interaction is considered as a process to create contemplation and change in outlook, to go beyond playful experience with an interface. Susanne Schuricht, Michael Hohl, Mirjam Struppek |
TEI | 2 |
| 2004 | Radiomap: experiential interactive environmentabstractThis paper describes the unencumbered interactive environment "radiomap". The first version of this interactive environment enables one or more individuals to walk about a projected photorealistic image of the Earth (Mercator projection[1], 8x4m) and listen to live internet radio broadcasts that are located at the corresponding locations. The interaction is simple and intuitive. This research project is exploring the experiential qualities of interactive environments, especially those that may be described as creating effects of presence, global awareness, holistic overview and feeling of interconnectedness. Michael Hohl |
ACM Multimedia | 1 |