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Genevieve Bell

dblp:25/939 · DBLP profile ↗
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7ranked-venue papers
6as first author
0since 2021 · last 2014
0000-0002-0096-2088ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 4 first-authorComputer networks · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 77% Multimedia systems and quality of experience · 23%
Human-computer interaction and pervasive computing
2 papers
Ubiquitous computing and smart environments · 47% User interface design and tools · 41% Collaborative and social computing · 12%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 3 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval
multimedia storytelling
0.112011
"U are happy life": telling the future's stories · ACM Multimedia 2011
User interface design and tools › interaction design
domestic technology design
0.112005
Making by making strange: Defamiliarization and the design of domestic technologies · ACM Trans. Comput. Hum. Interact. 2005
Collaborative and social computing › diversity in HCI
cross-cultural technology use
0.012005
Making by making strange: Defamiliarization and the design of domestic technologies · ACM Trans. Comput. Hum. Interact. 2005

Methods — techniques the papers use, named apart from their topics

historical analysis · 0.1ethnography · 0.1ethnographic methods · 0.0cultural analysis · 0.0
YearPublicationVenuePosition
2014 "Resistance is futile": reading science fiction alongside ubiquitous computing
Paul Dourish, Genevieve Bell
Pers. Ubiquitous Comput.2
2011 "U are happy life": telling the future's stories
abstract
No abstract available.
Genevieve Bell
ACM Multimedia1
2007 Yesterday's tomorrows: notes on ubiquitous computing's dominant vision
abstract
Ubiquitous computing is unusual amongst technological research arenas. Most areas of computer science research, such as programming language implementation, distributed operating system design, or denotational semantics, are defined largely by technical problems, and driven by building upon and elaborating a body of past results. Ubiquitous computing, by contrast, encompasses a wide range of disparate technological areas brought together by a focus upon a common vision. It is driven, then, not so much by the problems of the past but by the possibilities of the future. Ubiquitous computing’s vision, however, is over a decade old at this point, and we now inhabit the future imagined by its pioneers. The future, though, may not have worked out as the field collectively imagined. In this article, we explore the vision that has driven the ubiquitous computing research agenda and the contemporary practice that has emerged. Drawing on cross-cultural investigations of technology adoption, we argue for developing a “ubicomp of the present” which takes the messiness of everyday life as a central theme.
Genevieve Bell, Paul Dourish
Pers. Ubiquitous Comput.1
2007 Back to the shed: gendered visions of technology and domesticity
Genevieve Bell, Paul Dourish
Pers. Ubiquitous Comput.1
2006 No More SMS from Jesus: Ubicomp, Religion and Techno-spiritual Practices
Genevieve Bell
UbiComp1
2005 Making by making strange: Defamiliarization and the design of domestic technologies
abstract
This article argues that because the home is so familiar, it is necessary to make it strange, or defamiliarize it, in order to open its design space. Critical approaches to technology design are of both practical and social importance in the home. Home appliances are loaded with cultural associations such as the gendered division of domestic labor that are easy to overlook. Further, homes are not the same everywhere---even within a country. Peoples' aspirations and desires differ greatly across and between cultures. The target of western domestic technology design is often not the user, but the consumer. Web refrigerators that create shopping lists, garbage cans that let advertisers know what is thrown away, cabinets that monitor their contents and order more when supplies are low are central to current images of the wireless, digital home of the future. Drawing from our research in the United States, the United Kingdom, and Asia, we provide three different narratives of defamiliarization. A historical reading of American kitchens provides a lens with which to scrutinize new technologies of domesticity, an ethnographic account of an extended social unit in England problematizes taken-for-granted domestic technologies, and a comparative ethnography of the role of information and communication technologies in the daily lives of urban Asia's middle classes reveals the ways in which new technologies can be captured and domesticated in unexpected ways. In the final section of the article, we build on these moments of defamiliarization to suggest a broad set of challenges and strategies for design in the home.
Genevieve Bell, Mark Blythe, Phoebe Sengers
ACM Trans. Comput. Hum. Interact.1
2004 Talking Phones: a cultural reading of mobile technologies
abstract
In June of 2002, Malaysian newsstands carried the latest issue of "Mobile Stuff" - a magazine geared toward Malaysia's growing population of mobile phone subscribers. On the cover, two young Malay men in clothing that suggests more LA hood and less KL suburbs, hold out their mobile phones to the camera beneath the banner headline "Real Men Uses SMS." Six months later, billboards in Shanghai carried the image of a woman" shapely calves and ankles, bound with black patent leather ankle straps; positioned beneath one strap is her mobile phone. Using ethnographic and cultural data from her recent fieldwork in Asia, Bell will explore some of the ways in which mobile technologies are shifting function and form. Beyond their utility as a technology of information exchange, mobile phones specifically and mobile technologies more broadly, appear to have inserted themselves into the cultural fabric of societies across the world. In so doing, while the underlying technologies might not have changed per se, the applications, usage models and indeed, understandings of the objects have undergone radical shifts and re-purposings.
Genevieve Bell
MobiSys1