Demo Data from VLDB 2026 / reviewers in the wild / expert
Matthias M. Wloka
dblp:26/4814
· DBLP profile ↗
4ranked-venue papers
3as first author
0since 2021 · last 1996
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 3 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Virtual and augmented reality · 46% Computer animation and physical simulation · 27% Geometric modeling and processing · 27% | |
| Human-computer interaction and pervasive computing
2 papers |
Interaction techniques and input · 68% Immersive interaction · 20% User interface design and tools · 12% |
Topics — the 3 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › immersive interaction › 3d user interfaces
virtual reality interface |
0.0 | 1 | 1995 | The Virtual Tricorder: A Uniform Interface for Virtual Reality · ACM Symposium on User Interface Software and Technology 1995 |
Geometric modeling and processing › shape modeling
interactive modeling |
0.0 | 1 | 1991 | An object-oriented framework for the integration of interactive animation techniques · SIGGRAPH 1991 |
Immersive interaction
virtual reality interaction |
0.0 | 1 | 1995 | The Virtual Tricorder: A Uniform Interface for Virtual Reality · ACM Symposium on User Interface Software and Technology 1995 |
Methods — techniques the papers use, named apart from their topics
object-oriented delegation hierarchies · 0.0lazy evaluation · 0.0data-dependency networks · 0.0caching · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1996 | Interactive real-time motion blur
Matthias M. Wloka, Robert C. Zeleznik |
Vis. Comput. | 1 |
| 1995 | Resolving Occlusion in Augmented RealityabstractCurrent state-of-the-art augmented reality systems simply overlay computer-generated visuals on the real-world imagery, for example via video or optical see-through displays. However, overlays are not effective when displaying data in three dimensions, since occlusion between the real and computer-generated objects is not addressed. Matthias M. Wloka, Brian G. Anderson |
SI3D | 1 |
| 1995 | The Virtual Tricorder: A Uniform Interface for Virtual RealityabstractNo abstract available. Matthias M. Wloka, Eliot Greenfield |
ACM Symposium on User Interface Software and Technology | 1 |
| 1991 | An object-oriented framework for the integration of interactive animation techniquesabstractWe present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of diverse objects that change in shape, appearance, and behaviour over time. Our system thus extends modeling tools to include animation controls. Changes can be effected by various methods of control, including scripted, gestural, and behavioral specification. The system is an extensible testbed that supports research in the interaction of disparate control methods embodied in controller objects. This paper discusses some of the issues involved in modeling such interactions and the mechanisms implemented to provide solutions to some of these issues.The system's object-oriented architecture uses delegation hierarchies to let objects change all of their attributes dynamically. Objects include displayable objects, controllers, cameras, lights, renderers, and user interfaces. Techniques used to obtain interactive performance include the use of data-dependency networks, lazy evaluation, and extensive caching to exploit inter- and intra-frame coherency. Robert C. Zeleznik, David Brookshire Conner, Matthias M. Wloka, Daniel G. Aliaga, Nathan T. Huang, Philip M. Hubbard, Brian Knep, Henry Kaufman, John F. Hughes, Andries van Dam |
SIGGRAPH | 3 |