Mengzi Guo

dblp:264/7027 · also Mengzi Amy Guo · DBLP profile ↗
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4ranked-venue papers
1as first author
3since 2021 · last 2025
0000-0001-8869-4673ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 75% Mathematical optimization · 25%
Artificial intelligence
1 paper
Reinforcement learning · 100%
Databases, data mining, and information retrieval
1 paper
Recommender systems · 100%
Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 100%
Network and information security
1 paper
Usable security · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › markov decision process
constrained markov decision process
0.712023
Policy-Based Primal-Dual Methods for Convex Constrained Markov Decision Processes · AAAI 2023
Algorithmic game theory and mechanism design
dynamic pricing
0.712023
No-Regret Learning in Dynamic Competition with Reference Effects Under Logit Demand · NeurIPS 2023
Algorithmic game theory and mechanism design
equilibrium computation
0.712023
No-Regret Learning in Dynamic Competition with Reference Effects Under Logit Demand · NeurIPS 2023
Mathematical optimization
primal-dual method
0.712023
Policy-Based Primal-Dual Methods for Convex Constrained Markov Decision Processes · AAAI 2023
Algorithmic game theory and mechanism design
regret minimization
0.712023
No-Regret Learning in Dynamic Competition with Reference Effects Under Logit Demand · NeurIPS 2023
Recommender systems › group recommendation
teammate recommendation
0.412020
The Impact of Displaying Diversity Information on the Formation of Self-assembling Teams · CHI 2020
Collaborative and social computing
team formation
0.412020
The Impact of Displaying Diversity Information on the Formation of Self-assembling Teams · CHI 2020

Methods — techniques the papers use, named apart from their topics

projected subgradient descent · 1.3policy gradient · 1.3online projected gradient ascent · 0.7multinomial logit model · 0.7
YearPublicationVenuePosition
2025 Policy-based Primal-Dual Methods for Concave CMDP with Variance Reduction
abstract
We study Concave Constrained Markov Decision Processes (Concave CMDPs) where both the objective and constraints are defined as concave functions of the state-action occupancy measure. We propose the Variance-Reduced Primal-Dual Policy Gradient Algorithm (VR-PDPG), which updates the primal variable via policy gradient ascent and the dual variable via projected sub-gradient descent. Despite the challenges posed by the loss of additivity structure and the nonconcave nature of the problem, we establish the global convergence of VR-PDPG by exploiting a form of hidden concavity. In the exact setting, we prove an O(T-1/3) convergence rate for both the average optimality gap and constraint violation, which further improves to O(T-1/2) under strong concavity of the objective in the occupancy measure. In the sample-based setting, we demonstrate that VR-PDPG achieves an O(ε-4) sample complexity for ε-global optimality. Moreover, by incorporating a diminishing pessimistic term into the constraint, we show that VR-PDPG can attain a zero constraint violation without compromising the convergence rate of the optimality gap. Finally, we validate our methods through numerical experiments.
Donghao Ying, Mengzi Guo, Hyunin Lee, Yuhao Ding, Javad Lavaei, Zuo-Jun Max Shen
J. Artif. Intell. Res.2
2023 Policy-Based Primal-Dual Methods for Convex Constrained Markov Decision Processes
abstract
We study convex Constrained Markov Decision Processes (CMDPs) in which the objective is concave and the constraints are convex in the state-action occupancy measure. We propose a policy-based primal-dual algorithm that updates the primal variable via policy gradient ascent and updates the dual variable via projected sub-gradient descent. Despite the loss of additivity structure and the nonconvex nature, we establish the global convergence of the proposed algorithm by leveraging a hidden convexity in the problem, and prove the O(T^-1/3) convergence rate in terms of both optimality gap and constraint violation. When the objective is strongly concave in the occupancy measure, we prove an improved convergence rate of O(T^-1/2). By introducing a pessimistic term to the constraint, we further show that a zero constraint violation can be achieved while preserving the same convergence rate for the optimality gap. This work is the first one in the literature that establishes non-asymptotic convergence guarantees for policy-based primal-dual methods for solving infinite-horizon discounted convex CMDPs.
Donghao Ying, Mengzi Guo, Yuhao Ding, Javad Lavaei, Zuo-Jun Max Shen
AAAI2
2023 No-Regret Learning in Dynamic Competition with Reference Effects Under Logit Demand
abstract
This work is dedicated to the algorithm design in a competitive framework, with the primary goal of learning a stable equilibrium. We consider the dynamic price competition between two firms operating within an opaque marketplace, where each firm lacks information about its competitor. The demand follows the multinomial logit (MNL) choice model, which depends on the consumers' observed price and their reference price, and consecutive periods in the repeated games are connected by reference price updates. We use the notion of stationary Nash equilibrium (SNE), defined as the fixed point of the equilibrium pricing policy for the single-period game, to simultaneously capture the long-run market equilibrium and stability. We propose the online projected gradient ascent algorithm (OPGA), where the firms adjust prices using the first-order derivatives of their log-revenues that can be obtained from the market feedback mechanism. Despite the absence of typical properties required for the convergence of online games, such as strong monotonicity and variational stability, we demonstrate that under diminishing step-sizes, the price and reference price paths generated by OPGA converge to the unique SNE, thereby achieving the no-regret learning and a stable market. Moreover, with appropriate step-sizes, we prove that this convergence exhibits a rate of $\mathcal{O}(1/t)$.
Mengzi Guo, Donghao Ying, Javad Lavaei, Zuo-Jun Max Shen
NeurIPS1
2020 The Impact of Displaying Diversity Information on the Formation of Self-assembling Teams
abstract
Despite the benefits of team diversity, individuals often choose to work with similar others. Online team formation systems have the potential to help people assemble diverse teams. Systems can connect people to collaborators outside their networks, and features can quantify and raise the salience of diversity to users as they search for prospective teammates. But if we build a feature indicating diversity into the tool, how will people react to it? Two experiments manipulating the presence or absence of a "diversity score" feature within a teammate recommender demonstrate that, when present, individuals avoid collaborators who would increase team diversity in favor of those who lower team diversity. These results have important practical implications. Though the increased access to diverse teammates provided by recommender systems may benefit diversity, designers are cautioned against creating features that raise the salience of diversity as this information may undermine diversity.
Diego Gómez-Zará, Mengzi Guo, Leslie A. DeChurch, Noshir S. Contractor
CHI2