Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Quentin Sellier

dblp:286/5626 · DBLP profile ↗
← Back
2ranked-venue papers
1as first author
2since 2021 · last 2024
0000-0002-1379-0780ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 50% Usability and user experience research · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input
gesture input
0.812024
Evaluating gesture user interfaces: Quantitative measures, qualitative scales, and method · Int. J. Hum. Comput. Stud. 2024
Usability and user experience research
usability evaluation
0.812024
Evaluating gesture user interfaces: Quantitative measures, qualitative scales, and method · Int. J. Hum. Comput. Stud. 2024

Methods — techniques the papers use, named apart from their topics

usability evaluation · 0.8gesture elicitation · 0.8
YearPublicationVenuePosition
2024 Evaluating gesture user interfaces: Quantitative measures, qualitative scales, and method
Quentin Sellier, Arthur Sluÿters, Jean Vanderdonckt, Ingrid Poncin
Int. J. Hum. Comput. Stud.1
2023 Consistent, Continuous, and Customizable Mid-Air Gesture Interaction for Browsing Multimedia Objects on Large Displays
abstract
Browsing multimedia objects, such as photos, videos, documents, and maps represents a frequent activity in a context of use where an end-user interacts on a large vertical display close to bystanders, such as a meeting in a corporate environment or a family display at home. In these contexts, mid-air gesture interaction is suitable for a large variety of end-users, provided that gestures are consistently mapped to similar functions across media types. We present Lui (Large User Interface), a ready-to-deploy and to-use application for browsing multimedia objects by consistent mid-air gesture interaction on a large display that is customizable by mapping new gesture classes to functions in real-time. The method followed to design the gesture interaction and to develop the application consists of four stages: (1) a contextual gesture elicitation study (23 participants × 18 referents = 414 proposed gestures) is conducted with the various media types to determine a consensus set satisfying consistency, (2) the continuous integration of this consensus set with gesture recognizers into a pipeline software architecture, (3) a comparative testing of these recognizers on the consensus set to configure the pipeline with the most efficient ones, and (4) an evaluation of the interface regarding its global quality and specific to the implemented gestures.
Arthur Sluÿters, Quentin Sellier, Jean Vanderdonckt, Vik Parthiban, Pattie Maes
Int. J. Hum. Comput. Interact.2