Demo Data from VLDB 2026 / reviewers in the wild / expert
Quentin Sellier
dblp:286/5626
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2024
0000-0002-1379-0780ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 50% Usability and user experience research · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input
gesture input |
0.8 | 1 | 2024 | Evaluating gesture user interfaces: Quantitative measures, qualitative scales, and method · Int. J. Hum. Comput. Stud. 2024 |
Usability and user experience research
usability evaluation |
0.8 | 1 | 2024 | Evaluating gesture user interfaces: Quantitative measures, qualitative scales, and method · Int. J. Hum. Comput. Stud. 2024 |
Methods — techniques the papers use, named apart from their topics
usability evaluation · 0.8gesture elicitation · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Evaluating gesture user interfaces: Quantitative measures, qualitative scales, and method
Quentin Sellier, Arthur Sluÿters, Jean Vanderdonckt, Ingrid Poncin |
Int. J. Hum. Comput. Stud. | 1 |
| 2023 | Consistent, Continuous, and Customizable Mid-Air Gesture Interaction for Browsing Multimedia Objects on Large DisplaysabstractBrowsing multimedia objects, such as photos, videos, documents, and maps represents a frequent activity in a context of use where an end-user interacts on a large vertical display close to bystanders, such as a meeting in a corporate environment or a family display at home. In these contexts, mid-air gesture interaction is suitable for a large variety of end-users, provided that gestures are consistently mapped to similar functions across media types. We present Lui (Large User Interface), a ready-to-deploy and to-use application for browsing multimedia objects by consistent mid-air gesture interaction on a large display that is customizable by mapping new gesture classes to functions in real-time. The method followed to design the gesture interaction and to develop the application consists of four stages: (1) a contextual gesture elicitation study (23 participants × 18 referents = 414 proposed gestures) is conducted with the various media types to determine a consensus set satisfying consistency, (2) the continuous integration of this consensus set with gesture recognizers into a pipeline software architecture, (3) a comparative testing of these recognizers on the consensus set to configure the pipeline with the most efficient ones, and (4) an evaluation of the interface regarding its global quality and specific to the implemented gestures. Arthur Sluÿters, Quentin Sellier, Jean Vanderdonckt, Vik Parthiban, Pattie Maes |
Int. J. Hum. Comput. Interact. | 2 |