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Martin Alexander Petersen

dblp:287/9696 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Face, body and person analysis · 33% Robot manipulation · 33% Probabilistic and Bayesian machine learning · 33%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › robot programming
behavior tree generation
0.512021
Behavior-Tree-Based Person Search for Symbiotic Autonomous Mobile Robot Tasks · ICRA 2021
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
markov chain
0.512021
Behavior-Tree-Based Person Search for Symbiotic Autonomous Mobile Robot Tasks · ICRA 2021
Computer vision › Face, body and person analysis
person search
0.512021
Behavior-Tree-Based Person Search for Symbiotic Autonomous Mobile Robot Tasks · ICRA 2021

Methods — techniques the papers use, named apart from their topics

discrete-time markov chain · 0.5discrete time markov chain · 0.5behavior trees · 0.5behavior tree · 0.5
YearPublicationVenuePosition
2021 Behavior-Tree-Based Person Search for Symbiotic Autonomous Mobile Robot Tasks
abstract
We consider the problem of people search by a mobile social robot in case of a situation that cannot be solved by the robot alone. Examples are physically opening a closed door or operating an elevator. Based on the Behavior Tree framework, we create a modular and easily extendable action sequence with the goal of finding a person to assist the robot. By decomposing the Behavior Tree as a Discrete Time Markov Chain, we obtain an estimate of the probability and rate of success of the options for action, especially where the robot should wait or search for people. In a real-world experiment, the presented method is compared with other common approaches in a total of 588 test runs over the course of one week, starting at two different locations in a university building. We show our method to be superior to other approaches in terms of success rate and duration until a finding person and returning to the start location.
Marvin Stuede, Timo Lerche, Martin Alexander Petersen, Svenja Spindeldreier
ICRA3