Demo Data from VLDB 2026 / reviewers in the wild / expert
Melissa Chu
dblp:292/5578
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Accessibility and assistive technology · 50% Games and playful interaction · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Accessibility and assistive technology
inclusive design |
0.5 | 1 | 2021 | Chasing Play on TikTok from Populations with Disabilities to Inspire Playful and Inclusive Technology Design · CHI 2021 |
Games and playful interaction
playful design |
0.5 | 1 | 2021 | Chasing Play on TikTok from Populations with Disabilities to Inspire Playful and Inclusive Technology Design · CHI 2021 |
Methods — techniques the papers use, named apart from their topics
thematic analysis · 0.5content scraping · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Chasing Play on TikTok from Populations with Disabilities to Inspire Playful and Inclusive Technology DesignabstractThere is an open call for technology to be more playful [5, 79] and for tech design to be more inclusive of people with disabilities [80]. In the era of COVID19, it is often unsafe for the public in general and people with disabilities, in particular, to engage in in-person design exercises using traditional methods. This presents a missed opportunity as these populations are already sharing playful content rich with tacit design knowledge that can be used to inspire the design of playful everyday technology. We present our process of scraping play potentials [4] from TikTok from content creators with disabilities to generate design concepts that may inspire future technology design. We share 7 emerging themes from the scraped content, a catalog of design concepts that may inspire designers, and discuss the relevance of the emerging themes and possible implications for the design concepts. Jared Duval, Ferran Altarriba Bertran, Siying Chen, Melissa Chu, Divya Subramonian, Austin Wang, Geoffrey Xiang, Sri Hastuti Kurniawan, Katherine Isbister |
CHI | 4 |