Demo Data from VLDB 2026 / reviewers in the wild / expert
Kasim Rehman
dblp:30/1615
· DBLP profile ↗
4ranked-venue papers
2as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 2Human-computer interaction and ubiquitous computing · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Ubiquitous computing and smart environments · 88% Immersive interaction · 12% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Ubiquitous computing and smart environments
location-aware computing |
0.1 | 1 | 2005 | Visually Interactive Location-Aware Computing · UbiComp 2005 |
Ubiquitous computing and smart environments › location awareness
location-aware applications |
0.0 | 1 | 2004 | Augmented Reality in Support of Interaction for Location-Aware Applications · ISMAR 2004 |
Immersive interaction
augmented reality interaction |
0.0 | 1 | 2004 | Augmented Reality in Support of Interaction for Location-Aware Applications · ISMAR 2004 |
Methods — techniques the papers use, named apart from their topics
prototype · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | I4.0-compliant integration of assets utilizing the Asset Administration ShellabstractGlobal trends such as mass customization and lot size one, demand flexibility, autonomy and adaptability in production. Interoperability of devices is a key challenge as production systems evolve into Cyber-Physical Production Systems (CPPS). As part of the German strategic project Industrie 4.0 (I4.0), concepts and solutions for continuous digitization of production are being developed, in order to meet these numerous challenges. The concept of the Asset Administration Shell (AAS) was introduced in order to provide data and information in a standardized and semantically described manner, thus enabling interoperability and easy interaction. In this paper, we show how users can translate a semantic description of plants, machines or individual components that are based on a standardized Open Platform Communication Unified Architecture (OPC UA) information model, into the AAS information model. Jonathan Fuchs, Jan Schmidt, Jörg Franke, Kasim Rehman, Manuel Sauer, Stamatis Karnouskos |
ETFA | 4 |
| 2018 | Charging Strategies and Implications for Corporate Electric Vehicle FleetsabstractEmployees are increasingly using electric vehicles (EVs) as their choice of company car. This means modern companies are becoming owners of EV fleets that need to charge on company premises. Without an effective charging strategy the cost of running an EV charging infrastructure for a large fleet of company EVs quickly becomes prohibitive. For this purpose, we investigate three different charging strategies: (i) a “naive” baseline strategy, (ii) intelligent charging (using an optimal schedule) and (iii) multi-location intelligent charging (i.e. allowing charging at home). Experimental results from simulations show how the selection of a charging strategy affects the number of adequately charged EVs as well as infrastructure utilization. Multi-location intelligent charging is the most effective strategy. Oliver Frendo, Stamatis Karnouskos, Nadine Gaertner, Orthodoxos Kipouridis, Kasim Rehman, Nemrude Verzano |
INDIN | 5 |
| 2005 | Visually Interactive Location-Aware Computing
Kasim Rehman, Frank Stajano, George Coulouris |
UbiComp | 1 |
| 2004 | Augmented Reality in Support of Interaction for Location-Aware ApplicationsabstractThere has been an increased interest in both the augmented reality (AR) and ubiquitous computing (Ubicomp) research communities to integrate these two technologies. In an attempt to introduce visual interaction into location-aware applications we have developed a prototype that lets users experience a Ubicomp environment visually. Some system issues we came across in accomplishing this task are described. Kasim Rehman |
ISMAR | 1 |