Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Casey Kute

dblp:30/8368 · DBLP profile ↗
← Back
2ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorSystems, architecture and hardware · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Legged, aerial and field robots · 50% Robot manipulation · 50%
Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Energy-efficient computing · 100%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots › field robotics
wall-climbing robot
0.112010
Adhesion recovery and passive peeling in a wall climbing robot using adhesives · ICRA 2010
Energy-efficient computing
energy-efficient actuation
0.012010
Adhesion recovery and passive peeling in a wall climbing robot using adhesives · ICRA 2010

Methods — techniques the papers use, named apart from their topics

rocking motion · 0.2passive peeling mechanism · 0.2qualitative analysis · 0.1design workshop · 0.1
YearPublicationVenuePosition
2011 Breaking boundaries: strategies for mentoring through textile computing workshops
abstract
With over 13.3 million children living below poverty line in the United States, there is a pressing need for engaging HCI research with children at the socio-economic margins. Drawing from design studio culture and art therapy literature, we explore wearable computing as a creative and tangible medium (similar to markers, paints, clays, etc.) for motivating 'at-risk' children in hands-on making and expressive instantiation of ideas. Working with a local outreach organization for 'at-risk' middle school girls, we conducted five weekly workshops during which participants ideated, designed and implemented personal wearable computing projects. These sessions inspired participants (age 10-12) who tend to be uninterested and uncooperative in educational activities to complete interactive projects and engage with workshop volunteers as mentors and peers. We present the challenges, merits and outcomes of our approach, proposing wearable computing as a healing outlet and a mentoring strategy for at-risk children.
Stacey Kuznetsov, Laura C. Trutoiu, Casey Kute, Iris K. Howley, Eric Paulos, Daniel P. Siewiorek
CHI3
2010 Adhesion recovery and passive peeling in a wall climbing robot using adhesives
abstract
This paper presents analysis and results for a small and agile wall climbing robot's ability to regain lost adhesion due to degradation of dry fibrillar adhesives. To regain the lost adhesion, two feet are set to the surface and the robot performs a rocking motion on the side where the adhesion has dropped below a safety threshold. The rocking motion applies normal forces to preload the front and rear feet without letting the other foot detach from the surface by alternating the direction of the motor and only allowing small rotation of the leg. Experimental results show that the rocking motion is successful in regaining lost adhesion while using dry fibrillar adhesives on a smooth, vertical acrylic surface. The performance of the fibers over time limits the adhesion that can possibly be mechanically regained and as a result the fibers are over-designed, which gives rise to the need for a power efficient peeling mechanism. The peeling mechanism uses a conditionally locked ankle, implemented with magnets, and a slot to allow the axle to change a pulling force normal to the surface to be a pulling force perpendicular to the surface, which peels the fibers using the uneven loading. Experimental results illustrate that a passive peeling mechanism is successful in reducing the required power to peel. The presented advancements can be applied to other climbing robots using adhesives to allow for safer, more efficient climbing.
Casey Kute, Michael P. Murphy, Yigit Mengüç, Metin Sitti
ICRA1