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David D. Nguyen

dblp:304/1555 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Kernel, tree and ensemble methods · 38% Learning paradigms · 23% Probabilistic and Bayesian machine learning · 23%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%
Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Kernel, tree and ensemble methods › ensemble learning
multiple choice learning
1.322024
Multiple Hypothesis Dropout: Estimating the Parameters of Multi-Modal Output Distributions · AAAI 2024
Diverse Multimedia Layout Generation with Multi Choice Learning · ACM Multimedia 2021
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model › mixture model
mixture density network
0.812024
Multiple Hypothesis Dropout: Estimating the Parameters of Multi-Modal Output Distributions · AAAI 2024
Machine learning › Learning paradigms
multi-output learning
0.812024
Multiple Hypothesis Dropout: Estimating the Parameters of Multi-Modal Output Distributions · AAAI 2024
Machine learning › Generative modeling › generative model
diverse generation
0.512021
Diverse Multimedia Layout Generation with Multi Choice Learning · ACM Multimedia 2021
Visual content generation and editing
layout generation
0.512021
Diverse Multimedia Layout Generation with Multi Choice Learning · ACM Multimedia 2021

Methods — techniques the papers use, named apart from their topics

multi-choice learning · 1.5stochastic winner-take-all loss · 0.8multiple hypothesis dropout · 0.8autoencoder · 0.8
YearPublicationVenuePosition
2024 Multiple Hypothesis Dropout: Estimating the Parameters of Multi-Modal Output Distributions
abstract
In many real-world applications, from robotics to pedestrian trajectory prediction, there is a need to predict multiple real-valued outputs to represent several potential scenarios. Current deep learning techniques to address multiple-output problems are based on two main methodologies: (1) mixture density networks, which suffer from poor stability at high dimensions, or (2) multiple choice learning (MCL), an approach that uses M single-output functions, each only producing a point estimate hypothesis. This paper presents a Mixture of Multiple-Output functions (MoM) approach using a novel variant of dropout, Multiple Hypothesis Dropout. Unlike traditional MCL-based approaches, each multiple-output function not only estimates the mean but also the variance for its hypothesis. This is achieved through a novel stochastic winner-take-all loss which allows each multiple-output function to estimate variance through the spread of its subnetwork predictions. Experiments on supervised learning problems illustrate that our approach outperforms existing solutions for reconstructing multimodal output distributions. Additional studies on unsupervised learning problems show that estimating the parameters of latent posterior distributions within a discrete autoencoder significantly improves codebook efficiency, sample quality, precision and recall.
David D. Nguyen, David Liebowitz, Salil S. Kanhere, Surya Nepal
AAAI1
2021 Diverse Multimedia Layout Generation with Multi Choice Learning
abstract
Designing visually appealing layouts for multimedia documents containing text, graphs and images requires a form of creative intelligence. Modelling the generation of layouts has recently gained attention due to its importance in aesthetics and communication style. In contrast to standard prediction tasks, there are a range of acceptable layouts which depend on user preferences. For example, a poster designer may prefer logos on the top-left while another prefers logos on the bottom-right. Both are correct choices yet existing machine learning models treat layouts as a single choice prediction problem. In such situations, these models would simply average over all possible choices given the same input forming a degenerate sample. In the above example, this would form an unacceptable layout with a logo in the centre.
David D. Nguyen, Surya Nepal, Salil S. Kanhere
ACM Multimedia1
2021 Is This IoT Device Likely to Be Secure? Risk Score Prediction for IoT Devices Using Gradient Boosting Machines
Carlos A. Rivera Alvarez, Arash Shaghaghi, David D. Nguyen, Salil S. Kanhere
MobiQuitous3