Demo Data from VLDB 2026 / reviewers in the wild / expert
Philipp Dahlinger
dblp:307/5318
· DBLP profile ↗
6ranked-venue papers
1as first author
6since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Transfer learning and domain adaptation · 52% Graph learning · 19% Probabilistic and Bayesian machine learning · 14% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 77% Haptics and multimodal interaction · 23% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computational science and engineering · 100% |
Topics — the 6 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Transfer learning and domain adaptation
meta-learning |
1.5 | 2 | 2025 | MaNGO - Adaptable Graph Network Simulators via Meta-Learning · NeurIPS 2025 Accurate Bayesian Meta-Learning by Accurate Task Posterior Inference · ICLR 2023 |
Machine learning › Transfer learning and domain adaptation › meta-learning
fast adaptation |
0.9 | 1 | 2025 | MaNGO - Adaptable Graph Network Simulators via Meta-Learning · NeurIPS 2025 |
Machine learning › Graph learning
graph network simulators |
0.9 | 1 | 2025 | MaNGO - Adaptable Graph Network Simulators via Meta-Learning · NeurIPS 2025 |
Machine learning › Probabilistic and Bayesian machine learning
bayesian meta-learning |
0.7 | 1 | 2023 | Accurate Bayesian Meta-Learning by Accurate Task Posterior Inference · ICLR 2023 |
Computational science and engineering › computational physics
physics simulation |
0.3 | 1 | 2025 | MaNGO - Adaptable Graph Network Simulators via Meta-Learning · NeurIPS 2025 |
Computational science and engineering
finite element analysis |
0.2 | 1 | 2023 | Swarm Reinforcement Learning for Adaptive Mesh Refinement · NeurIPS 2023 |
Methods — techniques the papers use, named apart from their topics
neural operator · 1.7meta-learning · 1.7markov decision process · 1.3conditional neural processes · 0.9conditional neural process · 0.9task posterior inference · 0.7multivariate analysis · 0.7message passing networks · 0.7message passing network · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Adaptive Swarm Mesh Refinement Using Deep Reinforcement Learning with Local RewardsabstractAbstract Simulating physical systems is essential in engineering, but analytical solutions are limited to straightforward problems. Consequently, numerical methods like the Finite Element Method (FEM) are widely used. However, the FEM becomes computationally expensive as problem complexity and accuracy demands increase. Adaptive Mesh Refinement (AMR) improves the FEM by dynamically placing mesh elements on the domain, balancing computational speed and accuracy. Classical AMR depends on heuristics or expensive error estimators, which may lead to suboptimal performance for complex simulations. While AMR methods based on machine learning are promising, they currently only scale to simple problems. In this work, we formulate AMR as a system of collaborating, homogeneous agents that iteratively split into multiple new agents. This agent-wise perspective enables a spatial reward formulation focused on reducing the maximum mesh element error. Our approach, Adaptive Swarm Mesh Refinement++ (ASMR++), offers efficient, stable optimization and generates highly adaptive meshes at user-defined resolution at inference time. Extensive experiments demonstrate that ASMR++ outperforms heuristic approaches and learned baselines, matching the performance of expensive error-based oracle AMR strategies. ASMR++ additionally generalizes to different domains during inference, and produces meshes that simulate up to 2 orders of magnitude faster than uniform refinements in more demanding settings. Niklas Freymuth, Philipp Dahlinger, Tobias Würth, Simon Reisch, Luise Kärger, Gerhard Neumann |
Mach. Learn. | 2 |
| 2025 | MaNGO - Adaptable Graph Network Simulators via Meta-LearningabstractAccurately simulating physics is crucial across scientific domains, with applications spanning from robotics to materials science. While traditional mesh-based simulations are precise, they are often computationally expensive and require knowledge of physical parameters, such as material properties. In contrast, data-driven approaches like Graph Network Simulators (GNSs) offer faster inference but suffer from two key limitations: Firstly, they must be retrained from scratch for even minor variations in physical parameters, and secondly they require labor-intensive data collection for each new parameter setting. This is inefficient, as simulations with varying parameters often share a common underlying latent structure.
In this work, we address these challenges by learning this shared structure through meta-learning, enabling fast adaptation to new physical parameters without retraining.
To this end, we propose a novel architecture that generates a latent representation by encoding graph trajectories using conditional neural processes (CNPs). To mitigate error accumulation over time, we combine CNPs with a novel neural operator architecture.
We validate our approach, Meta Neural Graph Operator (MaNGO), on several dynamics prediction tasks with varying material properties, demonstrating superior performance over existing GNS methods. Notably, MaNGO achieves accuracy on unseen material properties close to that of an oracle model. Philipp Dahlinger, Tai Hoang, Denis Blessing, Niklas Freymuth, Gerhard Neumann |
NeurIPS | 1 |
| 2025 | AMBER: Adaptive Mesh Generation by Iterative Mesh Resolution PredictionabstractThe cost and accuracy of simulating complex physical systems using the Finite Element Method (FEM) scales with the resolution of the underlying mesh. Adaptive meshes improve computational efficiency by refining resolution in critical regions, but typically require task-specific heuristics or cumbersome manual design by a human expert. We propose Adaptive Meshing By Expert Reconstruction (AMBER), a supervised learning approach to mesh adaptation. Starting from a coarse mesh, AMBER iteratively predicts the sizing field, i.e., a function mapping from the geometry to the local element size of the target mesh, and uses this prediction to produce a new intermediate mesh using an out-of-the-box mesh generator. This process is enabled through a hierarchical graph neural network, and relies on data augmentation by automatically projecting expert labels onto AMBER-generated data during training. We evaluate AMBER on 2D and 3D datasets, including classical physics problems, mechanical components, and real-world industrial designs with human expert meshes. AMBER generalizes to unseen geometries and consistently outperforms multiple recent baselines, including ones using Graph and Convolutional Neural Networks, and Reinforcement Learning-based approaches. Niklas Freymuth, Tobias Würth, Nicolas Schreiber, Balázs Gyenes, Andreas Boltres, Johannes Mitsch, Aleksandar Taranovic, Tai Hoang, Philipp Dahlinger, Philipp Becker, Luise Kärger, Gerhard Neumann |
NeurIPS | 9 |
| 2023 | Accurate Bayesian Meta-Learning by Accurate Task Posterior Inference
Michael Volpp, Philipp Dahlinger, Philipp Becker, Christian Daniel, Gerhard Neumann |
ICLR | 2 |
| 2023 | Swarm Reinforcement Learning for Adaptive Mesh RefinementabstractThe Finite Element Method, an important technique in engineering, is aided by Adaptive Mesh Refinement (AMR), which dynamically refines mesh regions to allow for a favorable trade-off between computational speed and simulation accuracy. Classical methods for AMR depend on task-specific heuristics or expensive error estimators, hindering their use for complex simulations. Recent learned AMR methods tackle these problems, but so far scale only to simple toy examples. We formulate AMR as a novel Adaptive Swarm Markov Decision Process in which a mesh is modeled as a system of simple collaborating agents that may split into multiple new agents. This framework allows for a spatial reward formulation that simplifies the credit assignment problem, which we combine with Message Passing Networks to propagate information between neighboring mesh elements. We experimentally validate the effectiveness of our approach, Adaptive Swarm Mesh Refinement (ASMR), showing that it learns reliable, scalable, and efficient refinement strategies on a set of challenging problems. Our approach significantly speeds up computation, achieving up to 30-fold improvement compared to uniform refinements in complex simulations. Additionally, we outperform learned baselines and achieve a refinement quality that is on par with a traditional error-based AMR strategy without expensive oracle information about the error signal. Niklas Freymuth, Philipp Dahlinger, Tobias Würth, Simon Reisch, Luise Kärger, Gerhard Neumann |
NeurIPS | 2 |
| 2023 | Human-machine symbiosis: A multivariate perspective for physically coupled human-machine systems
Jairo Inga, Miriam Ruess, Jan Heinrich Robens, Thomas Nelius, Simon Rothfuß, Sean Kille, Philipp Dahlinger, Andreas Lindenmann, Roland Thomaschke, Gerhard Neumann, Sven Matthiesen, Sören Hohmann, Andrea Kiesel |
Int. J. Hum. Comput. Stud. | 7 |