VLDB 2026 Research / reviewers in the wild / expert
Hannah K. Bako
dblp:308/2893
· DBLP profile ↗
5ranked-venue papers
4as first author
5since 2021 · last 2026
0000-0001-7958-1319ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 4 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Visualization and visual analytics · 84% Multimedia analysis and retrieval · 16% | |
| Human-computer interaction and pervasive computing
3 papers |
Design research and methods · 78% Accessibility and assistive technology · 13% Usability and user experience research · 9% |
Topics — the 8 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
visualization design |
1.5 | 2 | 2025 | Unveiling How Examples Shape Visualization Design Outcomes · IEEE Trans. Vis. Comput. Graph. 2025 Understanding how Designers Find and Use Data Visualization Examples · IEEE Trans. Vis. Comput. Graph. 2023 |
Design research and methods
design examples |
1.5 | 2 | 2025 | Unveiling How Examples Shape Visualization Design Outcomes · IEEE Trans. Vis. Comput. Graph. 2025 Understanding how Designers Find and Use Data Visualization Examples · IEEE Trans. Vis. Comput. Graph. 2023 |
Visualization and visual analytics › visualization literacy › visualization interpretation
chart understanding |
1.0 | 1 | 2026 | VisAnatomy: An SVG Chart Corpus with Fine-Grained Semantic Labels · IEEE Trans. Vis. Comput. Graph. 2026 |
Multimedia analysis and retrieval › multimedia analysis › multimedia content description
semantic annotation |
1.0 | 1 | 2026 | VisAnatomy: An SVG Chart Corpus with Fine-Grained Semantic Labels · IEEE Trans. Vis. Comput. Graph. 2026 |
Visualization and visual analytics › interaction techniques
natural language interface |
0.8 | 1 | 2024 | Evaluating the Semantic Profiling Abilities of LLMs for Natural Language Utterances in Data Visualization · IEEE VIS 2024 |
Visualization and visual analytics
visualization generation |
0.8 | 1 | 2024 | Evaluating the Semantic Profiling Abilities of LLMs for Natural Language Utterances in Data Visualization · IEEE VIS 2024 |
Design research and methods › design process
design ideation |
0.3 | 1 | 2025 | Unveiling How Examples Shape Visualization Design Outcomes · IEEE Trans. Vis. Comput. Graph. 2025 |
Natural language and speech › Language models and text generation
large language model evaluation |
0.2 | 1 | 2024 | Evaluating the Semantic Profiling Abilities of LLMs for Natural Language Utterances in Data Visualization · IEEE VIS 2024 |
Methods — techniques the papers use, named apart from their topics
qualitative analysis · 3.1semantic annotation · 2.0quantitative analysis · 1.7controlled experiment · 1.7large language model prompting · 1.5semi-structured interviews · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | VisAnatomy: An SVG Chart Corpus with Fine-Grained Semantic LabelsabstractChart corpora, which comprise data visualizations and their semantic labels, are crucial for advancing visualization research. However, the labels in most existing corpora are high-level (e.g., chart types), hindering their utility for broader applications in the era of AI. In this paper, we contribute VisAnatomy, a corpus containing 942 real-world SVG charts produced by over 50 tools, encompassing 40 chart types and featuring structural and stylistic design variations. Each chart is augmented with multi-level fine-grained labels on its semantic components, including each graphical element's type, role, and position, hierarchical groupings of elements, group layouts, and visual encodings. In total, VisAnatomy provides labels for more than 383k graphical elements. We demonstrate the richness of the semantic labels by comparing VisAnatomy with existing corpora. We illustrate its usefulness through four applications: semantic role inference for SVG elements, chart semantic decomposition, chart type classification, and content navigation for accessibility. Finally, we discuss research opportunities to further improve VisAnatomy. Chen Chen 0080, Hannah K. Bako, Peihong Yu, John Hooker, Jeffrey Joyal, Simon C. Wang, Samuel Kim, Jessica Wu, Aoxue Ding, Lara Sandeep, Alex Chen, Chayanika Sinha, Zhicheng Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2025 | Unveiling How Examples Shape Visualization Design OutcomesabstractVisualization designers (e.g., journalists or data analysts) often rely on examples to explore the space of possible designs, yet we have little insight into how examples shape data visualization design outcomes. While the effects of examples have been studied in other disciplines, such as web design or engineering, the results are not readily applicable to visualization due to inconsistencies in findings and challenges unique to visualization design. Towards bridging this gap, we conduct an exploratory experiment involving 32 data visualization designers focusing on the influence of five factors (timing, quantity, diversity, data topic similarity, and data schema similarity) on objectively measurable design outcomes (e.g., numbers of designs and idea transfers). Our quantitative analysis shows that when examples are introduced after initial brainstorming, designers curate examples with topics less similar to the dataset they are working on and produce more designs with a high variation in visualization components. Also, designers copy more ideas from examples with higher data schema similarities. Our qualitative analysis of participants' thought processes provides insights into why designers incorporate examples into their designs, revealing potential factors that have not been previously investigated. Finally, we discuss how our results inform how designers may use examples during design ideation as well as future research on quantifying designs and supporting example-based visualization design. All supplemental materials are available in our OSF repo. Hannah K. Bako, Xinyi Liu 0001, Grace Ko, Hyemi Song, Leilani Battle, Zhicheng Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2024 | Evaluating the Semantic Profiling Abilities of LLMs for Natural Language Utterances in Data VisualizationabstractAutomatically generating data visualizations in response to human utterances on datasets necessitates a deep semantic understanding of the utterance, including implicit and explicit references to data attributes, visualization tasks, and necessary data preparation steps. Natural Language Interfaces (NLIs) for data visualization have explored ways to infer such information, yet challenges persist due to inherent uncertainty in human speech. Recent advances in Large Language Models (LLMs) provide an avenue to address these challenges, but their ability to extract the relevant semantic information remains unexplored. In this study, we evaluate four publicly available LLMs (GPT-4, Gemini-Pro, Llama3, and Mixtral), investigating their ability to comprehend utterances even in the presence of uncertainty and identify the relevant data context and visual tasks. Our findings reveal that LLMs are sensitive to uncertainties in utterances. Despite this sensitivity, they are able to extract the relevant data context. However, LLMs struggle with inferring visualization tasks. Based on these results, we highlight future research directions on using LLMs for visualization generation. Our supplementary materials have been shared on GitHub: https://github.com/hdi-umd/Semantic_Profiling_LLM_Evaluation. Hannah K. Bako, Arshnoor Bhutani, Xinyi Liu 0001, Kwesi A. Cobbina, Zhicheng Liu 0001 |
IEEE VIS | 1 |
| 2023 | User-Driven Support for Visualization Prototyping in D3abstractTemplates have emerged as an effective approach to simplifying the visualization design and programming process. For example, they enable users to quickly generate multiple visualization designs even when using complex toolkits like D3. However, these templates are often treated as rigid artifacts that respond poorly to changes made outside of the template’s established parameters, limiting user creativity. Preserving the user’s creative flow requires a more dynamic approach to template-based visualization design, where tools can respond gracefully to users’ edits when they modify templates in unexpected ways. In this paper, we leverage the structural similarities revealed by templates to design resilient support features for prototyping D3 visualizations: recommendations to suggest complementary interactions for a users’ D3 program; and code augmentation to implement recommended interactions with a single click, even when users deviate from pre-defined templates. We demonstrate the utility of these features in Mirny, a design-focused prototyping environment for D3. In a user study with 20 D3 users, we find that these automated features enable participants to prototype their design ideas with significantly fewer programming iterations. We also characterize key modification strategies used by participants to customize D3 templates. Informed by our findings and participants’ feedback, we discuss the key implications of the use of templates for interleaving visualization programming and design. Hannah K. Bako, Alisha Varma, Anuoluwapo Faboro, Mahreen Haider, Favour Nerrise, Bissaka Kenah, John Dickerson 0001, Leilani Battle |
IUI | 1 |
| 2023 | Understanding how Designers Find and Use Data Visualization ExamplesabstractExamples are useful for inspiring ideas and facilitating implementation in visualization design. However, there is little understanding of how visualization designers use examples, and how computational tools may support such activities. In this paper, we contribute an exploratory study of current practices in incorporating visualization examples. We conducted semi-structured interviews with 15 university students and 15 professional designers. Our analysis focus on two core design activities: searching for examples and utilizing examples. We characterize observed strategies and tools for performing these activities, as well as major challenges that hinder designers' current workflows. In addition, we identify themes that cut across these two activities: criteria for determining example usefulness, curation practices, and design fixation. Given our findings, we discuss the implications for visualization design and authoring tools and highlight critical areas for future research. Hannah K. Bako, Xinyi Liu 0001, Leilani Battle, Zhicheng Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |