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João Maria Gomes

dblp:319/3821 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Design research and methods · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods › speculative design
speculative enactment
0.612022
Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality · CHI 2022
Design research and methods
speculative design
0.212022
Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality · CHI 2022

Methods — techniques the papers use, named apart from their topics

scenario-based design · 0.6co-design · 0.6
YearPublicationVenuePosition
2022 Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
abstract
In this paper we present Immersive Speculative Enactments (ISEs), a novel concept that extends conventional Speculative Enactments to Virtual Reality. Through ISEs, participants are immersed in a speculative world depicted by the designers and can engage with it in its truest envisioned form. We explore this concept via four scenarios with increasing technological uncertainty: a glimpse in the daily life of the parent of a newborn baby; a Mixed Reality experience supporting hybrid classrooms; two wearable devices that present a pet’s emotional state and needs; and an enactment on the effect of communication delay across interplanetary distances. We discuss the concept of ISEs and contrast them to other forms of speculation, provide guidelines on how to design them, as well as reflecting on the challenges, limitations, and potential associated with the role of ISEs in the HCI discourse.
Adalberto L. Simeone, Robbe Cools, Stan Depuydt, João Maria Gomes, Piet Goris, Joseph Grocott, Augusto Esteves, Kathrin Maria Gerling
CHI4