VLDB 2026 Research / reviewers in the wild / expert
Chi Hsia
dblp:338/5609
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0003-0477-0662ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Interaction techniques and input · 87% Wearable and physiological sensing · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input
touch interaction |
1.5 | 2 | 2025 | Palmpad: Enabling Real-Time Index-to-Palm Touch Interaction with a Single RGB Camera · CHI 2025 ShadowTouch: Enabling Free-Form Touch-Based Hand-to-Surface Interaction with Wrist-Mounted Illuminant by Shadow Projection · UIST 2023 |
Wearable and physiological sensing
camera-based sensing |
0.3 | 1 | 2025 | Palmpad: Enabling Real-Time Index-to-Palm Touch Interaction with a Single RGB Camera · CHI 2025 |
Methods — techniques the papers use, named apart from their topics
computer vision · 1.5shadow projection · 0.7CNN · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Palmpad: Enabling Real-Time Index-to-Palm Touch Interaction with a Single RGB Camera
Yuanchun Shi, Chi Hsia, Chun Yu |
CHI | 4 |
| 2023 | ShadowTouch: Enabling Free-Form Touch-Based Hand-to-Surface Interaction with Wrist-Mounted Illuminant by Shadow ProjectionabstractWe present ShadowTouch, a novel sensing method to recognize the subtle hand-to-surface touch state for independent fingers based on optical auxiliary. ShadowTouch mounts a forward-facing light source on the user’s wrist to construct shadows on the surface in front of the fingers when the corresponding fingers are close to the surface. With such an optical design, the subtle vertical movements of near-surface fingers are magnified and turned to shadow features cast on the surface, which are recognizable for computer vision algorithms. To efficiently recognize the touch state of each finger, we devised a two-stage CNN-based algorithm that first extracted all the fingertip regions from each frame and then classified the touch state of each region from the cropped consecutive frames. Evaluations showed our touch state detection algorithm achieved a recognition accuracy of 99.1% and an F-1 score of 96.8% in the leave-one-out cross-user evaluation setting. We further outlined the hand-to-surface interaction space enabled by ShadowTouch’s sensing capability from the aspects of touch-based interaction, stroke-based interaction, and out-of-surface information and developed four application prototypes to showcase ShadowTouch’s interaction potential. The usability evaluation study showed the advantages of ShadowTouch over threshold-based techniques in aspects of lower mental demand, lower effort, lower frustration, more willing to use, easier to use, better integrity, and higher confidence. Xutong Wang, Zisu Li, Chi Hsia, Mingming Fan 0001, Chun Yu, Yuanchun Shi |
UIST | 4 |