Demo Data from VLDB 2026 / reviewers in the wild / expert
Oskar Keurulainen
dblp:344/9608
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2023
0000-0002-3182-1704ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 50% User interface design and tools · 50% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › target selection
pointing |
0.7 | 1 | 2023 | Amortised Experimental Design and Parameter Estimation for User Models of Pointing · CHI 2023 |
User interface design and tools
user models |
0.7 | 1 | 2023 | Amortised Experimental Design and Parameter Estimation for User Models of Pointing · CHI 2023 |
Machine learning › Reinforcement learning
policy learning |
0.2 | 1 | 2023 | Amortised Experimental Design and Parameter Estimation for User Models of Pointing · CHI 2023 |
Methods — techniques the papers use, named apart from their topics
gaussian process · 1.3bayesian experimental design · 1.3amortized inference · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Amortised Experimental Design and Parameter Estimation for User Models of PointingabstractUser models play an important role in interaction design, supporting automation of interaction design choices. In order to do so, model parameters must be estimated from user data. While very large amounts of user data are sometimes required, recent research has shown how experiments can be designed so as to gather data and infer parameters as efficiently as possible, thereby minimising the data requirement. In the current article, we investigate a variant of these methods that amortises the computational cost of designing experiments by training a policy for choosing experimental designs with simulated participants. Our solution learns which experiments provide the most useful data for parameter estimation by interacting with in-silico agents sampled from the model space thereby using synthetic data rather than vast amounts of human data. The approach is demonstrated for three progressively complex models of pointing. Antti Keurulainen, Isak Westerlund, Oskar Keurulainen, Andrew Howes 0001 |
CHI | 3 |