Demo Data from VLDB 2026 / reviewers in the wild / expert
Akul Singh
dblp:346/1417
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0004-4306-8344ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Virtual and augmented reality · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 74% User interface design and tools · 26% | |
| Software engineering, system software, and programming languages
1 paper |
Program synthesis and code generation · 100% | |
| Computer networks
1 paper |
Edge and fog computing · 100% |
Topics — the 4 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
immersive interaction |
1.0 | 1 | 2026 | GenAssist: Interactive Prompt-Driven XR Program Generation · VR 2026 |
Program synthesis and code generation
code generation with language models |
1.0 | 1 | 2026 | GenAssist: Interactive Prompt-Driven XR Program Generation · VR 2026 |
Virtual and augmented reality › augmented reality
augmented reality assistance |
0.9 | 1 | 2025 | An XR Platform that Integrates Large Language Models with the Physical World · SenSys 2025 |
User interface design and tools
end-user development |
0.3 | 1 | 2026 | GenAssist: Interactive Prompt-Driven XR Program Generation · VR 2026 |
Methods — techniques the papers use, named apart from their topics
retrieval-augmented generation · 3.0large language model · 3.0closed-loop feedback · 3.0spatial reasoning · 2.6multimodal large language model · 2.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | GenAssist: Interactive Prompt-Driven XR Program GenerationabstractThis paper introduces GenAssist, a system for generating interactive Extended Reality (XR) programs from natural language prompts. Given plain text descriptions of desired programs, our system uses Retrieval-Augmented Generation (RAG) to retrieve related documentation and example code, which is then used to prompt Large Language Models (LLMs) to generate and execute hot-pluggable XR programs in real time. To ensure that the programs are written correctly to the user’s specifications, we add a closed-loop feedback mechanism using virtual cameras in the scene that iteratively refines the system’s output, mimicking the development cycle of human developers that compile and then interactively test programs. GenAssist generates scripts that can not only place multiple primitives and 3D models in various locations in a virtual scene, but it can also animate and enable user interactions with those objects. We show that across a benchmark of 50 diverse XR program prompts, our system achieves high output accuracy and program generation quality. Furthermore, we conduct a user study with 18 participants that demonstrates GenAssist’s effectiveness and usability (NASA TLX = 36.6) for XR program generation. We compare GenAssist to prior systems and show that it is significantly faster (<10 seconds per run) and requires fewer LLM calls. Sruti Srinidhi, Akul Singh, Edward Lu, Anthony Rowe 0001 |
VR | 2 |
| 2025 | An XR Platform that Integrates Large Language Models with the Physical WorldabstractAs Artificial Intelligence (AI) and eXtended Reality (XR) evolve, integrating them effectively remains a challenge. Although multimodal large language models (MLLMs) offer powerful reasoning over text and images, they lack an inherent understanding of 3D space. Additionally, XR headsets are resource-constrained and cannot run these models locally. To address this gap, we introduce XaiR, a system that integrates MLLMs with XR to enable AI-driven spatial reasoning and interaction. XaiR employs a client-server architecture in which an XR headset (client) captures spatial data, generates 2D snapshots of the 3D environment, and renders augmented reality (AR) content, while a remote server runs multiple parallel MLLMs to generate contextually aware responses. Our demo showcases an XR cognitive assistant application that guides a user through a series of instructions. Deployed on a mobile AR headset, our system dynamically interprets user actions, tracks task progress in real time, and provides textual feedback and AR-guided assistance. Sruti Srinidhi, Edward Lu, Akul Singh, Saisha Kartik, Audi Lin, Tarana Laroia, Anthony Rowe 0001 |
SenSys | 3 |