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R. William Soukoreff

dblp:36/3779 · DBLP profile ↗
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12ranked-venue papers
6as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 12 · 6 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
5 papers
Interaction techniques and input · 89% Usability and user experience research · 11%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input
object manipulation
0.212015
Exploring and modeling unimanual object manipulation on multi-touch displays · Int. J. Hum. Comput. Stud. 2015
Interaction techniques and input › interaction techniques
scrolling technique
0.212014
A model of scrolling on touch-sensitive displays · Int. J. Hum. Comput. Stud. 2014
Interaction techniques and input › text entry
eyes-free text entry
0.112011
1 thumb, 4 buttons, 20 words per minute: design and evaluation of H4-writer · UIST 2011
Interaction techniques and input › target selection › pointing
fitts' law
0.012004
Towards a standard for pointing device evaluation, perspectives on 27 years of Fitts' law research in HCI · Int. J. Hum. Comput. Stud. 2004
Usability and user experience research › evaluation methodology
pointing device evaluation
0.012004
Towards a standard for pointing device evaluation, perspectives on 27 years of Fitts' law research in HCI · Int. J. Hum. Comput. Stud. 2004
Interaction techniques and input
text entry
0.012003
Metrics for text entry research: an evaluation of MSD and KSPC, and a new unified error metric · CHI 2003
Usability and user experience research
evaluation methodology
0.012003
Metrics for text entry research: an evaluation of MSD and KSPC, and a new unified error metric · CHI 2003

Methods — techniques the papers use, named apart from their topics

longitudinal study · 0.1huffman coding · 0.1minimum string distance · 0.0keystrokes per character · 0.0
YearPublicationVenuePosition
2015 Exploring and modeling unimanual object manipulation on multi-touch displays
Jian Zhao 0010, R. William Soukoreff, Ravin Balakrishnan
Int. J. Hum. Comput. Stud.2
2014 A model of scrolling on touch-sensitive displays
Jian Zhao 0010, R. William Soukoreff, Xiangshi Ren, Ravin Balakrishnan
Int. J. Hum. Comput. Stud.2
2011 The Entropy of a Rapid Aimed Movement: Fitts' Index of Difficulty versus Shannon's Entropy
R. William Soukoreff, Jian Zhao 0010, Xiangshi Ren
INTERACT (4)1
2011 1 thumb, 4 buttons, 20 words per minute: design and evaluation of H4-writer
abstract
We present what we believe is the most efficient and quickest four-key text entry method available. H4-Writer uses Huffman coding to assign minimized key sequences to letters, with full access to error correction, punctuation, digits, modes, etc. The key sequences are learned quickly, and support eyes-free entry. With KSPC = 2.321, the effort to enter text is comparable to multitap on a mobile phone keypad; yet multitap requires nine keys. In a longitudinal study with six participants, an average text entry speed of 20.4 wpm was observed in the 10th session. Error rates were under 1%. To improve external validity, an extended session was included that required input of punctuation and other symbols. Entry speed dropped only by about 3 wpm, suggesting participants quickly leveraged their acquired skill with H4-Writer to access advanced features.
I. Scott MacKenzie, R. William Soukoreff, Joanna Helga
UIST2
2009 An Informatic Rationale for the Speed-Accuracy Trade-Off
abstract
This paper argues that the speed-accuracy trade-off arises as a consequence of Shannon's fundamental theorem for a channel with noise, when coupled with two additional postulates: that people are imperfect information processors, and that motivation is a necessary condition of the speed-accuracy tradeoff.
R. William Soukoreff, I. Scott MacKenzie
SMC1
2004 Towards a standard for pointing device evaluation, perspectives on 27 years of Fitts' law research in HCI
R. William Soukoreff, I. Scott MacKenzie
Int. J. Hum. Comput. Stud.1
2003 Metrics for text entry research: an evaluation of MSD and KSPC, and a new unified error metric
abstract
We describe and identify shortcomings in two statistics recently introduced to measure accuracy in text entry evaluations: the minimum string distance (MSD) error rate and keystrokes per character (KSPC). To overcome the weaknesses, a new framework for error analysis is developed and demonstrated. It combines the analysis of the presented text, input stream (keystrokes), and transcribed text. New statistics include a unified total error rate, combining two constituent error rates: the corrected error rate (errors committed but corrected) and the not corrected error rate (errors left in the transcribed text). The framework includes other measures including error correction efficiency, participant conscientiousness, utilised bandwidth, and wasted bandwidth. A text entry study demonstrating the new methodology is described.
R. William Soukoreff, I. Scott MacKenzie
CHI1
2003 Input-based Language Modelling in the Design of High Performance Text Input Techniques
R. William Soukoreff, I. Scott MacKenzie
Graphics Interface1
2002 A Model of Two-Thumb Text Entry
I. Scott MacKenzie, R. William Soukoreff
Graphics Interface2
2002 Text Entry for Mobile Computing: Models and Methods, Theory and Practice
I. Scott MacKenzie, R. William Soukoreff
Hum. Comput. Interact.2
1999 Text entry using soft keyboards
abstract
Text entry rates are explored for several variations of soft keyboards. We present a model to predict novice and expert entry rates and present an empirical test with 24 subjects. Six keyboards were examined: the Qwerty, ABC, Dvorak, Fitaly, JustType, and telephone. At 8-10 wpm, novice predictions are low for all layouts because the dominant factor is the visual scan time, rather than the movement time. Expert predictions are in the range of 22-56 wpm, although these were not tested empirically. In a quick, novice test with a representative phrase of text, subjects achieved rates of 20.2 wpm (Qwerty), 10.7 wpm (ABC), 8.5 wpm (Dvorak), 8.0 wpm (Fitaly), 7.0 wpm (JustType), and 8.0 wpm (telephone). The Qwerty rate of 20.2 wpm is consistent with observations in other studies. The relatively high rate for Qwerty suggests that there is skill transfer from users' familiarity with desktop computers to the stylus tapping task.
I. Scott MacKenzie, Shawn X. Zhang, R. William Soukoreff
Behav. Inf. Technol.3
1995 Theoretical upper and lower bounds on typing speed using a stylus and a soft keyboard
abstract
A theoretical model is presented to predict upper-and lower-bound text-entry rates using a stylus to tap on a soft QWERTY keyboard. The model is based on the Hick-Hyman law for choice reaction time, Fitts law for rapid aimed movements, and linguistic tables for the relative frequencies of letter-pairs, or digrams, in common English. The model's importance lies not only in the predictions provided, but in its characterization of text-entry tasks using keyboards. Whereas previous studies only use frequency probabilities of the 26 × 26 digrams in the Roman alphabet, our model accommodates the space har—the most common character in typing tasks. Using a very large linguistic table that decomposes digrams by position-within-words, we established start-of-word (space-letter) and end-of-word (letter-space) probabilities and worked from a 27 × 27 digram table. The model predicts a typing rate of 8.9wpm for novices unfamiliar with the QWERTY keyboard, and 30.1wpm for experts. Comparisons are drawn with empirical studies using a stylus and other forms of text entry.
R. William Soukoreff, I. Scott MacKenzie
Behav. Inf. Technol.1