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Sandra Pauletto

dblp:36/4622 · DBLP profile ↗
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5ranked-venue papers
2as first author
1since 2021 · last 2022
0000-0002-9404-851XORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Haptics and multimodal interaction · 64% User interface design and tools · 30% Collaborative and social computing · 6%
Computer graphics and multimedia
2 papers
Audio and music processing · 95% Visualization and visual analytics · 5%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction
sonic interaction design
0.612022
Evaluating a sonic interaction design based on a historic theatre sound effect · Int. J. Hum. Comput. Stud. 2022
Audio and music processing
sonification
0.322016
Data sonification and sound design in interactive systems · Int. J. Hum. Comput. Stud. 2016
Interactive sonification of complex data · Int. J. Hum. Comput. Stud. 2009
Audio and music processing
sound design
0.212016
Data sonification and sound design in interactive systems · Int. J. Hum. Comput. Stud. 2016
User interface design and tools
interaction design
0.212022
Evaluating a sonic interaction design based on a historic theatre sound effect · Int. J. Hum. Comput. Stud. 2022
User interface design and tools
interactive systems
0.112016
Data sonification and sound design in interactive systems · Int. J. Hum. Comput. Stud. 2016
Collaborative and social computing › creative work
creative practice
0.112005
The studio as laboratory: Combining creative practice and digital technology research · Int. J. Hum. Comput. Stud. 2005

Methods — techniques the papers use, named apart from their topics

empirical evaluation · 0.6
YearPublicationVenuePosition
2022 Evaluating a sonic interaction design based on a historic theatre sound effect
Fiona Keenan, Sandra Pauletto
Int. J. Hum. Comput. Stud.2
2016 Data sonification and sound design in interactive systems
Sandra Pauletto, Howard Cambridge, Patrick Susini
Int. J. Hum. Comput. Stud.1
2009 Interactive sonification of complex data
Sandra Pauletto
Int. J. Hum. Comput. Stud.1
2005 The studio as laboratory: Combining creative practice and digital technology research
Ernest A. Edmonds, Alastair Weakley, Linda Candy, Mark Fell, Roger Knott, Sandra Pauletto
Int. J. Hum. Comput. Stud.6
2004 Interacting with Sonification Systems: Closing the Loop
abstract
This paper stresses the importance of the human user being tightly embedded within an interactive control loop for exploring data sets using sound. We consider the quality of interaction, and how this can be improved in computer systems by learning from real-world acoustic interactions. We describe how different sonification methods can utilise the human feedback loop to enhance the perception and analysis of the data under investigation. Some considerations are given regarding systems and applications.
Thomas Hermann 0001, Sandra Pauletto
IV3