Demo Data from VLDB 2026 / reviewers in the wild / expert
Sandra Pauletto
dblp:36/4622
· DBLP profile ↗
5ranked-venue papers
2as first author
1since 2021 · last 2022
0000-0002-9404-851XORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 5 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Haptics and multimodal interaction · 64% User interface design and tools · 30% Collaborative and social computing · 6% | |
| Computer graphics and multimedia
2 papers |
Audio and music processing · 95% Visualization and visual analytics · 5% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction
sonic interaction design |
0.6 | 1 | 2022 | Evaluating a sonic interaction design based on a historic theatre sound effect · Int. J. Hum. Comput. Stud. 2022 |
Audio and music processing
sonification |
0.3 | 2 | 2016 | Data sonification and sound design in interactive systems · Int. J. Hum. Comput. Stud. 2016 Interactive sonification of complex data · Int. J. Hum. Comput. Stud. 2009 |
Audio and music processing
sound design |
0.2 | 1 | 2016 | Data sonification and sound design in interactive systems · Int. J. Hum. Comput. Stud. 2016 |
User interface design and tools
interaction design |
0.2 | 1 | 2022 | Evaluating a sonic interaction design based on a historic theatre sound effect · Int. J. Hum. Comput. Stud. 2022 |
User interface design and tools
interactive systems |
0.1 | 1 | 2016 | Data sonification and sound design in interactive systems · Int. J. Hum. Comput. Stud. 2016 |
Collaborative and social computing › creative work
creative practice |
0.1 | 1 | 2005 | The studio as laboratory: Combining creative practice and digital technology research · Int. J. Hum. Comput. Stud. 2005 |
Methods — techniques the papers use, named apart from their topics
empirical evaluation · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Evaluating a sonic interaction design based on a historic theatre sound effect
Fiona Keenan, Sandra Pauletto |
Int. J. Hum. Comput. Stud. | 2 |
| 2016 | Data sonification and sound design in interactive systems
Sandra Pauletto, Howard Cambridge, Patrick Susini |
Int. J. Hum. Comput. Stud. | 1 |
| 2009 | Interactive sonification of complex data
Sandra Pauletto |
Int. J. Hum. Comput. Stud. | 1 |
| 2005 | The studio as laboratory: Combining creative practice and digital technology research
Ernest A. Edmonds, Alastair Weakley, Linda Candy, Mark Fell, Roger Knott, Sandra Pauletto |
Int. J. Hum. Comput. Stud. | 6 |
| 2004 | Interacting with Sonification Systems: Closing the LoopabstractThis paper stresses the importance of the human user being tightly embedded within an interactive control loop for exploring data sets using sound. We consider the quality of interaction, and how this can be improved in computer systems by learning from real-world acoustic interactions. We describe how different sonification methods can utilise the human feedback loop to enhance the perception and analysis of the data under investigation. Some considerations are given regarding systems and applications. Thomas Hermann 0001, Sandra Pauletto |
IV | 3 |