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Yihalem Yimolal Tiruneh

dblp:364/7090 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Image recognition and object detection · 41% Face, body and person analysis · 24% Deep learning architectures and training · 24%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.912025
QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects · AAAI 2025
Machine learning › Deep learning architectures and training
transformer
0.912025
QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects · AAAI 2025
Computer vision › Image recognition and object detection › object detection › incremental object detection
class incremental object detection
0.812024
SDDGR: Stable Diffusion-Based Deep Generative Replay for Class Incremental Object Detection · CVPR 2024
Computer vision › Image recognition and object detection
object detection
0.812024
SDDGR: Stable Diffusion-Based Deep Generative Replay for Class Incremental Object Detection · CVPR 2024
Interaction techniques and input › object manipulation
hand-object interaction
0.312025
QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects · AAAI 2025
Machine learning › Generative modeling
diffusion model
0.212024
SDDGR: Stable Diffusion-Based Deep Generative Replay for Class Incremental Object Detection · CVPR 2024
Machine learning › Learning paradigms › continual learning › rehearsal-based continual learning
generative replay
0.212024
SDDGR: Stable Diffusion-Based Deep Generative Replay for Class Incremental Object Detection · CVPR 2024

Methods — techniques the papers use, named apart from their topics

three-step update · 1.7query optimization · 1.7contact information · 1.7pseudo-labeling · 0.8knowledge distillation · 0.8diffusion model · 0.8
YearPublicationVenuePosition
2025 QORT-Former: Query-optimized Real-time Transformer for Understanding Two Hands Manipulating Objects
abstract
Significant advancements have been achieved in the realm of understanding poses and interactions of two hands manipulating an object. The emergence of augmented reality (AR) and virtual reality (VR) technologies has heightened the demand for real-time performance in these applications. However, current state-of-the-art models often exhibit promising results at the expense of substantial computational overhead. In this paper, we present a query-optimized real-time Transformer (QORT-Former), the first Transformer-based real-time framework for 3D pose estimation of two hands and an object. We first limit the number of queries and decoders to meet the efficiency requirement. Given limited number of queries and decoders, we propose to optimize queries which are taken as input to the Transformer decoder, to secure better accuracy: (1) we propose to divide queries into three types (a left hand query, a right hand query and an object query) and enhance query features (2) by using the contact information between hands and an object and (3) by using three-step update of enhanced image and query features with respect to one another. With proposed methods, we achieved real-time pose estimation performance using just 108 queries and 1 decoder (53.5 FPS on an RTX 3090TI GPU). Surpassing state-of-the-art results on the H2O dataset by 17.6% (left hand), 22.8% (right hand), and 27.2% (object), as well as on the FPHA dataset by 5.3% (right hand) and 10.4% (object), our method excels in accuracy. Additionally, it sets the state-of-the-art in interaction recognition, maintaining real-time efficiency with an off-the-shelf action recognition module.
Elkhan Ismayilzada, MD Khalequzzaman Chowdhury Sayem, Yihalem Yimolal Tiruneh, Mubarrat Tajoar Chowdhury, Muhammadjon Boboev, Seungryul Baek
AAAI3
2024 SDDGR: Stable Diffusion-Based Deep Generative Replay for Class Incremental Object Detection
abstract
In the field of class incremental leaming (CIL), generative replay has become increasingly prominent as a method to mitigate the catastrophic forgetting, alongside the continuous improvements in generative models. However, its application in class incremental object detection (CIOD) has been significantly limited, primarily due to the complexities of scenes involving multiple labels. In this paper, we propose a novel approach called stable diffusion deep generative replay (SDDGR) for CIOD. Our method utilizes a diffusion-based generative model with pre-trained text-to-image diffusion networks to generate realistic and diverse synthetic images. SDDGR incorporates an iterative refinement strategy to produce high-quality images encompassing old classes. Additionally, we adopt an L2 knowledge distillation technique to improve the retention of prior knowledge in synthetic images. Furthermore, our approach includes pseudo-labeling for old objects within new task images, preventing misclassification as background elements. Extensive experiments on the COCO 2017 dataset demonstrate that SD-DGR significantly outperforms existing algorithms, achieving a new state-of-the-art in various CIOD scenarios.
Hoseong Cho, Jihyeon Kim, Yihalem Yimolal Tiruneh, Seungryul Baek
CVPR4
2024 Class-Wise Buffer Management for Incremental Object Detection: An Effective Buffer Training Strategy
abstract
Class incremental learning aims to solve a problem that arises when continuously adding unseen class instances to an existing model This approach has been extensively studied in the context of image classification; however its applicability to object detection is not well established yet. Existing frame-works using replay methods mainly collect replay data without considering the model being trained and tend to rely on randomness or the number of labels of each sample. Also, despite the effectiveness of the replay, it was not yet optimized for the object detection task. In this paper, we introduce an effective buffer training strategy (eBTS) that creates the optimized replay buffer on object detection. Our approach incorporates guarantee minimum and hierarchical sampling to establish the buffer customized to the trained model. Furthermore, we use the circular experience replay training to optimally utilize the accumulated buffer data. Experiments on the MS COCO dataset demonstrate that our eBTS achieves state-of-the-art performance compared to the existing replay schemes.
Jihyeon Kim, Yihalem Yimolal Tiruneh, Jeongwan On, Jihyun Song, Sunhwa Choi, Seungryul Baek
ICASSP5