Demo Data from VLDB 2026 / reviewers in the wild / expert
Dohui Lee
dblp:368/1435
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2026
0000-0002-3737-2233ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 62% Immersive interaction · 19% Interaction techniques and input · 19% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
User interface design and tools
authoring tools |
1.0 | 1 | 2026 | HOICraft: In-Situ VLM-based Authoring Tool for Part-Level Hand-Object Interaction Design in VR · CHI 2026 |
Interaction techniques and input
hand-based interaction |
0.3 | 1 | 2026 | HOICraft: In-Situ VLM-based Authoring Tool for Part-Level Hand-Object Interaction Design in VR · CHI 2026 |
Immersive interaction
virtual reality interaction |
0.3 | 1 | 2026 | HOICraft: In-Situ VLM-based Authoring Tool for Part-Level Hand-Object Interaction Design in VR · CHI 2026 |
Methods — techniques the papers use, named apart from their topics
vision-language model · 1.0in-context learning · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | HOICraft: In-Situ VLM-based Authoring Tool for Part-Level Hand-Object Interaction Design in VRabstractHand–Object Interaction (HOI) is a key interaction component in Virtual Reality (VR). However, designing HOI still requires manual efforts to decide how object should be selected and manipulated, while also considering user abilities, which leads to time-consuming refinements. We present HOICraft, a VLM-based in-situ HOI authoring tool that enables part-level interaction design in VR. Here, HOICraft assists designers by recommending interactable elements from 3D objects, customizing HOI design properties, and mapping hand movement with virtual object behavior. We conducted a formative study with three expert VR designers to identify five representative HOI designs to support diverse user experiences. Building upon preference data from 20 participants, we develop an HOI mapping module with in-context learning. In a user study with 12 VR interaction designers, HOI mapping from HOICraft significantly reduced trial-and-error iterations compared to manual authoring. Finally, we assessed the usability of HOICraft, demonstrating its effectiveness for HOI design in VR. Dohui Lee, Qi Sun 0003, Sang Ho Yoon |
CHI | 1 |