VLDB 2026 Research / reviewers in the wild / expert
Reiner Wichert
dblp:37/3376
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2014
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Personal fabrication and tangible interfaces · 77% Interaction techniques and input · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Personal fabrication and tangible interfaces
tangible interaction |
0.2 | 1 | 2014 | Capacitive near-field communication for ubiquitous interaction and perception · UbiComp 2014 |
Interaction techniques and input › direct manipulation
object-based interaction |
0.1 | 1 | 2014 | Capacitive near-field communication for ubiquitous interaction and perception · UbiComp 2014 |
Methods — techniques the papers use, named apart from their topics
open-source implementation · 0.2capacitive near-field communication · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | Capacitive near-field communication for ubiquitous interaction and perceptionabstractSmart objects within instrumented environments offer an always available and intuitive way of interacting with a system. Connecting these objects to other objects in range or even to smartphones and computers, enables substantially innovative interaction and sensing approaches. In this paper, we investigate the concept of Capacitive Near-Field Communication to enable ubiquitous interaction with everyday objects in a short-range spatial context. Our central contribution is a generic framework describing and evaluating this communication method in Ubiquitous Computing. We prove the relevance of our approach by an open-source implementation of a low-cost object tag and a transceiver offering a high-quality communication link at typical distances up to 15 cm. Moreover, we present three case studies considering tangible interaction for the visually impaired, natural interaction with everyday objects, and sleeping behavior analysis. Tobias Alexander Große-Puppendahl, Sebastian Herber, Raphael Wimmer, Frank Englert, Sebastian Beck, Julian von Wilmsdorff, Reiner Wichert, Arjan Kuijper |
UbiComp | 7 |