Demo Data from VLDB 2026 / reviewers in the wild / expert
Manolis Perakakis
dblp:37/4915
· DBLP profile ↗
11ranked-venue papers
5as first author
0since 2021 · last 2013
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-authorArtificial intelligence and machine learning · 3 · 1 first-authorHuman-computer interaction and ubiquitous computing · 2 · 2 first-authorComputer networks · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 44% Usability and user experience research · 44% Interaction techniques and input · 13% | |
| Artificial intelligence
2 papers |
Question answering and dialogue systems · 38% Vision and language · 38% Speech recognition and synthesis · 24% | |
| Computer graphics and multimedia
1 paper |
Image and video coding · 100% |
Topics — the 7 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction
multimodal interaction |
0.1 | 1 | 2008 | A Study in Efficiency and Modality Usage in Multimodal Form Filling Systems · IEEE Trans. Speech Audio Process. 2008 |
Computer vision › Vision and language
multimodal dialogue |
0.1 | 1 | 2007 | Information Seeking Spoken Dialogue Systems- Part II: Multimodal Dialogue · IEEE Trans. Multim. 2007 |
Natural language and speech › Question answering and dialogue systems
spoken dialogue systems |
0.1 | 1 | 2007 | Information Seeking Spoken Dialogue Systems- Part II: Multimodal Dialogue · IEEE Trans. Multim. 2007 |
Interaction techniques and input
voice interaction |
0.0 | 1 | 2008 | A Study in Efficiency and Modality Usage in Multimodal Form Filling Systems · IEEE Trans. Speech Audio Process. 2008 |
Natural language and speech › Speech recognition and synthesis › automatic speech recognition
distributed speech recognition |
0.0 | 1 | 1999 | Quantization of cepstral parameters for speech recognition over the World Wide Web · IEEE J. Sel. Areas Commun. 1999 |
Image and video coding
bit rate reduction |
0.0 | 1 | 1999 | Quantization of cepstral parameters for speech recognition over the World Wide Web · IEEE J. Sel. Areas Commun. 1999 |
Internet architecture and protocols
world wide web |
0.0 | 1 | 1999 | Quantization of cepstral parameters for speech recognition over the World Wide Web · IEEE J. Sel. Areas Commun. 1999 |
Methods — techniques the papers use, named apart from their topics
modality tracking · 0.1adaptive interface · 0.1recognition-oriented quantization · 0.1cepstral coefficient encoding · 0.1task manager · 0.1agenda module · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Affective evaluation of multimodal dialogue games for preschoolers using physiological signalsabstractIn this pilot study, we investigate the differences in the electroencephalography (EEG) signal patterns of children and adults while interacting with a multimodal dialogue computer game. The gaming application is designed for preschoolers, implements five popular learning tasks and has variable levels of difficulty. In this pilot, to simplify the data collection process for young children, we use the NeuroSky MindSet device which is a single forehead dry sensor device. The raw signals and the estimated attention, meditation and arousal signals are analyzed during the interaction and compared for adult and children user populations. Results show consistent variations as a function of modality used (speech vs mouse input), difficulty level and task success. The physiological signal pattern within an interaction turn is also estimated and analyzed. Overall, children and adults demonstrated very similar physiological signal patterns during multimodal interaction. Vassiliki Kouloumenta, Manolis Perakakis, Alexandros Potamianos |
INTERSPEECH | 2 |
| 2012 | Affective evaluation of a mobile multimodal dialogue system using brain signalsabstractWe propose the use of affective metrics such as excitement, frustration and engagement for the evaluation of multimodal dialogue systems. The affective metrics are elicited from the ElectroEncephaloGraphy (EEG) signals using the Emotiv EPOC neuroheadset device. The affective metrics are used in conjunction with traditional evaluation metrics (turn duration, input modality) to investigate the effect of speech recognition errors and modality usage patterns in a multimodal (touch and speech) dialogue form-filling application for the iPhone mobile device. Results show that: (1) engagement is higher for touch input, while excitement and frustration is higher for speech input, and (2) speech recognition errors and associated repairs correspond to specific dynamic patters of excitement and frustration. Use of such physiological channels and their elaborated interpretation is a challenging but also a potentially rewarding direction towards emotional and cognitive assessment of multimodal interaction design. Manolis Perakakis, Alexandros Potamianos |
SLT | 1 |
| 2008 | Multimodal system evaluation using modality efficiency and synergy metricsabstractIn this paper, we propose two new objective metrics, relative modality efficiency and multimodal synergy, that can provide valuable information and identify usability problems during the evaluation of multimodal systems. Relative modality efficiency (when compared with modality usage) can identify suboptimal use of modalities due to poor interface design or information asymmetries. Multimodal synergy measures the added value from efficiently combining multiple input modalities, and can be used as a single measure of the quality of modality fusion and fission in a multimodal system. The proposed metrics are used to evaluate two multimodal systems that combine pen/speech and mouse/keyboard modalities respectively. The results provide much insight into multimodal interface usability issues, and demonstrate how multimodal systems should adapt to maximize modalities synergy resulting in efficient, natural, and intelligent multimodal interfaces. Manolis Perakakis, Alexandros Potamianos |
ICMI | 1 |
| 2008 | A Study in Efficiency and Modality Usage in Multimodal Form Filling SystemsabstractThe usage patterns of speech and visual input modes are investigated as a function of relative input mode efficiency for both desktop and personal digital assistant (PDA) working environments. For this purpose the form-filling part of a multimodal dialogue system is implemented and evaluated; three multimodal modes of interaction are implemented: ldquoClick-to-Talk,rdquo ldquoOpen-Mike,rdquo and ldquoModality-Selection.rdquo ldquoModality-Selectionrdquo implements an adaptive interface where the system selects the most efficient input mode at each turn, effectively alternating between a ldquoClick-to-Talkrdquo and ldquoOpen-Mikerdquo interaction style as proposed in ldquoModality tracking in the multimodal Bell Labs Communicator,rdquo in Proceedings of the Automatic Speech Recognition and Understanding Workshop, by A. Potamianos, , 2003. The multimodal systems are evaluated and compared with the unimodal systems. Objective and subjective measures used include task completion, task duration, turn duration, and overall user satisfaction. Turn duration is broken down into interaction time and inactivity time to better measure the efficiency of each input mode. Duration statistics and empirical probability density functions are computed as a function of interaction context and user. Results show that the multimodal systems outperform the unimodal systems in terms of objective and subjective criteria. Also, users tend to use the most efficient input mode at each turn; however, biases towards the default input modality and a general bias towards the speech modality also exists. Results demonstrate that although users exploit some of the available synergies in multimodal dialogue interaction, further efficiency gains can be achieved by designing adaptive interfaces that fully exploit these synergies. Manolis Perakakis, Alexandros Potamianos |
IEEE Trans. Speech Audio Process. | 1 |
| 2007 | The effect of input mode on inactivity and interaction times of multimodal systemsabstractIn this paper, the efficiency and usage patterns of input modes in multimodal dialogue systems is investigated for both desktop and personal digital assistant (PDA) working environments. For this purpose a form-filling travel reservation application is evaluated that combines the speech and visual modalities; three multimodal modes of interaction are implemented, namely: "Click-To-Talk", "Open-Mike" and "Modality-Selection". The three multimodal systems are evaluated and compared with the "GUI-Only" and "Speech-Only" unimodal systems. Mode and duration statistics are computed for each system, for each turn and for each attribute in the form. Turn time is decomposed in interaction and inactivity time and the statistics for each input modeare computed. Results show that multimodal and adaptive interfaces are superior in terms of interaction time, but not always in terms of inactivity time. Also users tend to use themost efficient input mode, although our experiments show abias towards the speech modality. Manolis Perakakis, Alexandros Potamianos |
ICMI | 1 |
| 2007 | Multimodal User Interface for Augmented AssemblyabstractIn this paper, a multimodal system for augmented reality aided assembly work is designed and implemented. The multimodal interface allows for speech and gestural input. The system emulates a simplified assembly task in a factory. A 3D puzzle is used to study how to implement the augmented assembly system to a real setting in a factory. The system is used as a demonstrator and as a test-bed to evaluate different input modalities for augmented assembly setups. Preliminary system evaluation results are presented, the user experience is discussed, and some directions for future work are given. Sanni Siltanen, Mika Hakkarainen, Otto Korkalo, Tapio Salonen, Juha Sääski, Charles Woodward, Theofanis Kannetis, Manolis Perakakis, Alexandros Potamianos |
MMSP | 8 |
| 2007 | Information Seeking Spoken Dialogue Systems- Part II: Multimodal DialogueabstractFor pt.1see ibid., vol. 9, p. 3 (2007). In this paper, the task and user interface modules of a multimodal dialogue system development platform are presented. The main goal of this work is to provide a simple, application-independent solution to the problem of multimodal dialogue design for information seeking applications. The proposed system architecture clearly separates the task and interface components of the system. A task manager is designed and implemented that consists of two main submodules: the electronic form module that handles the list of attributes that have to be instantiated by the user, and the agenda module that contains the sequence of user and system tasks. Both the electronic forms and the agenda can be dynamically updated by the user. Next a spoken dialogue module is designed that implements the speech interface for the task manager. The dialogue manager can handle complex error correction and clarification user input, building on the semantics and pragmatic modules presented in Part I of this paper. The spoken dialogue system is evaluated for a travel reservation task of the DARPA Communicator research program and shown to yield over 90% task completion and good performance for both objective and subjective evaluation metrics. Finally, a multimodal dialogue system which combines graphical and speech interfaces, is designed, implemented and evaluated. Minor modifications to the unimodal semantic and pragmatic modules were required to build the multimodal system. It is shown that the multimodal system significantly outperforms the unimodal speech-only system both in terms of efficiency (task success and time to completion) and user satisfaction for a travel reservation task Alexandros Potamianos, Eric Fosler-Lussier, Egbert Ammicht, Manolis Perakakis |
IEEE Trans. Multim. | 4 |
| 2006 | Blending speech and Visual Input in Multimodal Dialogue SystemsabstractIn this paper the efficiency and usage patterns of input modes in multimodal dialogue systems is investigated for desktop and personal digital assistant (PDA) working environments. For this purpose a form-filling travel reservation system is designed and implemented that efficiently combines the speech and visual modalities; three multimodal modes of interaction are implemented, namely: "click-to-talk", "open-mike" and "modality-selection". The three multimodal systems are evaluated and compared with the "GUI-only" and "speech-only" unimodal systems. User interface evaluation includes both objective and subjective metrics and shows that all three multimodal systems outperform the unimodal systems on the PDA environment. For the desktop environment the multimodal systems score better than the "speech-only" system but worse than the "GUI-only" system. In all evaluation experiments, the synergy between the visual and speech modality was significant: the multimodal interface was better than the sum of its (unimodal) parts. Results also show that users tend to use the most efficient input mode. Manolis Perakakis, Michail Toutoudakis, Alexandros Potamianos |
SLT | 1 |
| 1999 | Quantization of cepstral parameters for speech recognition over the World Wide WebabstractWe examine alternative architectures for a client-server model of speech-enabled applications over the World Wide Web (WWW). We compare a server-only processing model where the client encodes and transmits the speech signal to the server, to a model where the recognition front end runs locally at the client and encodes and transmits the cepstral coefficients to the recognition server over the Internet. We follow a novel encoding paradigm, trying to maximize recognition performance instead of perceptual reproduction, and we find that by transmitting the cepstral coefficients we can achieve significantly higher recognition performance at a fraction of the bit rate required when encoding the speech signal directly. We find that the required bit rate to achieve the recognition performance of high-quality unquantized speech is just 2000 bits per second. Vassilios Digalakis, Leonardo Neumeyer, Manolis Perakakis |
IEEE J. Sel. Areas Commun. | 3 |
| 1998 | Quantization of cepstral parameters for speech recognition over the World Wide WebabstractWe examine alternative architectures for a client-server model of speech-enabled applications over the World Wide Web. We compare a server-only processing model, where the client encodes and transmits the speech signal to the server, to a model where the recognition front end, implemented as a Java applet runs locally at the client and encodes and transmits the cepstral coefficients to the recognition server over the Internet. We follow a novel encoding paradigm, trying to maximize the recognition performance instead of perceptual reproduction, and we find that by transmitting the cepstral coefficients we can achieve significantly higher recognition performance at a fraction of the bit rate required when encoding the speech signal directly. Vassilios Digalakis, Leonardo Neumeyer, Manolis Perakakis |
ICASSP | 3 |
| 1998 | Product-code vector quantization of cepstral parameters for speech recognition over the WWWabstractWe follow the paradigm that we have previously introduced for the encoding of the recognizer parameters in a client-server model used for recognition over wireless networks and the WWW, trying to maximize recognition performance instead of perceptual reproduction. We present a new encoding scheme for the mel frequency-warped cepstral parameters (MFCCs) that uses product-code vector quantization, and we find that the required bit rate to achieve the recognition performance of highquality unquantized speech is just 2000 bits per second. We also investigate the effect of additive noise on the recognition performance when quantized features are used, and we find that a small increase in the bit rate can provide the necessary robustness. Vassilios Digalakis, Leonardo Neumeyer, Manolis Perakakis |
ICSLP | 3 |