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Siyi Ren

dblp:370/2447 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2025
0009-0005-0152-6316ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 50% User interface design and tools · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
User interface design and tools › prototyping
rapid prototyping
0.912025
VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems · CHI 2025
Haptics and multimodal interaction › haptic feedback
vibrotactile feedback
0.912025
VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems · CHI 2025

Methods — techniques the papers use, named apart from their topics

toolkit design · 0.9
YearPublicationVenuePosition
2025 VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems
Bingjian Huang, Siyi Ren, Yuewen Luo, Qilong Cheng, Hanfeng Cai, Yeqi Sang, Maurício Sousa, Paul H. Dietz, Daniel J. Wigdor
CHI2
2025 UIEVUS: An underwater image enhancement method for various underwater scenes
Siyi Ren, Tianjiang Wang, Xinghua Xu
Signal Process. Image Commun.1
2024 UAV Localization with Unreliable Observations in Hostile Underground Environments
Shouwan Gao, Siyi Ren
J. Comput. Sci. Technol.4
2023 FAES-SLAM: Fast and Accurate Edge-Assisted Semantic SLAM Towards Dynamic Environments
abstract
Edge computing provides a promising solution to the resource-constrained problem of mobile devices running simultaneous localization and mapping (SLAM) systems. However, the existing traditional edge-assisted SLAM systems rely on ideal network conditions and static environment assumptions, which poses challenges for applications in bandwidth constrained networks and dynamic scenes. Aiming at the issue, this paper proposes fast and accurate edge-assisted semantic SLAM (FAES-SLAM) towards dynamic environments. First, an edge-assisted framework is presented by the integration of object detection and dense mapping, which accelerates the SLAM system and maintains accuracy. Then, an adaptive keyframe offloading strategy and an efficient dynamic feature point culling scheme are designed and incorporated into the above framework to improve the speed and accuracy further. The offloading strategy adaptively decreases the excessive latency in terms of various network conditions, and the culling scheme effectively increases the localization and mapping precision for dynamic scenarios. We perform extensive experiments on public datasets and in the actual coal mine laboratory. Compared with classical edge-assisted SLAM system, FAES-SLAM can achieve over 90.9% improvement in localization accuracy with a 13.2% increase in tracking time.
Shouwan Gao, Jinxiao Zhu, Siyi Ren
GLOBECOM4