Demo Data from VLDB 2026 / reviewers in the wild / expert
Shenghao Ren
dblp:372/6822
· DBLP profile ↗
4ranked-venue papers
1as first author
4since 2021 · last 2026
0009-0001-2819-982XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 58% Face, body and person analysis · 18% Robot manipulation · 18% | |
| Human-computer interaction and pervasive computing
1 paper |
Wearable and physiological sensing · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
human mesh recovery |
0.9 | 1 | 2025 | MotionPRO: Exploring the Role of Pressure in Human MoCap and Beyond · CVPR 2025 |
Computer vision › 3D vision
motion capture |
0.9 | 1 | 2025 | MotionPRO: Exploring the Role of Pressure in Human MoCap and Beyond · CVPR 2025 |
Computer vision › 3D vision › motion capture
human motion capture |
0.8 | 1 | 2024 | MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensors · CVPR 2024 |
Computer vision › Face, body and person analysis
human pose estimation |
0.8 | 1 | 2024 | MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensors · CVPR 2024 |
Robotics › Robot manipulation › learning from demonstration
whole-body motion imitation |
0.8 | 1 | 2024 | Leveraging RGB-Pressure for Whole-body Human-to-Humanoid Motion Imitation · ACM Multimedia 2024 |
Robotics › Legged, aerial and field robots
humanoid robot |
0.3 | 1 | 2025 | MotionPRO: Exploring the Role of Pressure in Human MoCap and Beyond · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
motion retargeting · 1.5sensor fusion · 0.9cross-attention · 0.9attention · 0.9monocular video baseline · 0.8RGBD-pressure fusion · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Stability optimization in action imitation for humanoid robot
Shenghao Ren, Zhiyu Jin, Qiu Shen |
J. Vis. Commun. Image Represent. | 2 |
| 2025 | MotionPRO: Exploring the Role of Pressure in Human MoCap and BeyondabstractExisting human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer from issues such as timing drift and jitter, spatial problems like sliding and penetration, and poor global trajectory accuracy. In this paper, we revisit human MoCap from the perspective of interaction between human body and physical world by exploring the role of pressure. Firstly, we construct a large-scale human Motion capture dataset with Pressure, RGB and Optical sensors (named MotionPRO), which comprises 70 volunteers performing 400 types of motion, encompassing a total of 12.4M pose frames. Secondly, we examine both the necessity and effectiveness of the pressure signal through two challenging tasks: (1) pose and trajectory estimation based solely on pressure: We propose a network that incorporates a small kernel decoder and a long-short-term attention module, and proof that pressure could provide accurate global trajectory and plausible lower body pose. (2) pose and trajectory estimation by fusing pressure and RGB: We impose constraints on orthographic similarity along the camera axis and whole-body contact along the vertical axis to enhance the cross-attention strategy to fuse pressure and RGB feature maps. Experiments demonstrate that fusing pressure with RGB features not only significantly improves performance in terms of objective metrics, but also plausibly drives virtual humans (SMPL) in 3D scene. Furthermore, we demonstrate that incorporating physical perception enables humanoid robots to perform more precise and stable actions, which is highly beneficial for the development of embodied artificial intelligence. Project page is available at: https://nju-cite-mocaphumanoid.github.io/MotionPRO/ Shenghao Ren, Qiu Shen, Xun Cao |
CVPR | 1 |
| 2024 | MMVP: A Multimodal MoCap Dataset with Vision and Pressure SensorsabstractFoot contact is an important cue for human motion capture, understanding, and generation. Existing datasets tend to annotate dense foot contact using visual matching with thresholding or incorporating pressure signals. However, these approaches either suffer from low accuracy or are only designed for small-range and slow motion. There is still a lack of a vision-pressure multimodal dataset with large-range and fast human motion, as well as accurate and dense foot-contact annotation. To fill this gap, we propose a Multimodal MoCap Dataset with Vision and Pressure sensors, named MMVP. MMVP provides accurate and dense plantar pressure signals synchronized with RGBD observations, which is especially useful for both plausible shape estimation, robust pose fitting without foot drifting, and accurate global translation tracking. To validate the dataset, we propose an RGBD-P SMPL fitting method and also a monocular-video-based baseline framework, VP-MoCap, for human motion capture. Experiments demonstrate that our RGBD-P SMPL Fitting results significantly outperform pure visual motion capture. Moreover, VP-MoCap outperforms SOTA methods in foot-contact and global translation estimation accuracy. We believe the configuration of the dataset and the baseline frameworks will stimulate the research in this direction and also provide a good reference for MoCap applications in various domains. Project page: https://metaverse-ai-lab-thu.github.io/MMVP-Dataset/ He Zhang 0015, Shenghao Ren, Haolei Yuan, Jianhui Zhao 0002, Fan Li 0023, Shuangpeng Sun, Zhenghao Liang, Tao Yu 0007, Qiu Shen, Xun Cao |
CVPR | 2 |
| 2024 | Leveraging RGB-Pressure for Whole-body Human-to-Humanoid Motion Imitation
Shenghao Ren, Qiu Shen, Xun Cao |
ACM Multimedia | 2 |