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Joy Lim Jia Yin

dblp:387/3337 · DBLP profile ↗
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7ranked-venue papers
1as first author
7since 2021 · last 2026
0009-0006-7971-6096ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 5 since 2021Databases, data management, data science and information retrieval · 3 · 1 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
4 papers
Learning and educational technologies · 100%
Artificial intelligence
3 papers
Reinforcement learning · 56% Language models and text generation · 36% Multi-agent systems · 8%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%

Topics — the 5 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › policy optimization
group relative policy optimization
1.012026
Personalized Learning Path Planning through Goal-Driven Learner State Modeling · WWW 2026
Natural language and speech › Language models and text generation
LLM agents
1.012026
From Knowing to Teaching: Scaffolding Pedagogical Decisions for LLM Agent · ACL (1) 2026
Machine learning › Reinforcement learning
policy optimization
1.012026
Personalized Learning Path Planning through Goal-Driven Learner State Modeling · WWW 2026
Learning and educational technologies › active learning
project-based learning
1.012026
SimPBL: A Multi-Agent Framework for Project-Based Learning · ACL (1) 2026
Learning and educational technologies
intelligent tutoring systems
0.912025
Awaking the Slides: A Tuning-free and Knowledge-regulated AI Tutoring System via Language Model Coordination · KDD (1) 2025

Methods — techniques the papers use, named apart from their topics

supervised fine-tuning · 2.0scaffolding · 2.0reinforcement learning · 2.0interpretable multi-agent system · 2.0LLM agents · 2.0GRPO · 2.0multi-agent simulation · 1.0multimodal content processing · 0.9large language model · 0.9
YearPublicationVenuePosition
2026 Beyond Self-Report: Bridging the Intention-Behavior Gap in Critical Thinking Assessment via Interpretable Multi-Agent System
abstract
Zekun Li, Jifan Yu, Haoxuan Li, Ye He, Daniel Zhang-Li, Shangqing Tu, Joy Jia Yin Lim, Yikun Jiang, Jiaxin Yuan, Yu Zhang. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026.
Jifan Yu, Haoxuan Li 0003, Daniel Zhang-Li, Shangqing Tu, Joy Lim Jia Yin, Yikun Jiang, Yu Zhang 0186
ACL (1)7
2026 From Knowing to Teaching: Scaffolding Pedagogical Decisions for LLM Agent
abstract
Yucheng Wang, Shen Yang, Jifan Yu, Haoxuan Li, Joy Jia Yin Lim, Daniel Zhang-Li, Huiqin Liu, Lei Hou, Juanzi Li, Bin Xu. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026.
Yucheng Wang 0015, Jifan Yu, Haoxuan Li 0003, Joy Lim Jia Yin, Daniel Zhang-Li, Huiqin Liu, Lei Hou 0001, Juan-Zi Li, Bin Xu 0001
ACL (1)5
2026 SimPBL: A Multi-Agent Framework for Project-Based Learning
abstract
Daniel Zhang-Li, Joy Jia Yin Lim, Binglin Liu, Shangqing Tu, Zijun Yao, Hao Peng, Jifan Yu, Haoxuan Li, Zhanxin Hao, Ye He, Zekun Li, Jiangyi Wang, Lei Hou, Bin Xu, Xin Cong, Zhiyuan Liu, Huiqin Liu, Yu Zhang, Juanzi Li. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026.
Daniel Zhang-Li, Joy Lim Jia Yin, Binglin Liu, Shangqing Tu, Zijun Yao 0002, Hao Peng 0015, Jifan Yu, Haoxuan Li 0003, Zhanxin Hao, Jiangyi Wang, Lei Hou 0001, Bin Xu 0001, Xin Cong, Zhiyuan Liu 0001, Huiqin Liu, Yu Zhang 0186, Juan-Zi Li
ACL (1)2
2026 Personalized Learning Path Planning through Goal-Driven Learner State Modeling
abstract
Personalized Learning Path Planning (PLPP) aims to design adaptive learning paths that align with individual goals. While large language models (LLMs) show potential in personalizing learning experiences, existing approaches often lack mechanisms for goal-aligned planning. We introduce Pxplore, a novel framework for PLPP that integrates a reinforcement-based training paradigm and an LLM-driven educational architecture. We design a structured learner state model and an automated reward function that transforms abstract objectives into computable signals. We train the policy combining supervised fine-tuning (SFT) and Group Relative Policy Optimization (GRPO), and deploy it within a real-world learning platform. Extensive experiments validate Pxplore's effectiveness in producing coherent, personalized, and goal-driven learning paths. We release our code and dataset at https://github.com/Pxplore/pxplore-algo.
Joy Lim Jia Yin, Jifan Yu, Xin Cong, Daniel Zhang-Li, Zhiyuan Liu 0001, Huiqin Liu, Lei Hou 0001, Juan-Zi Li, Bin Xu 0001
WWW1
2026 From MOOC to MAIC: Reimagine Online Teaching and Learning Through LLM-Driven Agents
Jifan Yu, Daniel Zhang-Li, Zhe-Yuan Zhang, Yu-Cheng Wang, Haoxuan Li 0003, Joy Lim Jia Yin, Zhan-Xin Hao, Shang-Qing Tu, Lu Zhang 0096, Xu-Sheng Dai, Jian-Xiao Jiang, Bing-Lin Liu, Xin Cong, Bin Xu 0001, Lei Hou 0001, Man-Li Li, Juan-Zi Li, Hui-Qin Liu, Yu Zhang 0186, Zhiyuan Liu 0001, Maosong Sun 0001
J. Comput. Sci. Technol.6
2025 EduCraft: A System for Generating Pedagogical Lecture Scripts from Long-Context Multimodal Presentations
abstract
Educators face substantial workload pressures, with significant time invested in preparing teaching materials. Generating high-quality lecture scripts from multimodal presentations is a particularly demanding aspect of this preparation. This paper introduces EduCraft, a novel system designed to automate Lecture Script Generation (LSG), addressing key difficulties such as comprehensive multimodal understanding, long-context coherence, and instructional design efficacy. EduCraft features a modular architecture comprising: (1) a Multimodal Input Processing pipeline for robust data extraction and association from slides; (2) a core Lecture Script Generation Engine with instruction-guided VLM and Caption+LLM workflows for pedagogical synthesis; (3) an optional Knowledge Augmentation Module using Retrieval-Augmented Generation (RAG) for enhanced factual grounding; and (4) a Model Integration and Deployment Interface supporting diverse AI models and providing a deployable API. Extensive evaluations, including human assessments and a new automated evaluation framework, demonstrate that EduCraft significantly outperforms strong baselines and teacher-refined scripts in producing coherent, readable, and pedagogically sound lecture scripts. By effectively tackling core LSG challenges, EduCraft offers a practical, configurable solution to reduce educator workload and enhance educational content creation. We open-source EduCraft at https://github.com/wyuc/EduCraft.
Yucheng Wang 0015, Jifan Yu, Daniel Zhang-Li, Joy Lim Jia Yin, Shangqing Tu, Haoxuan Li 0003, Zhiyuan Liu 0001, Huiqin Liu, Lei Hou 0001, Juan-Zi Li, Bin Xu 0001
CIKM4
2025 Awaking the Slides: A Tuning-free and Knowledge-regulated AI Tutoring System via Language Model Coordination
abstract
The vast pre-existing slides serve as rich and important materials to carry lecture knowledge. However, effectively leveraging lecture slides to serve students is difficult due to the multi-modal nature of slide content and the heterogeneous teaching actions. We study the problem of discovering effective designs that convert a slide into an interactive lecture. We develop Slide2Lecture, a tuning-free and knowledge-regulated intelligent tutoring system that can (1) effectively convert an input lecture slide into a structured teaching agenda consisting of a set of heterogeneous teaching actions; (2) create and manage an interactive lecture that generates responsive interactions catering to student learning demands while regulating the interactions to follow teaching actions. Slide2Lecture contains a complete pipeline for learners to obtain an interactive classroom experience to learn the slide. For teachers and developers, Slide2Lecture enables customization to cater to personalized demands. Slide2Lecture's online deployment has made more than 200K interactions with students in the 3K lecture sessions. We release our implementation at https://github.com/NewEduAI/Release.
Daniel Zhang-Li, Zheyuan Zhang 0002, Jifan Yu, Joy Lim Jia Yin, Shangqing Tu, Linlu Gong, Zhiyuan Liu 0001, Huiqin Liu, Lei Hou 0001, Juan-Zi Li
KDD (1)4