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François Malric

dblp:39/585 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 100%
Software engineering, system software, and programming languages
1 paper
Programming languages and type systems · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing › computer-supported cooperative work › collaborative technology
multimedia collaboration
0.012001
Java multimedia telecollaboration · ACM Multimedia 2001
Programming languages and type systems › object-oriented programming
java
0.012001
Java multimedia telecollaboration · ACM Multimedia 2001

Methods — techniques the papers use, named apart from their topics

java collaboration frameworks · 0.1
YearPublicationVenuePosition
2009 Compensating Device Inertia for 6-DOF Haptic Rendering
abstract
In this paper, the importance of the user's primary holding pivot point on the end effector of a haptic interface is discussed. Both theoretical analysis and experimental results demonstrate that this holding pivot point is critical for the correct perception of the haptic properties assigned to the virtual objects. We also study the physical inertia effects of the end effector on the non-uniform stiffness perception of simulated virtual objects. To the best of our knowledge, no such combined consideration of holding pivot point and device structure related inertia has so far been made for works in 6-DOF haptic rendering. We have instrumented the end effector of a haptic interface with a membrane potentiometer to measure the user's primary holding pivot point in real-time. Accordingly, a preliminary adaptive feedback method is developed to render the appropriate forces/torques to compensate for the effects of the end effector's inertia on the haptic stiffness perception.
Jilin Zhou, François Malric, Emil M. Petriu, Nicolas D. Georganas
SMC2
2001 Java multimedia telecollaboration
abstract
Many critics of the Java language have pointed performance deficiencies as a barrier to acceptable support of Collaborative Multimedia Systems. This paper presents four MCRLab products, fully written in Java that support collaboration amongst a group of users, and successfully demonstrate that Java collaboration frameworks are not only possible but also can perform at acceptable levels of quality, if designed correctly.
Jauvane Cavalcante de Oliveira, François Malric, Saeid Nourian, Nicolas D. Georganas
ACM Multimedia2