Demo Data from VLDB 2026 / reviewers in the wild / expert
Grace Ko
dblp:392/4965
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Design research and methods · 100% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
visualization design |
0.9 | 1 | 2025 | Unveiling How Examples Shape Visualization Design Outcomes · IEEE Trans. Vis. Comput. Graph. 2025 |
Design research and methods
design examples |
0.9 | 1 | 2025 | Unveiling How Examples Shape Visualization Design Outcomes · IEEE Trans. Vis. Comput. Graph. 2025 |
Design research and methods › design process
design ideation |
0.3 | 1 | 2025 | Unveiling How Examples Shape Visualization Design Outcomes · IEEE Trans. Vis. Comput. Graph. 2025 |
Methods — techniques the papers use, named apart from their topics
quantitative analysis · 1.7qualitative analysis · 1.7controlled experiment · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Unveiling How Examples Shape Visualization Design OutcomesabstractVisualization designers (e.g., journalists or data analysts) often rely on examples to explore the space of possible designs, yet we have little insight into how examples shape data visualization design outcomes. While the effects of examples have been studied in other disciplines, such as web design or engineering, the results are not readily applicable to visualization due to inconsistencies in findings and challenges unique to visualization design. Towards bridging this gap, we conduct an exploratory experiment involving 32 data visualization designers focusing on the influence of five factors (timing, quantity, diversity, data topic similarity, and data schema similarity) on objectively measurable design outcomes (e.g., numbers of designs and idea transfers). Our quantitative analysis shows that when examples are introduced after initial brainstorming, designers curate examples with topics less similar to the dataset they are working on and produce more designs with a high variation in visualization components. Also, designers copy more ideas from examples with higher data schema similarities. Our qualitative analysis of participants' thought processes provides insights into why designers incorporate examples into their designs, revealing potential factors that have not been previously investigated. Finally, we discuss how our results inform how designers may use examples during design ideation as well as future research on quantifying designs and supporting example-based visualization design. All supplemental materials are available in our OSF repo. Hannah K. Bako, Xinyi Liu 0001, Grace Ko, Hyemi Song, Leilani Battle, Zhicheng Liu 0001 |
IEEE Trans. Vis. Comput. Graph. | 3 |