VLDB 2026 Research / reviewers in the wild / expert
Tianhong Wang 0009
dblp:402/3983
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
0000-0002-9008-1582ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Health and well-being technologies · 56% Human-AI interaction · 28% Collaborative and social computing · 8% | |
| Artificial intelligence
1 paper |
Language models and text generation · 50% Question answering and dialogue systems · 50% |
Topics — the 5 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Question answering and dialogue systems
dialogue generation |
1.0 | 1 | 2026 | An LLM-based Simulation Framework for Embodied Conversational Agents in Psychological Counseling · AAAI 2026 |
Natural language and speech › Language models and text generation
large language model |
1.0 | 1 | 2026 | An LLM-based Simulation Framework for Embodied Conversational Agents in Psychological Counseling · AAAI 2026 |
Human-AI interaction › conversational agents
embodied conversational agents |
1.0 | 1 | 2026 | An LLM-based Simulation Framework for Embodied Conversational Agents in Psychological Counseling · AAAI 2026 |
Health and well-being technologies › mental health › mental healthcare
mental health counseling |
1.0 | 1 | 2026 | An LLM-based Simulation Framework for Embodied Conversational Agents in Psychological Counseling · AAAI 2026 |
Design research and methods
field study |
0.3 | 1 | 2026 | 'I Will Dream Sweet Dreams': Understanding Remote Companionship Volunteer Activities for Factual Orphans in Rural China · CHI 2026 |
Methods — techniques the papers use, named apart from their topics
large language model · 2.0agent simulation · 2.0interviews · 1.0field observation · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | An LLM-based Simulation Framework for Embodied Conversational Agents in Psychological CounselingabstractDue to privacy concerns, open dialogue datasets for mental health are primarily generated through human or AI synthesis methods. However, the inherent implicit nature of psychological processes, particularly those of clients, poses challenges to the authenticity and diversity of synthetic data. In this paper, we propose ECAs (short for Embodied Conversational Agents), a framework for embodied agent simulation based on Large Language Models (LLMs) that incorporates multiple psychological theoretical principles. Using simulation, we expand real counseling case data into a nuanced embodied cognitive memory space and generate dialogue data based on high-frequency counseling questions. We validated our framework using the D4 dataset. First, we created a public ECAs dataset through batch simulations based on D4. Licensed counselors evaluated our method, demonstrating that it significantly outperforms baselines in simulation authenticity and necessity. Additionally, two LLM-based automated evaluation methods were employed to confirm the higher quality of the generated dialogues compared to the baselines. Lixiu Wu, Yuanrong Tang, Qisen Pan, Xianyang Zhan, Lanxi Xiao, Tianhong Wang 0009, Jiangtao Gong |
AAAI | 7 |
| 2026 | 'I Will Dream Sweet Dreams': Understanding Remote Companionship Volunteer Activities for Factual Orphans in Rural ChinaabstractA significant number of De facto orphans in underdeveloped regions face potential mental health risks, while some novel interventions attempt to involve university student volunteers in providing companionship. However, there is little documented literature on current practices of such emotional support volunteer activities. We conducted a comprehensive investigation of multiple stakeholders involved in an online companionship program facilitated by university student volunteers, designed to provide remote emotional support to these children. Through field observations and interviews, we summarize current practices and identify benefits. We discovered that current remote volunteer initiatives face numerous challenges impeding companionship effectiveness. We summarized four potential technological requirements derived from these challenges. Our study provides the first documented account of remote volunteer companionship activities aimed at improving vulnerable children’s mental health. Our research can inspire future developments of technological solutions for improving emotional companionship in volunteer programs and vulnerable children’s wellbeing. Yuanrong Tang, Yueqing Hu, Tianhong Wang 0009, Hanchao Song, Zhicong Lu, Jiangtao Gong |
CHI | 4 |