Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Richard Grafton

dblp:402/8811 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
1since 2021 · last 2025
0009-0007-0331-5998ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 77% Immersive interaction · 23%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction › virtual reality
virtual reality perception
0.312025
Understanding Break-ability through Screen-based Affordances · CHI 2025

Methods — techniques the papers use, named apart from their topics

user experiment · 0.9perceptual impact testing · 0.9
YearPublicationVenuePosition
2025 Understanding Break-ability through Screen-based Affordances
abstract
Can J.J. Gibson’s concept of affordances be empirically examined using screen-based technology? We show how screen-based affordances can be examined through the use case of perceptual toughness, i.e. the break-ability of a virtual object. We present two user experiments (n=72, n=66) examining break-ability through a novel ’Perceptual Impact Testing’ methodology and online screen-based 3D virtual environment. We show that judgements of break-ability are systematically distorted when a perceiver’s virtual ‘Point of Observation’ or virtual environment’s ‘Horizonal Geometry’ are manipulated. These statistically significant results provide evidence that: 1) direct perception can account for perceptual distortions of break-ability; 2) Gibsonian affordances can be empirically examined through screen-based interactions.
Richard Grafton, Oussama Metatla, Anne Roudaut
CHI1