Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Hendrik Zender

dblp:42/996 · DBLP profile ↗
← Back
11ranked-venue papers
4as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 3 · 1 first-authorSystems, architecture and hardware · 2Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Planning, search and constraint satisfaction · 57% Robot navigation and mapping · 27% Probabilistic and Bayesian machine learning · 8%
Human-computer interaction and pervasive computing
3 papers
Ubiquitous computing and smart environments · 51% Human-robot interaction · 49%

Topics — the 12 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
plan explanation
0.312017
Robot task planning and explanation in open and uncertain worlds · Artif. Intell. 2017
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
task planning
0.312017
Robot task planning and explanation in open and uncertain worlds · Artif. Intell. 2017
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning › online planning
continual planning
0.112011
Exploiting Probabilistic Knowledge under Uncertain Sensing for Efficient Robot Behaviour · IJCAI 2011
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
probabilistic planning
0.112011
Exploiting Probabilistic Knowledge under Uncertain Sensing for Efficient Robot Behaviour · IJCAI 2011
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models › relational model
probabilistic relational model
0.112011
Exploiting Probabilistic Knowledge under Uncertain Sensing for Efficient Robot Behaviour · IJCAI 2011
Robotics › Robot navigation and mapping
spatial representation
0.112011
Home alone: Autonomous extension and correction of spatial representations · ICRA 2011
Computer vision › 3D vision
spatial understanding
0.112007
An Integrated Robotic System for Spatial Understanding and Situated Interaction in Indoor Environments · AAAI 2007
Ubiquitous computing and smart environments › interactive environments
situated interaction
0.112007
An Integrated Robotic System for Spatial Understanding and Situated Interaction in Indoor Environments · AAAI 2007
Robotics › Robot navigation and mapping
SLAM
0.112006
Clarification dialogues in human-augmented mapping · HRI 2006
Human-robot interaction › robot communication
interactive clarification
0.112006
Clarification dialogues in human-augmented mapping · HRI 2006
Knowledge, reasoning and agents › Knowledge representation and reasoning
nonmonotonic reasoning
0.012011
Home alone: Autonomous extension and correction of spatial representations · ICRA 2011
Robotics › Robot navigation and mapping
object search
0.012011
Exploiting Probabilistic Knowledge under Uncertain Sensing for Efficient Robot Behaviour · IJCAI 2011

Methods — techniques the papers use, named apart from their topics

spatial referring expressions · 0.2integrated robotic system · 0.1shared representations · 0.1nonmonotonic reasoning · 0.1goal generation · 0.1decision-theoretic planning · 0.1classical planning · 0.1questions under discussion · 0.1dialogue-based interaction · 0.1
YearPublicationVenuePosition
2017 Robot task planning and explanation in open and uncertain worlds
Marc Hanheide, Moritz Göbelbecker, Graham S. Horn, Andrzej Pronobis, Kristoffer Sjöö, Alper Aydemir, Patric Jensfelt, Charles Gretton, Richard Dearden, Miroslav Janícek, Hendrik Zender, Geert-Jan M. Kruijff, Nick Hawes, Jeremy L. Wyatt
Artif. Intell.11
2014 Introduction to the Special Issue on Machine Learning for Multiple Modalities in Interactive Systems and Robots
abstract
This special issue highlights research articles that apply machine learning to robots and other systems that interact with users through more than one modality, such as speech, gestures, and vision. For example, a robot may coordinate its speech with its actions, taking into account (audio-)visual feedback during their execution. Machine learning provides interactive systems with opportunities to improve performance not only of individual components but also of the system as a whole. However, machine learning methods that encompass multiple modalities of an interactive system are still relatively hard to find. The articles in this special issue represent examples that contribute to filling this gap.
Heriberto Cuayáhuitl, Lutz Frommberger, Nina Dethlefs, Antoine Raux, Matthew Marge, Hendrik Zender
ACM Trans. Interact. Intell. Syst.6
2012 Web mining driven object locality knowledge acquisition for efficient robot behavior
abstract
As an important information resource, visual perception has been widely employed for various indoor mobile robots. The common-sense knowledge about object locality (CSOL), e.g. a cup is usually located on the table top rather than on the floor and vice versa for a trash bin, is a very helpful context information for a robotic visual search task. In this paper, we propose an online knowledge acquisition mechanism for discovering CSOL, thereby facilitating a more efficient and robust robotic visual search. The proposed mechanism is able to create conceptual knowledge with the information acquired from the largest and the most diverse medium - the Internet. Experiments using an indoor mobile robot demonstrate the efficiency of our approach as well as reliability of goal-directed robot behaviour.
Kai Zhou 0003, Michael Zillich, Hendrik Zender, Markus Vincze
IROS3
2011 Home alone: Autonomous extension and correction of spatial representations
abstract
In this paper we present an account of the problems faced by a mobile robot given an incomplete tour of an unknown environment, and introduce a collection of techniques which can generate successful behaviour even in the presence of such problems. Underlying our approach is the principle that an autonomous system must be motivated to act to gather new knowledge, and to validate and correct existing knowledge. This principle is embodied in Dora, a mobile robot which features the aforementioned techniques: shared representations, non-monotonic reasoning, and goal generation and management. To demonstrate how well this collection of techniques work in real-world situations we present a comprehensive analysis of the Dora system's performance over multiple tours in an in door environment. In this analysis Dora successfully completed 18 of 21 attempted runs, with all but 3 of these successes requiring one or more of the integrated techniques to recover from problems.
Nick Hawes, Marc Hanheide, Jack Hargreaves, Ben Page, Hendrik Zender, Patric Jensfelt
ICRA5
2011 Exploiting Probabilistic Knowledge under Uncertain Sensing for Efficient Robot Behaviour
abstract
Robots must perform tasks efficiently and reliably while acting under uncertainty. One way to achieve efficiency is to give the robot commonsense knowledge about the structure of the world. Reliable robot behaviour can be achieved by modelling the uncertainty in the world probabilistically. We present a robot system that combines these two approaches and demonstrate the improvements in efficiency and reliability that result. Our first contribution is a probabilistic relational model integrating common-sense knowledge about the world in general, with observations of a particular environment. Our second contribution is a continual planning system which is able to plan in the large problems posed by that model, by automatically switching between decision-theoretic and classical procedures. We evaluate our system on object search tasks in two different real-world indoor environments. By reasoning about the trade-offs between possible courses of action with different informational effects, and exploiting the cues and general structures of those environments, our robot is able to consistently demonstrate efficient and reliable goal-directed behaviour. 1
Marc Hanheide, Charles Gretton, Richard Dearden, Nick Hawes, Jeremy L. Wyatt, Andrzej Pronobis, Alper Aydemir, Moritz Göbelbecker, Hendrik Zender
IJCAI9
2010 Anchor-Progression in Spatially Situated Discourse: a Production Experiment
Hendrik Zender, Christopher Koppermann, Fai Greeve, Geert-Jan M. Kruijff
INLG1
2009 Situated Resolution and Generation of Spatial Referring Expressions for Robotic Assistants
Hendrik Zender, Geert-Jan M. Kruijff, Ivana Kruijff-Korbayová
IJCAI1
2007 An Integrated Robotic System for Spatial Understanding and Situated Interaction in Indoor Environments
Hendrik Zender, Patric Jensfelt, Óscar Martínez Mozos, Geert-Jan M. Kruijff, Wolfram Burgard
AAAI1
2007 Human- and Situation-Aware People Following
abstract
The paper presents an approach to intelligent, interactive people following for autonomous robots. The approach combines robust methods for simultaneous localization and mapping and for people tracking in order to yield a socially and environmentally sensitive people following behavior. Unlike current purely reactive approaches ("nearest point following") it enables the robot to follow a human in a socially acceptable way, providing verbal and non-verbal feedback to the user where necessary. At the same time, the robot makes use of information about the spatial and functional organization of its environment, so that it can anticipate likely actions performed by a human, and adjust its motion accordingly. As a result, the robot's behaviors become less reactive and more intuitive when following people around an indoor environment. The approach has been fully implemented and tested.
Hendrik Zender, Patric Jensfelt, Geert-Jan M. Kruijff
RO-MAN1
2006 Clarification dialogues in human-augmented mapping
abstract
An approach to dialogue based interaction for resolution of ambiguities encountered as part of Human-Augmented Mapping (HAM) is presented. The paper focuses on issues related to spatial organisation and localisation. The dialogue pattern naturally arises as robots are introduced to novel environments. The paper discusses an approach based on the notion of Questions under Discussion (QUD). The presented approach has been implemented on a mobile platform that has dialogue capabilities and methods for metric SLAM. Experimental results from a pilot study clearly demonstrate that the system can resolve problematic situations.
Geert-Jan M. Kruijff, Hendrik Zender, Patric Jensfelt, Henrik I. Christensen
HRI2
2006 Situated dialogue and understanding spatial organization: Knowing what is where and what you can do there
abstract
The paper presents an HRI architecture for human-augmented mapping. Through interaction with a human, the robot can augment its autonomously learnt metric map with qualitative information about locations and objects in the environment. The system implements various interaction strategies observed in independent Wizard-of-Oz studies. The paper discusses an ontology-based approach to representing and inferring 2.5D spatial organization, and presents how knowledge of spatial organization can be acquired autonomously or through spoken dialogue interaction
Geert-Jan M. Kruijff, Hendrik Zender, Patric Jensfelt, Henrik I. Christensen
RO-MAN2