Demo Data from VLDB 2026 / reviewers in the wild / expert
Similde Mair
dblp:420/7774
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Collaborative and social computing · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
immersive interaction |
0.9 | 1 | 2025 | Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy Club · ISMAR 2025 |
Virtual and augmented reality
virtual agents |
0.9 | 1 | 2025 | Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy Club · ISMAR 2025 |
Collaborative and social computing › computer-mediated communication
emotional contagion |
0.3 | 1 | 2025 | Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy Club · ISMAR 2025 |
Collaborative and social computing
social influence |
0.3 | 1 | 2025 | Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy Club · ISMAR 2025 |
Methods — techniques the papers use, named apart from their topics
pilot study · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy ClubabstractInteraction between humans and virtual agents is becoming increasingly prevalent. This research investigates the influence of virtual agents on users' opinions within a virtual stand-up comedy club setting, focusing on the socio-psychological mechanisms of emotional contagion and group conformity. We aimed to combine these two areas in a novel study approach. To this end, we designed and conducted an exploratory pilot study in which participants ($\mathrm{N}=20$) rated the funniness of jokes in VR, under varying conditions of virtual agent laughter (absence, medium intensity, strong intensity). Our analysis shows a significant positive linear effect on the log odds of higher funniness ratings when virtual agents exhibit laughter. Moreover, our study shows that this effect is mainly due to emotional contagion processes, individual differences in susceptibility to group conformity, and the interaction of both concepts, showing that emotional contagion happens only when the individual susceptibility to group conformity is high. The results offer valuable insights into the social impact of VR environments and the potential of virtual agents to shape user perception and opinion. Similde Mair, Fariba Mostajeran, Joan Llobera, Mel Slater, Frank Steinicke |
ISMAR | 1 |